MOTHERGUNSHIP Game Cover
A furious and value stuffed effort, Mothergunship is one of the most exhilarating and satisfying shooters you can get on PS4 right now.

"MOTHERGUNSHIP" is a Sci-Fi shooter game with bullet-hell intensity and exceptional gun customization options. Experience a thrilling story in single-player, or team up with a friend in 2-player co-op mode. Despite some bugs and grinding, the game offers a delightful visual and sound experience, with high replayability due to its randomized mayhem and unique gun-crafting system.

  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

77%
Audience ScoreBased on 857 reviews
story54 positive mentions
grinding28 negative mentions
  • Fast-paced gameplay with chaotic and enjoyable gunplay.
  • Innovative gun crafting system allows for creative weapon combinations.
  • Humorous writing and engaging characters add charm to the experience.
  • Repetitive level design and enemy types can lead to monotony.
  • Limited inventory space restricts the ability to fully utilize the gun crafting system.
  • Game-breaking bugs and performance issues can hinder the overall experience.
  • story346 mentions

    The story in the game is generally lighthearted and humorous, often compared to the style of "Borderlands," with amusing characters and witty dialogue that keeps players engaged. However, many reviewers noted that the main campaign is relatively short, consisting of only about 10 missions, and while there are additional side missions and endless modes, the overall narrative lacks depth and can feel repetitive. Despite its comedic charm, some players found the story to be a secondary aspect to the gameplay, which focuses heavily on gun crafting and action.

    • “The story is fine; it doesn't take itself too seriously, and the characters are amusing.”
    • “The story dialogue is very witty, gunplay is perfectly refined, and yet the game is a bit lacking.”
    • “The story itself is way longer than after the first credit roll, which most people didn't even see, and adds many new encounters and story beyond it, elevating the jokes and characters significantly!”
    • “The story feels like it is just starting when it ends, and there is zero late game.”
    • “The game is fun initially, and I chuckled a few times at the humor in the story, but after only a few hours, it has already gotten incredibly repetitive.”
    • “The story is hilarious and well voice acted, similar to Borderlands.”
  • gameplay176 mentions

    The gameplay of "Mothergunship" is characterized by a unique gun crafting mechanic that many players find enjoyable and creative, allowing for a variety of weapon combinations. However, the experience is often marred by issues such as repetitive level design, a punishing permadeath mechanic, and sluggish movement, which can detract from the overall enjoyment. While the fast-paced action and chaotic shooting are reminiscent of classic FPS titles, the game struggles with balance and depth, leading to a gameplay loop that some find shallow and grindy.

    • “The gameplay is fun when the stuttering occasionally stops.”
    • “The gun crafting mechanic is really fun too.”
    • “Gameplay-wise, when you play a dungeon and lose everything, it's the worst, but when you manage to create the weapon of the gods and go back to the same dungeon and destroy everything, it feels great.”
    • “This is not fun gameplay; this is forced player retention.”
    • “The gameplay is shallow, grindy, and loot is RNG-based.”
    • “The gameplay is sadly lacking.”
  • humor83 mentions

    The humor in the game is a mixed bag, with many players appreciating its fast-paced, comedic writing and entertaining characters reminiscent of titles like Borderlands. While some found the dialogue and scenarios genuinely funny, others criticized the humor as hit-or-miss, with certain jokes feeling forced or repetitive. Overall, the game is seen as a lighthearted experience that balances engaging gameplay with a quirky sense of humor, though opinions on its effectiveness vary.

    • “The story has a 'Borderlands' sense of humor and the game doesn't take itself seriously at all, which I love.”
    • “This game is absolutely hilarious because of the dialogue, events, and even some of the gameplay!”
    • “The campaign is great, a lot of fun to play through with many funny moments, but it's short, only about 3 hours if you don't do a bunch of side missions.”
    • “With lame and unfunny characters and pointless trappings like a headquarters system, Mothergunship strives very hard to emulate AAA pablum rather than fully embracing its own strengths.”
    • “- Unfunny dialogues.”
    • “- Tedious, mediocre story with a lot of unfunny jokes.”
  • graphics57 mentions

    The graphics of the game receive mixed reviews, with many praising their vibrant colors and polished design, likening them to titles like Borderlands. However, some players note issues such as overwhelming visual feedback, poor visibility on lower settings, and glitches that detract from the overall experience. While the graphics are generally considered a strong point, they are not without their flaws, leading to a varied reception among players.

    • “The graphics are very colorful but not too much as to be visually distracting.”
    • “Amazing graphics and gameplay.”
    • “The graphics are top-notch for the genre.”
    • “The irony of making games with more detail and graphical fidelity is that it often makes things harder to see, not easier.”
    • “Graphics is meh, like VGA games in 1995, too bright, without details, too much zoomed out and too much blurred.”
    • “Hell, the fact that the game looks too bright and has horribly banded graphics if you turn up the gamma enough to actually navigate in the ceilings to hunt for secrets, but if you keep the main game looking good the ceilings are 100% pitch black on multiple monitors I tested it on is another example of poor tuning in my opinion.”
  • music37 mentions

    The music in the game receives mixed reviews, with some players praising the soundtrack as exciting and well-suited to the gameplay, while others find it generic and forgettable. A few reviewers highlight the quality of the music and its enhancement of the overall experience, but many express disappointment, suggesting it lacks memorability and impact. Overall, the music seems to be a polarizing aspect, with some enjoying it and others wishing for a more engaging score.

    • “The controls are super responsive, the graphics and sound design are quite good, the soundtrack is great and I personally very much appreciate the satirical story and characters, although that might not be everyone's cup of tea.”
    • “The gameplay is smooth, it looks pleasing to the eye and the soundtrack is really cool.”
    • “The gameplay is simple, fun, addictive as hell, and the soundtrack is perfect for the game.”
    • “The music sounds generic, the voice acting is infuriating, but the people behind it were committed to it and the quality shows.”
    • “The level design isn't as interesting and the music isn't as memorable.”
    • “I'm not usually one to comment on music, but I'll be damned if Mothergunship's soundtrack isn't one of the lamest I've heard.”
  • grinding29 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and time-consuming, particularly in relation to upgrades and loot acquisition. While some appreciate the replay value and the satisfaction of achieving goals through grinding, others feel it detracts from the overall enjoyment, leading to a repetitive and shallow gameplay experience. Overall, the consensus suggests that while grinding can be rewarding, it often becomes a chore that overshadows the game's potential fun.

    • “There was no grinding, just discovering what's next and adapting to the situation.”
    • “The upgrades in the main lobby area are absurdly grindy; I have 27 hours so far and I have about 2/9 of the dots filled. I am definitely not wasteful of enemy drops, this is insane grind.”
    • “After a while, the grinding stops being fun.”
    • “I enjoy this game; however, I can't recommend it. The fact is the enemies are too boring to fight, and you end up grinding on a guy with 100,000 HP instead of having fun.”
  • replayability23 mentions

    Overall, the game's replayability is a mixed bag; while some players appreciate the gun-building mechanics, roguelike elements, and post-campaign content that enhance replay value, others feel that the main story's brevity and limited variety in gun choices diminish long-term engagement. Many highlight the enjoyable gameplay and customization options as factors that encourage repeated play, but opinions vary on whether the experience remains fresh after the initial campaign.

    • “The roguelike elements are combined excellently with permanent progression, giving you both endless replay value and something to work towards at all times, improving yourself skill-wise and stat-wise.”
    • “Each level is a different ship that you have to go through, and the ships are made up of different types of rooms (challenge rooms, random dice roll rooms, and more), so there is plenty of replayability.”
    • “If you like replayability, light-hearted and funny storytelling, (also lots and lots of guns and customization), then this game is for you.”
    • “Plenty of people are saying there's not much replay value after finishing the main storyline, but once you finish the main storyline, a second one unlocks: factory ships.”
    • “The campaign/story takes about 3 hours to beat, and then there's next to no replay value.”
    • “And replayability is infinite for anyone who needs a brain-dead game, where you just do the same thing over and over, forever.”
  • optimization21 mentions

    The game's optimization has received mixed reviews, with some players experiencing significant performance drops during intense moments, particularly in larger fights, while others report decent performance on older hardware. Many users note that the game struggles with GPU usage inconsistencies and stuttering, which detracts from the overall experience. Overall, while the game shows potential, it requires further optimization and patches to fully realize its capabilities.

    • “Optimization wise, it runs extremely well.”
    • “Performance was decent enough even on my dated rig.”
    • “Tldr; the game needs a few patches to help with optimization but it’s really good if you have a PC that can run it.”
    • “Its fun with friends and without, I just wish that bullets didn't affect performance so much in a bullet hell game.”
    • “Main con is rather poor performance: in bigger fights, framerate can drop down to the low twenties on an overclocked 6600k + GTX 1080.”
    • “I would not recommend this game now; I have experienced non-stop frame drops and stuttering since I first got the game, and it has gotten worse the more I progress through the game.”
  • stability14 mentions

    The game's stability is a significant concern, with many users reporting frequent freezes, glitches, and bugs that hinder gameplay and progression. While some players have experienced smooth gameplay and enjoyable graphics, the overall consensus indicates that the game feels unfinished and unstable, often rendering it unplayable.

    • “Very solid gameplay and no glitches that I've encountered.”
    • “New rig runs great and the game is fun!”
    • “Fairly interesting concept; the gameplay is quite fluid and bug-free from my playtime so far.”
    • “The game literally won't load and freezes at the Unreal splash screen.”
    • “There is also a good share of glitches that completely ruin your current run, making it impossible to advance.”
    • “Straight to the point: the game is extremely buggy and in alpha state at best.”
  • atmosphere2 mentions

    The atmosphere of the game is effectively created through its simple yet expansive backgrounds, which, despite their plainness, enhance the overall experience. The use of large black bullets against these backdrops contributes to a clear and engaging flow, reinforcing the game's immersive quality.

    • “The flow and the atmosphere are captivating.”
    • “The simple backgrounds, while large and plain, still create a unique atmosphere.”
    • “The large black bullets stand out clearly against the minimalist backgrounds, enhancing the overall atmosphere.”
    • “The fact that the game was made in UDK (Unreal Engine 3) by one developer results in simple backgrounds that are large and plain. While there's nothing inherently wrong with that, it still affects the overall atmosphere.”
    • “The flow and the atmosphere leave much to be desired.”
  • emotional2 mentions

    Players express a sense of disappointment regarding the infrequency of boss encounters, which they consider the most emotionally impactful aspect of the game. This scarcity leads to feelings of longing and unfulfilled potential, as the emotional depth of the game is not fully realized.

    • “You encounter bosses very rarely in this game, and since those are the best part, it's a little heart-breaking to see them so infrequently.”
    • “It's not going to get better, and all my emotional pining for what could have been, along with my insightful analysis of game mechanics, will only resonate with the few people (you) who meander down to the reviews section and are on the fence about whether or not to buy this game.”
  • monetization1 mentions

    The game features no microtransactions, providing a straightforward experience without additional costs.

    • “The game has no microtransactions, which is a refreshing change in today's gaming landscape.”
    • “I appreciate that there are no hidden costs or paywalls; everything is accessible without spending extra money.”
    • “It's great to see a game that prioritizes player experience over monetization strategies.”
    • “The game is riddled with microtransactions that feel exploitative.”
    • “I feel like I'm being pressured to spend money just to enjoy the game fully.”
    • “The monetization model is frustrating and takes away from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
17hAverage play time
7-27hSpent by most gamers
*Based on 7 analyzed playthroughs

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