Uragun
- March 30, 2023
- Kool2Play
- 8h median play time
"Uragun is a single-player Science Fiction Hack and Slash game with stunning visuals. As a Mech unit, you must navigate through a world overrun by corrupted AI, with the goal of finding your missing pilot friend. Levels feature handcrafted design and randomized enemy placement, providing unique challenges in each playthrough, and allowing you to research new skills, mod your Mech and its weapons, and customize your Mech's look."
Reviews
- Solid shooting mechanics with enjoyable gameplay and a variety of enemy designs.
- The game features a great upgrade tree and extensive customization options for weapons and mechs.
- Fast-paced action with a fun and casual vibe, making it a good choice for players looking for a less grindy experience.
- The rogue-lite elements feel forced and detract from the overall experience, leading to repetitive gameplay.
- Limited weapon variety and minor upgrades make progression feel unsatisfying and unimpactful.
- The game suffers from balancing issues, with enemies being overly difficult and health drops being scarce.
- gameplay23 mentions
- 26 % positive mentions
- 61 % neutral mentions
- 13 % negative mentions
The gameplay is generally praised for its smooth mechanics and solid shooting dynamics, offering a unique blend of twin-stick controls and rogue-lite elements that enhance replayability. However, some players find the gameplay loop repetitive and simplistic, with a lack of variability in enemy design and power-ups. Overall, while the game provides a satisfying experience for many, opinions vary on its depth and long-term engagement.
“What I liked about this game is that while on the surface it looks complicated, the actual gameplay only takes about an hour to fully understand.”
“The core gameplay (specifically the movement and shooting) is extremely smooth and satisfying.”
“The core shooting gameplay was already solid from the start and now the rogue-lite structure adds a lot to the game's replay value.”
“Just this mechanic alone feels so extremely out of place, as to ruin the entire experience.”
“But fundamentally changing the entire gameplay loop during early access feels awful.”
“You basically just run and gun with 0 to none variability, so it makes the gameplay quite boring really quickly, even though you face new types of enemies.”
- story17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The story of the game presents a charming premise centered around a sentient weapon on a seemingly impossible mission to save a world, but it suffers from minimal narrative depth, with only brief dialogues that fail to enhance the experience. While the game hints at a potentially engaging storyline, the transition to a roguelike format has diluted the narrative impact, leaving players with a forgettable plot amidst enjoyable gameplay mechanics. Overall, the story feels underdeveloped, overshadowed by gameplay elements and balancing issues.
“Offers a cute romp into a sentient weapon trying to complete an unobtainable mission, but potentially saving a world.”
“Though it had my curiosity, as it hints at a potentially great story.”
“I even like the small background story.”
“Tight controls, forgettable story, and mediocre art.”
“Instead of a simplistic mission-based top-down shooter with some level of care put into level design, it turned into a miserable roguelike.”
“Currently there are only a handful of missions because of its early access, which makes it hard to get a full read on the game.”
- graphics12 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
Overall, the graphics in Uragun are praised for their vibrant visuals, smooth animations, and appealing art style, contributing to an enjoyable gameplay experience. While some users noted inconsistencies in the graphics, the majority appreciated the visual effects and level design, enhancing the game's casual and engaging atmosphere.
“The controls are crisp, the visuals are fun and bright, and the premise is excellent!”
“If you want a cool casual game with nice graphics and great sound effects, Uragun is the bomb!”
“Uragun is an incredibly smooth twin-stick top-down mech shooter with great controls and graphic effects.”
“The graphics are weird.”
“The gameplay and visuals are well done, but not competitive.”
“Love the artwork and how the mecha moves in the environment.”
- music7 mentions
- 57 % positive mentions
- 0 % neutral mentions
- 43 % negative mentions
The music in the game receives mixed reviews; while some players appreciate the sound design and find the soundtrack cool and immersive, others criticize it as chaotic and lacking variety. Many feel that a more diverse soundtrack tailored to different regions would enhance the overall experience, despite acknowledging the decent quality of the original score. Overall, the music contributes positively to the game's atmosphere but leaves room for improvement.
“The OST is decent and makes you feel like you're in a futuristic mech shooter but would love to get more.”
“These types of games are great because of their soundtracks and I think adding a soundtrack for each of the different regions would add a lot for the immersion.”
“The OST is decent and makes you feel like you're in a futuristic mech shooter, but I would love to get more.”
“Kudos on the sound design and music with several little cues on when I can dash and heal again, etc.”
“Music is not good.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while some appreciate the casual fun it offers compared to more grind-heavy live-service games, others criticize the repetitive nature of the progression system. Many feel that the grinding can become tedious and frustrating, especially when it hampers their ability to progress effectively, leading to a sense of annoyance rather than enjoyment. Overall, the grinding is seen as a significant flaw that detracts from the game's overall appeal.
“The process to get permanent upgrades can be a little grindy at times.”
“5 hours of metaprogression grinding and I still can't reliably beat the first boss, and even if I do, it will be with so little health as to essentially end the run.”
“"Perfunctory" is this game in a nutshell, and its great undoing, because even if the progression/upgrades were compelling, the fighting is not, the levels are not, the enemies are not, the game is not, and the worst thing you can do with such a game is double down on the enforced repetition of a roguelite, where you walk through the same whole sweep of levels over and over, from tediously slow start to hopefully less tedious end.”
- optimization4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
Overall, the game is praised for its solid optimization, running smoothly without stuttering and maintaining steady performance. However, some users express surprise at its relatively large file size of 10GB given its efficient performance.
“I will say this, the game runs smoothly, no stuttering at all.”
“The game runs smoothly and combat is already a lot of fun.”
“The performance for me was also steady as well to boot, so I'm for sure looking forward to what else is coming for this game!”
“It's hard to believe how 'optimized' this game is; it runs well, but it takes up 10GB of file size.”
“The performance for me was steady as well, so I'm definitely looking forward to what else is coming for this game!”
- replayability4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's replayability is a mixed bag; while the transition to a roguelite structure has significantly enhanced replay value for some players, others feel that the reliance on difficulty spikes and RNG detracts from a more cohesive gaming experience. The solid core gameplay is praised, but there are suggestions for additional gameplay options to further boost interest and replayability.
“The core shooting gameplay was already solid from the start and now the rogue-lite structure adds a lot to the game's replay value.”
“Since my previous review, the game became a roguelite and it greatly increased the replayability.”
“Like most roguelites, the core gameplay is decent but the whole experience would have been better if they just made a proper game instead of ramping the difficulty and throwing in a bunch of RNG in an attempt to create artificial replayability.”
“You could try and implement that as an option for gameplay (and that would add a huge amount of points for you, not only on replayability but actual interest, as it would be cool to see as the robot while you destroy mechs).”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits notable stability issues, including significant bugs like camera glitches and texture problems. However, players generally view these as typical of early access titles, suggesting that the overall experience remains enjoyable despite the technical shortcomings.
“There are some significant bugs in this game (camera flying away from your mech and not coming back, magenta square texture glitches), but overall it's a fun shoot 'em up.”
“The game might feel buggy right now, but I can write that off as one of the 'early access perks'.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is highlighted as a standout feature, with players enjoying its comedic elements, particularly the amusing portrayal of robots. The humor effectively complements the solid mechanics and diverse enemy variety, contributing to an overall entertaining experience.
“The mechanics feel solid, the enemy variety is wicked, not to mention the humor in the game got a few laughs out of me!”
“Funny robot go brrrrrrrrrrrrrrrrr”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The atmosphere is criticized for lacking personality and depth, with minimal props contributing to an engaging environment.
“Literally no personality at all or real props for added atmosphere.”
“The environment feels lifeless and lacks any sense of immersion.”
“There’s a distinct absence of sound design, making the game feel empty and uninviting.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
While the visuals, including character designs and environments, are praised for their artistic quality, the reviews do not provide specific insights into the depth or progression of character development within the game.
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy includes the presence of ads, which some users find intrusive, likening them to a "flame trail" that detracts from the overall experience.