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"Arboria is a single-player mystery roguelite RPG with soulslike combat, set in procedurally-generated dungeons. As a Yotun warrior, you must heal your Tribe's dying Father Tree, defeat monsters, and mutate to grow stronger. Despite some optimization issues and bugs, Arboria offers spectacular visuals, engaging gameplay, and an immersive plot."

Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot
Arboria screenshot

77%
Audience ScoreBased on 549 reviews
gameplay55 positive mentions
grinding35 negative mentions

  • Unique and charming art style that combines grotesque and whimsical elements.
  • Engaging combat system that rewards timing and strategy, with a variety of weapons and abilities.
  • Deep progression mechanics that allow for customization and replayability, with a satisfying loop of collecting resources and upgrading characters.
  • Frequent bugs and crashes that can disrupt gameplay and lead to loss of progress.
  • Limited enemy variety and repetitive dungeon layouts that can make runs feel stale.
  • Some mechanics, such as the Godz favor system, can feel punishing and may hinder enjoyment for new players.
  • gameplay
    181 mentions Positive Neutral Negative

    The gameplay is characterized by a blend of roguelike mechanics and souls-like combat, offering a satisfying and addictive loop that encourages exploration and character progression. While the combat can feel clunky and the introduction of various mechanics may overwhelm players initially, the depth of customization and unique weapon abilities keep the experience engaging. However, some players have noted issues with technical performance and certain mechanics that can detract from the overall enjoyment.

    • “The gameplay loop is addictive, the battles are fast-paced and also surprisingly strategic; I can't help but draw comparisons to Nioh.”
    • “Unique and inspired art & lore concepts combined with addictive roguelite mechanics and simple to learn but satisfying to master hack & slash combat.”
    • “The core gameplay is solid, bugs and issues notwithstanding, and the concept is unique and interesting.”
    • “The gameplay is ruined by the metaprogression heavy roguelite structure.”
    • “The combat is clunky, slow and the dodge mechanic is woefully insufficient considering how easily the enemies can kill you.”
    • “The gameplay reminds me of a light version of Dark Souls, with punishing and timing-based combat.”
  • graphics
    135 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the unique and quirky art style, which is often described as charmingly grotesque or intentionally ugly. However, some users criticize the visuals for being low-quality, reminiscent of older console games, and suffering from performance issues, such as crashes and graphical bugs. Overall, while the aesthetic may not appeal to everyone, it is recognized for its originality and the way it enhances the game's atmosphere.

    • “The art style is very original and, in a way, beautiful.”
    • “The visuals are amazing, nothing much to say here.”
    • “The graphics are very detailed with lots of foliage, lighting, and particle effects, and a maybe-slightly-too-strong motion blur effect.”
    • “Aesthetic appeal: 4/10 (we get it, trolls/yotunns are supposed to be ugly, but yeesh the whole world and everything in it feels visually hostile/like an assault on the eyes. but it's slightly charming in its own way, as it's obviously intentional.)”
    • “The graphics in this game are dark and rely heavily on greens and browns, and for a color-blind person, it all just blends together in a muddy mess.”
    • “The graphics don't look terrible but it's not a pretty game either, but the game runs like dog water.”
  • story
    60 mentions Positive Neutral Negative

    The story in this game is generally perceived as quirky and simple, serving primarily to enhance gameplay rather than being a focal point. While some players appreciate its unexpected twists and humorous elements, others criticize it for being shallow and poorly executed, with a linear narrative that lacks depth. Overall, the narrative is seen as a mixed bag, offering enough intrigue to keep players engaged, but not enough to be considered a standout feature.

    • “I went into the game with minimal expectations in the story aspect, and I can say it surprised me that there is more to offer than I thought.”
    • “The story itself, while simple, serves its purpose well at encouraging your gameplay, while the nuggets of lore you find as you progress leave you interested in how this world came to be.”
    • “Interesting storyline with an unexpected twist at the end.”
    • “Expect gratingly low-quality humor, poorly thought out lore, and a storyline that's so obvious I'm pretty sure I know the ending after beating one boss.”
    • “The only thing you have to do is to keep reaching more and more lower levels, but the story is not even worth playing.”
    • “The story is presented badly.”
  • grinding
    35 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessive and tedious, often describing it as "too grindy" and "unnecessarily grindy." Many reviews highlight the high upgrade costs and repetitive gameplay, which detracts from the enjoyment and makes progression feel slow and unrewarding. While some players may appreciate the grind, the consensus leans towards it being a significant drawback that hampers the overall experience.

    • “Well idk... it has good ideas and could be quite a solid game but it's just too grindy since the upgrade costs are absurdly high and it feels like you're doing the same thing all the time, fighting the same enemies, weapons don't feel too different, etc. The graphic style isn't too nice either, in my opinion.”
    • “Its repetitive, needlessly and intentionally grindy, and most unfortunate of all, boring.”
    • “The game introduces you to game mechanics in the tutorial and then once you get past the tutorial most of those mechanics are now locked and gated pending an indeterminate amount of pointless and unfun grinding.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many users reporting poor performance, frequent crashes, and stuttering issues. While some players find the combat enjoyable and the worldbuilding interesting, the overall experience is marred by fatal bugs and a lack of polish, leading to frustration and eye strain for some. Despite occasional stability improvements, the consensus is that the game requires substantial optimization updates to enhance playability.

    • “There are several mod slots that dramatically affect your performance and you would really want to pick out the best combination.”
    • “Combat is fast and smooth, just like the game's performance.”
    • “Like the game, hell maybe even love the game though I do wish it were a bit more optimized.”
    • “Poor optimization and bland combat hamper a game with at least passably interesting worldbuilding and entirely too many knobs to turn with character progression.”
    • “Fun combat and customization, but poorly optimized and has fatal bugs.”
    • “It seems like there are optimization issues, and potentially resource management; I've found that a straight run tends to crash at the third major section of the game, but if I have restarted the game and/or exited to the main menu, it tends to be more stable; same thing for when I start getting frame loss.”
  • humor
    25 mentions Positive Neutral Negative

    The humor in the game is described as quirky and often childish, featuring a mix of funny references and a vibrant art style that may not appeal to everyone. While some players find the humor to be low-quality and the storyline predictable, others appreciate its charm and the unique characters, noting that it adds a fun layer to the gameplay. Overall, the humor is consistent and contributes positively to the game's atmosphere, making it enjoyable for those who appreciate its specific comedic style.

    • “This is a weird and quirky game with lots of funny references like the 300 Spartan kick.”
    • “A fresh take on the rogue-like genre with tons of humor and lovable characters.”
    • “The combat is fun and doesn't feel clunky, the artwork is fantastic, and I enjoy the jokes and quirky humor in the game.”
  • replayability
    18 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while many players appreciate the variety of content, engaging combat, and the potential for new game plus features, others express concerns about limited build diversity and the difficulty of the endgame. Some reviews highlight the game's charm and personality, contributing to its replay value, while others feel disillusioned with the notion of infinite replayability. Despite some bugs and early access limitations, many players find enough enjoyment and content to warrant multiple playthroughs.

    • “Great roguelite that offers dozens of hours of replayability.”
    • “There is so much replayability packed with a simple yet super fun combat system.”
    • “Pps 48 hour update - I beat all the currently available levels at 40 hours, but the replayability is amazing, and they keep adding more content.”
    • “Replayability isn't great.”
    • “Low replayability due to lack of viable build variation.”
    • “Definitely replayable.”
  • stability
    15 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting persistent bugs and glitches that detract from the overall experience. While some acknowledge the game's potential and enjoyable elements, the overwhelming sentiment is that it feels unfinished and plagued by issues such as crashes, invisible enemies, and problematic controls. Many players express frustration over the lack of timely updates to address these stability problems, leading to a general recommendation against playing until improvements are made.

    • “Argh- it's infuriating because this could have been such a great game if not for all the glitches!”
    • “At this point, I cannot recommend the game because it is very buggy and, unlike most indie/early access games, the timetable on which it may be polished and fixed up looks to be so long that I'll be in a nursing home by the time it happens.”
    • “It still has a lot of bugs and glitches and 'fatal error' messages that terminate the game instantly for no reason.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unique and captivating design, blending cartoonish elements with deeper, unexpected themes. Players appreciate the engaging voice acting, aesthetic details, and the overall tone that balances humor with a rich lore, creating an immersive experience. The combination of vibrant graphics and a dark fantasy setting further enhances the game's enchanting atmosphere.

    • “The setting is unique and the atmosphere is remarkable.”
    • “The overall aesthetic of the game itself is very nice; they absolutely nailed the atmosphere and 99% of the character designs. While the majority of the game is pretty funny, if you listen to the audio logs you find throughout the levels, the lore gets surprisingly deep and interesting.”
    • “The atmosphere has plenty of cartoon goofiness, but develops into something quite interesting and unexpected (though I don't want to give away too much).”
    • “I personally find the design of the atmosphere very captivating and have spent many hours in a few short days inside Durnar and have yet to tire of it.”
    • “Graphics are used to wondrous effect to enhance the atmosphere of the world.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game features a relaxing ambient soundtrack that enhances the atmosphere, particularly in dungeon settings, but can become repetitive and loud during gameplay. While some players appreciate the charm of the music, others find it annoying and poorly mixed, with limited variation and a lack of sound effects during cut scenes. Overall, the music elicits mixed feelings, with standout moments primarily occurring during loading screens.

    • “Ambient music in the dungeon is relaxing and picks up in hectic moments.”
    • “But still, there's something quite charming to it, and that's aided by the strange ambiance and music.”
    • “Sound and music are reasonably nice, but fairly limited in variation during play -- and no effects at all during cut scenes -- with a few different music tracks.”
    • “Music is loud.”
    • “Combat feels clunky and isn't super fun; there's not a ton of content to go through. The game is just plain ugly to look at even on the highest graphics. The music is annoying and repetitive, the sound design is all over the place and randomly shifts volumes, leading to some ear-bleeding moments as none of it is pleasant to listen to.”
    • “After the shaman does his song and dance (literally), you wind up in a... pre-hub?”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is enhanced by its engaging lore, revealed through audio logs that add depth to the overall narrative. While the character designs are mostly well-received, one character stands out as less appealing. The combination of fun gameplay and a rich atmosphere contributes to a satisfying experience.

    • “The overall aesthetic of the game itself is very nice; they absolutely nailed the atmosphere and 99% of the character designs. While the majority of the game is pretty funny, if you listen to the audio logs you find throughout the levels, the lore gets surprisingly deep and interesting.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “While the overall aesthetic of the game is very nice, the character development is disappointing and fails to engage the player.”
    • “The characters seem one-dimensional, and their growth throughout the game is minimal, leaving me wanting more.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express mixed emotions regarding the game's mechanics, particularly highlighting the frustration of inventory management and the lackluster variety in weapons and abilities. While some moments evoke a sense of challenge, the reliance on potions during boss fights detracts from the overall emotional engagement.

    • “My only issue with the game is that inventory management is a little too heartbreaking.”

80%Critics’ scoreBased on 1 critic reviews

Buy Arboria

33h Median play time
36h Average play time
20-80h Spent by most gamers
*Based on 7 analyzed playthroughs

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