- September 8, 2021
- Dreamplant
- 33h median play time
Arboria
Platforms
About
"Arboria is a single-player mystery roguelite RPG with soulslike combat, set in procedurally-generated dungeons. As a Yotun warrior, you must heal your Tribe's dying Father Tree, defeat monsters, and mutate to grow stronger. Despite some optimization issues and bugs, Arboria offers spectacular visuals, engaging gameplay, and an immersive plot."











- Unique and charming art style that combines grotesque and whimsical elements.
- Engaging combat system that rewards timing and strategy, with a variety of weapons and abilities.
- Deep progression mechanics that allow for customization and replayability, with a satisfying loop of collecting resources and upgrading characters.
- Frequent bugs and crashes that can disrupt gameplay and lead to loss of progress.
- Limited enemy variety and repetitive dungeon layouts that can make runs feel stale.
- Some mechanics, such as the Godz favor system, can feel punishing and may hinder enjoyment for new players.
- gameplay181 mentions Positive Neutral Negative
The gameplay is characterized by a blend of roguelike mechanics and souls-like combat, offering a satisfying and addictive loop that encourages exploration and character progression. While the combat can feel clunky and the introduction of various mechanics may overwhelm players initially, the depth of customization and unique weapon abilities keep the experience engaging. However, some players have noted issues with technical performance and certain mechanics that can detract from the overall enjoyment.
“The gameplay loop is addictive, the battles are fast-paced and also surprisingly strategic; I can't help but draw comparisons to Nioh.”
“Unique and inspired art & lore concepts combined with addictive roguelite mechanics and simple to learn but satisfying to master hack & slash combat.”
“The core gameplay is solid, bugs and issues notwithstanding, and the concept is unique and interesting.”
“The gameplay is ruined by the metaprogression heavy roguelite structure.”
“The combat is clunky, slow and the dodge mechanic is woefully insufficient considering how easily the enemies can kill you.”
“The gameplay reminds me of a light version of Dark Souls, with punishing and timing-based combat.”