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MOTHERGUNSHIP

Mothergunship is still a game worth a look. The gun customization, even with the limitations the levels impose, is still a blast to play around with. The character interactions are also a cherry on top, adding a spark of charm that games like this really need to stand out from the crowd.
MOTHERGUNSHIP Game Cover
76%Game Brain Score
story, gameplay
grinding, stability
76% User Score Based on 1,237 reviews
Critic Score 75%Based on 2 reviews

Platforms

Xbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
MOTHERGUNSHIP Game Cover

About

MOTHERGUNSHIP is a single player and multiplayer shooter game with a science fiction theme. It was developed by Grip Digital and was released on July 17, 2018. It received mostly positive reviews from both critics and players.

"MOTHERGUNSHIP" is a Sci-Fi shooter game with bullet-hell intensity and exceptional gun customization options. Experience a thrilling story in single-player, or team up with a friend in 2-player co-op mode. Despite some bugs and grinding, the game offers a delightful visual and sound experience, with high replayability due to its randomized mayhem and unique gun-crafting system.

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76%
Audience ScoreBased on 1,237 reviews
story80 positive mentions
grinding55 negative mentions

  • Unique and fun gun customization system allows for creative weapon builds.
  • Fast-paced gameplay with chaotic bullet-hell action keeps players engaged.
  • Humorous writing and voice acting add charm to the overall experience.
  • Repetitive level design and enemy types lead to a lack of variety over time.
  • Punishing mechanics where players lose all weapon parts upon death can be frustrating.
  • Performance issues, including stuttering and crashes, detract from the gameplay experience.
  • story
    562 mentions Positive Neutral Negative

    The story in "Mothergunship" is characterized by a humorous, tongue-in-cheek tone that complements its chaotic gameplay, though it is often described as minimal and predictable. Players appreciate the witty dialogue and amusing characters, but many feel the campaign is too short and lacks depth, with the narrative primarily serving as a backdrop for the action. While the humor and charm keep some engaged, the repetitive nature of missions and the loss of weapon parts upon failure can detract from the overall experience.

    • “While the story serves mainly as a backdrop for the action, it’s delivered with tongue-in-cheek humor and a self-aware tone that fits the game’s over-the-top personality.”
    • “The story and everything related has that knee-deep-in-humor sort of feeling to it.”
    • “The story is fine, it doesn't take itself too seriously and the characters are amusing.”
    • “The story feels very unnecessary and is actually boring.”
    • “The campaign is enjoyable and short, with cheesy writing perfect for the ludicrous guns and jumps, and upon its completion, the game shows more of its roguelike roots in a streak-based fight.”
  • gameplay
    262 mentions Positive Neutral Negative

    The gameplay of *Mothergunship* is characterized by its fast-paced, chaotic first-person shooter mechanics combined with a unique gun crafting system that allows for extensive customization. While the core gameplay loop is engaging and reminiscent of classic shooters, it suffers from repetitiveness and some design inconsistencies, such as cramped environments and a punishing death mechanic that can detract from the overall experience. Despite these issues, the game offers a fun and inventive take on the genre, appealing to fans of roguelikes and those who enjoy crafting their own weapons.

    • “Mothergunship, developed by Terrible Posture Games in collaboration with Grip Digital, is a frantic and inventive first-person shooter that combines the intensity of bullet-hell gameplay with the creativity of modular weapon crafting.”
    • “The combination of freedom, chaos, and challenge creates a gameplay loop that’s hard to put down.”
    • “The gameplay itself is fast, chaotic, and unapologetically difficult.”
    • “There are different mission types and different level layouts each time, but it's still the same gameplay underneath.”
    • “The gameplay is very shallow, grindy, and loot is RNG-based.”
  • humor
    123 mentions Positive Neutral Negative

    The humor in the game is a standout feature, characterized by its tongue-in-cheek dialogue, self-aware tone, and a mix of quirky characters that often elicit genuine laughs. While many players appreciate the comedic writing and entertaining banter, some find it hit-or-miss, with occasional forced jokes and repetitive elements. Overall, the humor adds a lighthearted charm to the gameplay, making it an enjoyable experience for those who appreciate a silly and chaotic atmosphere.

    • “While the story serves mainly as a backdrop for the action, it’s delivered with tongue-in-cheek humor and a self-aware tone that fits the game’s over-the-top personality.”
    • “The game’s humor, delivered through quippy radio chatter and self-aware dialogue, adds levity to the carnage.”
    • “The narrative features humor that lands more often than not, and doesn't take itself too seriously.”
    • “With lame and unfunny characters and pointless trappings like a headquarters system, Mothergunship strives very hard to emulate AAA pablum rather than fully embracing its own strengths.”
    • “The characters are obnoxious and unfunny.”
    • “Tedious, mediocre story with a lot of unfunny jokes.”
  • graphics
    92 mentions Positive Neutral Negative

    The graphics of "Mothergunship" are widely praised for their vibrant, bombastic sci-fi aesthetic, featuring sleek designs, glowing effects, and smooth animations that enhance the gameplay experience. While many reviewers appreciate the visual style and detail, some note that the overwhelming visual feedback can detract from clarity, especially on lower settings. Overall, the game is recognized for its impressive graphical fidelity, though opinions vary on the balance and effectiveness of its visual elements.

    • “Aesthetically, Mothergunship embraces a bombastic sci-fi style that matches its gameplay tone perfectly.”
    • “The visuals are sleek and exaggerated, full of glowing energy effects, metallic corridors, and explosions that dominate the screen.”
    • “The graphics are incredible (for 5 gigs of storage the game takes), the guns are awesome and the gameplay really interests me and calls me for more, customization is a fantastic feature and I really like how the enemies and rooms are designed.”
    • “But that may just be my problem because I'm playing on a literal potato with a built-in graphics card and 8 gigs of RAM.”
    • “The random maps don't feel random enough, the graphics are simplistic and everything tends to look alike because of that, including the enemies you'll be facing.”
    • “Graphics is meh, like VGA games in 1995, too bright, without details, too much zoomed out and too much blurred.”
  • music
    57 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its heavy electronic and hard rock elements that enhance the gameplay experience, while others find it generic or forgettable. Many players appreciate the soundtrack's ability to complement the chaotic sound design, although some feel it gets overshadowed by in-game sound effects. Overall, while there are standout moments and enjoyable tracks, opinions vary widely on its memorability and quality.

    • “The sound design amplifies the chaos—gunfire, explosions, and enemy alarms mix into a symphony of mechanical warfare, while the soundtrack pulses with heavy electronic beats that push the tempo forward.”
    • “The gameplay is simple, fun, addictive as hell, and the soundtrack is perfect for the game.”
    • “Combine all of the above with a rocking soundtrack and a whole bunch of secret areas per stage, and it totals a fantastically fun game to blow off some stress with.”
    • “I have nothing to say on the music since I can barely remember it even playing.”
    • “The music sounds generic, the voice acting is infuriating, but the people behind it were committed to it and the quality shows.”
    • “Levels are also really really small and the music is pretty awful.”
  • grinding
    56 mentions Positive Neutral Negative

    The reviews indicate that grinding is a significant and often frustrating aspect of the game, with many players finding it excessively tedious and time-consuming. While some appreciate the depth it adds to gameplay, others feel it detracts from the overall experience, leading to boredom and a sense of repetitiveness. The need for extensive grinding to level up, acquire upgrades, and craft weapons is frequently mentioned as a major downside, impacting enjoyment and pacing.

    • “There was no grinding, just discovering what's next and adapting to the situation.”
    • “The grind felt rewarding, as each level brought new challenges and opportunities for growth.”
    • “I enjoyed the grind because it allowed me to fully immerse myself in the game's world and mechanics.”
    • “Now, what is the most disappointing is the grinding concept, and this made me decide for the negative review.”
    • “The upgrades in the main lobby area are absurdly grindy; I have 27 hours so far and I have about 2/9 of the dots filled. This is insane grind.”
    • “After a while, the grinding stops being fun.”
  • replayability
    36 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising the modular crafting system and roguelike elements that offer endless fun and customization, while others criticize the lack of variety in environments and the potential for repetitive gameplay once optimal strategies are discovered. Many agree that the post-campaign content and co-op play enhance replay value, but opinions vary widely, with some rating it as low as 1/10 and others as high as 8/10. Overall, the game provides a decent amount of replayability, particularly for those who enjoy experimenting with different builds and strategies.

    • “The modular crafting system gives it a sense of replayability and personal expression that few shooters can match.”
    • “The roguelike elements are combined excellently with permanent progression giving you both endless replay value and something to work towards at all times, improving yourself skillwise and statwise.”
    • “Mothergunship is a very challenging first-person shooter high in replay value thanks to procedurally generated levels and extremely flexible weapon design.”
    • “If you get good at the game, you can pick the best preset with legendaries and so on, which would kill all replayability, because you can pick it each run.”
    • “This system kills replayability completely, because in roguelikes you're not supposed to win each run; you're supposed to try new things, some would end up great, some don't.”
    • “The campaign/story takes about 3 hours to beat, and then there's next to no replay value.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization is a mixed bag, with some players experiencing significant stuttering and performance drops during intense moments, particularly in larger fights. While many report decent performance on mid-range hardware, issues like loading stutters and frame drops persist, suggesting that further patches are needed for a smoother experience. Overall, the game runs well for some, but its optimization flaws can detract from the enjoyment, especially in more demanding scenarios.

    • “Optimization wise, it runs extremely well.”
    • “The graphics and visual effects are well-optimized, and the game even runs smoothly, with over 60 fps on PC.”
    • “Well-optimized enough, unless a very huge quantity of enemies, or some ridiculously insane weapon is crafted; in these cases, you can have some slowdowns, but never that bad to be crippling.”
    • “Constant stuttering.”
    • “Main con is rather poor performance: in bigger fights, framerate can drop down to the low twenties on an overclocked 6600k + gtx1080.”
    • “I would not recommend this game now; I have experienced nonstop frame drops and stuttering since I first got the game, and it has gotten worse the more I progress through the game.”
  • stability
    18 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant issues such as freezing during loading screens, glitches that disrupt gameplay, and bugs that can lead to losing progress or weapons. While some users have experienced smooth performance and enjoyable gameplay, the overall consensus indicates that the game is plagued by numerous bugs and stability problems, making it feel unfinished or in an alpha state.

    • “Very solid gameplay and no glitches that I've encountered.”
    • “New rig runs great and the game is fun!”
    • “The gameplay is quite fluid and bug-free from my playtime so far.”
    • “The net code isn't that great and sometimes freezes at loading doors when playing with others, which results in you losing your weapon forever since you have to back out or leave the game.”
    • “The game literally won't load and freezes at the Unreal splash screen.”
    • “Straight to the point: the game is extremely buggy and in alpha state at best.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere in the game is characterized by large, simple backgrounds that, despite their plainness, effectively create a distinct ambiance, enhanced by colorful and varied elements. The clear contrast of large black bullets against these backgrounds further contributes to the overall atmospheric experience.

    • “The flow and the atmosphere are captivating.”
    • “The atmosphere is very colorful and varied.”
    • “The simple backgrounds, while large and plain, still create a unique atmosphere.”
    • “The fact that Tog was made in UDK (Unreal Engine 3) by one developer means the backgrounds are large and plain. While there's nothing wrong with that, it still affects the overall atmosphere.”
    • “The atmosphere feels very colorful and varied, but it lacks depth.”
    • “The flow is decent, but the atmosphere leaves much to be desired.”
  • emotional
    3 mentions Positive Neutral Negative

    Players express a sense of emotional disappointment due to the infrequency of boss encounters, which are considered the highlight of the game. This scarcity leads to a feeling of longing for what could have been, as the game's mechanics and potential are overshadowed by missed opportunities for deeper emotional engagement.

    • “You encounter bosses very rarely in this game, and since those are the best part of the game, it's a little heart-breaking to see them so infrequently.”
    • “It's not going to get better, and all my emotional pining of what could have been, along with my insightful analysis of game mechanics, will only resonate with the few people (you) who meander down to the reviews section and are on the fence about whether or not to buy this game.”
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15h Median play time
15h Average play time
7-24h Spent by most gamers
*Based on 11 analyzed playthroughs
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MOTHERGUNSHIP is a shooter game with science fiction theme.

MOTHERGUNSHIP is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 15 hours playing MOTHERGUNSHIP.

MOTHERGUNSHIP was released on July 17, 2018.

MOTHERGUNSHIP was developed by Grip Digital.

MOTHERGUNSHIP has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

MOTHERGUNSHIP is a single player game with multiplayer and local co-op support.

Similar games include Tower of Guns, Deadzone: Rogue, Shadow Warrior 2, Strafe, SULFUR and others.