- October 5, 2022
- Square Squid
Bibots
Platforms
About
"Bibots is a top-down shooter rogue-like game with a focus on bullet hell action, where players control Tayar, a crob explorer, who can transform into various ancient mechanical Bibots to save his world, Takaful. The game features procedurally generated regions with hand-crafted battle rooms, filled with a variety of monsters and characters to discover. Unlock abilities, customize characters, and engage in a challenging yet rewarding experience with permadeath, as you learn from each death and retry to save the world."











- The game features a nice art direction and engaging gameplay mechanics, with a good variety of bullet modifiers and weapon associations that can change playstyle.
- The developers are responsive to feedback and are actively working on balancing issues, which shows promise for future improvements.
- The game has a low price point, making it accessible for players looking for a challenging experience.
- There is a significant difficulty spike after the tutorial, making the initial gameplay experience frustrating and unfair.
- Weapons lack variety and feel similar, leading to a lack of excitement when acquiring new gear, and the overall progression system feels shallow with limited replayability.
- The game suffers from pacing issues, with too many enemy waves in early rooms and slow text animations that detract from the overall experience.
gameplay
12 mentions Positive Neutral NegativeThe gameplay is generally well-received, with praise for gunplay, movement, and upgrade mechanics, though some players express frustration over low replayability and certain mechanics, such as the lengthy shield animation. While the core gameplay is enjoyable, it lacks the depth expected from a rogue-lite, leading to mixed feelings about its long-term engagement. Overall, players find it fun but feel improvements are needed to enhance replay value.
“I think the gameplay is really good when it comes to all the gun mutators and upgrades. No issues with the movement and i-frames from me.”
“(+) I had no issues with the actual gameplay; I think the gunplay and movement are perfectly fine.”
“The game is not a 10/10, but it's still fun enough to keep me playing. So far, I'm having fun.”
“The animation to gain a shield takes too long. I have done it a few times with enemies in the room and have been hit while doing it. I'm unsure if this is meant to be a mechanic to stop you from gaining a shield in the middle of a boss fight, but it feels like it takes too long to gain a shield.”
“The game is not a 10/10, but it's still fun enough to keep me playing. I still need to get more gameplay to actually give a review, but so far I'm having fun.”
“I had no issues with the actual gameplay; I think the gunplay and movement are perfectly fine, aside from the first boss glitching out on me.”