Overture
- February 2, 2015
- Black Shell Games
- 5h median play time
"Overture is a single-player Role Playing game that combines action-adventure and roguelike elements for intense and challenging gameplay. Explore vast randomly generated dungeons, engage in difficult boss fights, and collect an arsenal of weapons and loot. With 24 character classes and a chiptune soundtrack, Overture promises a delightful and immersive experience, but be warned: it will 'kick your butt and not apologize'."
Reviews
- Fast-paced and addictive gameplay that keeps players engaged.
- Variety of classes and characters to unlock, each with unique abilities.
- Great soundtrack that enhances the gaming experience.
- Visual clutter makes it difficult to see important elements on screen.
- Difficulty spikes can feel unfair, especially with bosses.
- Limited options for character upgrades and item variety.
- gameplay77 mentions
- 23 % positive mentions
- 66 % neutral mentions
- 10 % negative mentions
The gameplay of this game is a mixed bag, with some players praising its fast-paced, chaotic action and rewarding mechanics, while others criticize it for being repetitive, shallow, and lacking depth. Many reviews highlight the addictive nature of the core gameplay loop, but also point out issues like poor class balance, frustrating mechanics, and a lack of variety in gameplay elements. Overall, it offers a blend of roguelite and bullet hell elements that can be enjoyable for some, but may leave others feeling unsatisfied due to its design shortcomings.
“A solid bullet hell roguelite with varied characters and great fluid gameplay.”
“If you like short, well-executed gameplay loops, this is something for you.”
“The gameplay itself is smooth, fast-paced, rewarding, and frustrating (in a good way).”
“I should probably also mention that the model variety is absolutely nonexistent and most classes are basically unplayable because the game simply does not have mechanics which would allow them to be useful.”
“The gameplay is so basic you've seen it all in the first minute.”
“I've stopped playing it as there is nothing that particularly compels you to go back to it; you may find that you'll simply lose interest in the monotonous gameplay and when that happens there is nothing else (story, loot etc.) to draw you back in.”
- music54 mentions
- 56 % positive mentions
- 39 % neutral mentions
- 6 % negative mentions
The music in the game has received mixed reviews, with many players praising its high quality and catchy nature, often describing it as a standout feature that enhances the overall experience. While some find it repetitive or believe it doesn't match the game's quality, others appreciate its retro chiptune style and consider it a significant reason to play. Overall, the soundtrack is frequently highlighted as enjoyable and memorable, contributing positively to the game's atmosphere.
“The music is great, and it has a crisp graphical style.”
“The soundtrack alone is easily worth the $5, and on top of that, you get a game that you can easily sink hours into.”
“The music drives you into a fervor as enemies swarm the screen.”
“For some reason, this game has music that's way higher caliber than the game.”
“This game really doesn't deserve this music, and I have no idea how they got someone to compose a whole score for this game unless it was at gunpoint, which it most definitely was.”
“The graphics come from a tileset (fine, they serve their purpose), the music is repetitive, and the control is surprisingly crisp.”
- graphics42 mentions
- 31 % positive mentions
- 55 % neutral mentions
- 14 % negative mentions
The graphics in the game receive mixed reviews, with some players appreciating the retro aesthetic and clear visuals, while others criticize the excessive clutter and poor design that obscure gameplay elements. Many note that the graphics appear to be generic or derived from asset packs, leading to a lack of originality. Overall, while some find the visuals enjoyable, the overwhelming graphical effects often detract from the gaming experience.
“The graphics are clear-cut (which I think is important in 2D games) and the soundtrack is fantastic.”
“Awesome game, nice idea, awesome graphic style.”
“For the technical aspects, graphics are nice and enjoyable, if you like the 8-bit touch; the music is, well, kinda awesome.”
“Overture's muddle of sprites, decals, and graphical effects assault the senses and make it entirely too difficult to see what is happening.”
“A frustratingly difficult twin-stick shooter roguelike with unbelievably cluttered visuals, fake class diversity, and boring levels.”
“Game graphics are so poor that it's almost impossible to differentiate between gameplay elements.”
- grinding22 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews highlight a pervasive sense of grindiness in the game, with players feeling that the grinding process lacks substance and becomes tedious over time. Many express frustration over high upgrade costs, repetitive gameplay, and a lack of meaningful rewards for their efforts, leading to a feeling of stagnation. While some players find enjoyment in the grind, the overall sentiment suggests that it detracts significantly from the game's fun and engagement.
“It feels far too grindy and slow.”
“The classes all feel the same, upgrade prices feel too high causing most of the slow grindy feeling, and most of the floors have the same monsters, feeling rather repetitive.”
“But as you play more and more, that feeling that you'll never get beyond the first three floors and are stuck grinding more infinitesimal stat increases that you know, deep down, will never give you the edge to win the game, gradually eats the fun out of the experience.”
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story is largely criticized for its lack of depth and engagement, with many players noting that it feels generic and uninspired, often reduced to simple kill-and-loot mechanics. While some appreciate the action, the absence of a compelling narrative or backstory leaves players feeling unmotivated to continue. Overall, the story fails to provide a meaningful context or emotional connection, detracting from the overall experience.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Walking around and slashing and killing mass enemies, but when you find the boss it tends to be a different story.”
“On the plus side, the action was good and I'd love this game if it had a less steep learning curve and more of a story.”
“No frills, no story - just get in, kill, and grab better equipment as fast as you can.”
“I've stopped playing it as there is nothing that particularly compels you to go back to it; you may find that you'll simply lose interest in the monotonous gameplay and when that happens there is nothing else (story, loot, etc.) to draw you back in.”
“Oh, right, there's no backstory.”
- replayability7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
Players consistently highlight the game's high replayability, driven by a wide selection of characters and multiple strategies for each. With 24 characters available, many of which can be unlocked, the game offers infinite replay value, making it enjoyable for both short and long play sessions. Overall, the combination of fun gameplay and character variety contributes to its strong replayability appeal.
“Really fun with loads of replayability.”
“There are many characters to choose from and unlock, making the game very replayable.”
“+infinite replay value.”
“There are 24 characters, but only a few are playable.”
“Plenty of characters and replay value.”
“-so much replayability”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with frequent freezes and bugs that hinder progress, particularly early on. Many users report a frustrating experience due to these glitches, which detract from the overall enjoyment of the game.
“The game freezes about a minute or two in, and I have to alt+F4.”
“The game seems to be rather buggy; I couldn't even progress down to the first floor.”
“It's great, but there are glitches I've experienced.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's optimization has been criticized for causing significant frame rate drops, particularly in high-activity areas, with users reporting performance issues even after developer attempts to address these problems. Overall, the graphical optimization is considered weak, leading to inconsistent gameplay experiences.
“Fairly weak graphical optimization.”
“The developer has tried fixing this, and it's usually fine, but extreme activity will still cause performance problems.”
- character development2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Character development in the game is generally viewed as lacking, with users expressing disappointment in its execution across various elements such as plot, graphics, and progression. The stages of character development are seen as underwhelming and fail to meet expectations.
“It is not a masterwork of plot, graphics, character design, progression, or sound.”
“Whatever these +5 stages in character development are, they're more disappointing than anything I could compare to.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the humor in the game largely due to its randomly generated maps, which keep the experience fresh and amusing even after numerous playthroughs. Overall, the game is praised for its entertaining gameplay and comedic elements.
“The randomly generated maps make the game funny even after hundreds of replays.”
“It's really a good game, funny and with great gameplay.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with the monetization strategy, particularly criticizing the presence of ads for other games developed by the same company, which detracts from the overall experience.
“Why are there ads for other games they made?”
“The monetization model feels overly aggressive and intrusive.”
“It's frustrating to see so many paywalls in a game that should be enjoyable without constant spending.”