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"Magicraft is a sensational single-player Role Playing game with outstanding graphics and humor. Save the world invaded by ancient gods using a legendary staff, combine unique spells, and enjoy the cute painting style and free combination of elements. Experience cool battles and puzzle-solving in randomly generated levels."

Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
Magicraft screenshot
+9

96%
Audience ScoreBased on 3,228 reviews
gameplay136 positive mentions
optimization12 negative mentions

  • The game features an incredibly fun and addictive spell crafting system that allows for endless combinations and unique builds.
  • It successfully combines elements from popular games like Noita and Binding of Isaac, providing a fresh and engaging experience.
  • The game is visually appealing with a charming art style and offers a good balance of challenge and accessibility.
  • The game can suffer from performance issues, especially when many spells are on screen, leading to lag and difficulty in tracking the player's character.
  • Some players find the dialogue and story elements to be cringeworthy and poorly executed, detracting from the overall experience.
  • The current content is somewhat limited, with some players feeling that the game lacks depth and variety in later stages.
  • gameplay
    414 mentions Positive Neutral Negative

    The gameplay of "Magicraft" is highly praised for its engaging mechanics, combining the spell-crafting elements of "Noita" with the fast-paced, roguelike action reminiscent of "The Binding of Isaac." Players enjoy the addictive gameplay loop, diverse spell combinations, and the ability to experiment with builds, although some express a desire for more content and clearer mechanics. Overall, the game offers a fun and replayable experience, appealing to fans of the roguelike genre despite some minor bugs and balance issues.

    • “Gameplay loop is very enjoyable and the bosses are proper DPS checks for your build.”
    • “Fantastic roguelike with unique build craft mechanics that makes each run an addictive experience.”
    • “The gameplay is the focus, and it shines.”
    • “Less than 5 minutes of gameplay already found 2 bugs that won't let you progress further.”
    • “Maybe there's more later game mechanics that I just didn't get to, but the grind to get there feels repetitive and boring.”
    • “The gameplay is simple - point, shoot, vanquish monsters, choose the next room based on rewards, repeat.”
  • graphics
    128 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag, with many praising the vibrant, lovecraftian art style and top-notch animations that enhance the gameplay experience. However, some players find the visuals overwhelming, leading to performance issues, and express a personal dislike for the art style despite acknowledging its charm. Overall, while the graphics may not appeal to everyone, they contribute significantly to the game's unique atmosphere and fun spell effects.

    • “The graphics and animations are top of the line, and the art style adds to the charm.”
    • “Beautiful graphics, amazingly fun spells, and very funny jokes.”
    • “Magicraft impresses with its lovecraftian art style, and the spell-crafting mechanics are incredibly intricate.”
    • “If you don't have to turn off the spell visuals so your PC doesn't crash, then you aren't playing the game right.”
    • “There is so much crap on the screen that you have to disable all visuals, or bad spawning will end your run.”
    • “I'm genuinely surprised with the positive reviews, between how this looks and plays like a mobile game with a rancid banal art style and all the issues I mentioned above.”
  • story
    108 mentions Positive Neutral Negative

    The game's story is generally viewed as simplistic and filled with clichés, often taking a back seat to the gameplay, which is where most players find enjoyment. While some appreciate the humor and lightheartedness of the narrative, many criticize it for being generic and lacking depth, with characters described as one-dimensional. Overall, the story serves more as a framework for gameplay progression rather than a compelling narrative experience, and players often choose to overlook it in favor of the engaging mechanics.

    • “This game is awesome! I love lots of things about it; the storyline is good, the characters look great, and it's all out fun.”
    • “Although the story takes a back seat to the gameplay, the humorous interactions and underlying lore add to the world’s charm.”
    • “Although the story isn’t particularly deep, the game excels in providing endless fun with its spell combinations and bullet-hell challenges.”
    • “The biggest negative for me was the story - technically the game has cutscenes, pieces of text and different characters but they all act as cardboard cutouts that blocked my way from simply playing the game.”
    • “The story so far is incomplete and as much as it would be nice for it to be finished, what we have so far doesn't fill me with the most confidence that it will be a great improvement to the game.”
    • “The story and hero are uninspired and boring, at times even annoying with the hero's dialogue.”
  • humor
    96 mentions Positive Neutral Negative

    The humor in the game is widely praised for its effectiveness, with many players finding the dialogue, spell interactions, and overall writing to be genuinely funny and engaging. While some critiques mention that the humor may not resonate with everyone, the lighthearted tone and whimsical elements contribute to a charming atmosphere that enhances the gameplay experience. Overall, the combination of amusing NPC interactions and entertaining spell mechanics creates a delightful and often hilarious gaming experience.

    • “Great game, and I enjoy the humor in it!”
    • “The writing is hilarious and the challenge is decent.”
    • “The chill yet humorous vibe and the dumb face of the hero.”
  • replayability
    84 mentions Positive Neutral Negative

    The game is widely praised for its exceptional replayability, offering a vast array of content, including diverse spell combinations, builds, and randomized levels that keep each playthrough fresh and engaging. Players appreciate the balance and synergy of gameplay mechanics, which encourage experimentation and creativity, making it a standout in the roguelike genre. Despite being in early access, the game already boasts significant replay value, with many users noting the potential for hundreds of hours of enjoyment.

    • “Tons of content, lots of replayability, and each build is fun in its own ways.”
    • “The combination of skills, magic, relics, and pure variation of enemies and tactics have made this game extremely replayable, especially while traveling as it’s not demanding from a power perspective.”
    • “Magicraft captures my favorite part of Noita - the spell customization - and combines it into a run-based rogue-lite that's actually ridiculously replayable.”
    • “Still, it lacks the (unbelievable) depth of both its inspirations, but the replayability is already there, and fiddling with spells and wands is very satisfying.”
    • “If enough content gets added for replayability, I could see this being in my top 10 roguelikes.”
    • “Could use something like ascensions to further its replayability.”
  • music
    82 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players finding it repetitive, generic, and poorly suited to the game's tone, often describing it as childish or cringy. While some appreciate the soundtrack in later levels, the initial tracks are frequently criticized as being out of place and lacking depth. Overall, players express a desire for a more varied and fitting musical experience to enhance the game's atmosphere.

    • “Nice atmosphere, good music and sounds in general.”
    • “Great game with amazing soundtrack (starting from level 3).”
    • “Fun game, beautiful music and artstyle!”
    • “The core game is solid, the music was so bad I couldn't bear it.”
    • “The music does not fit the game.”
    • “Both the effects and music are extremely lame and generic, which is the real vibe killer.”
  • optimization
    50 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players noting significant performance issues, especially when multiple spells or entities are on screen, leading to stutters and crashes. While some users appreciate the flexibility of the spell system and report improvements on platforms like the Steam Deck, others find the overall optimization lacking, deeming the game unplayable until these issues are resolved. Overall, the consensus suggests that while the game has potential, it requires substantial optimization to enhance the player experience.

    • “Performance actually feels optimized and good for the amount of flexibility it has in the spell system.”
    • “I found the spellcrafting to be deep enough to want to find optimizations but not so complex that I never felt like I was doing it right or that there was still some small percent better that I could make it.”
    • “I'd stop playing early access on Steam Deck due to FPS drops later in the game, but 1.0 performance improvements on Steam Deck are amazing!”
    • “This is unplayable until the performance issues are resolved.”
    • “Among other things, the dialogue is some of the worst I've ever seen in any game, the tone is cringe-worthy, there is no visual clarity, and the game is poorly optimized.”
    • “I don't think the game is worth playing right now, especially if the performance issues are never resolved.”
  • grinding
    28 mentions Positive Neutral Negative

    Players generally find the grinding in the game to be a mixed experience; while some appreciate the fair upgrade prices and the variety of unlockable content, many feel that the resource farming can be slow and tedious, leading to repetitive gameplay. The mid-game tends to become grindy, with players often needing to replay the same chapters for upgrades that may not significantly impact their performance against tougher bosses. Overall, while the game is less grind-heavy than others in the genre, it still suffers from pacing issues and a lack of unique content.

    • “You'll need a second life for grinding.”
    • “There's a lot of padding where you need to grind to unlock, but it doesn't feel particularly good grinding, just an extended slog to get there.”
    • “Fourth wand is a whopping 400 crystals and in an hour run you'll be lucky to get 100 crystals, so it just seems like end-game is just running grinding the same 3 chapters again for upgrades that still don't even help any against the last boss.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report a smooth experience with no crashes or major glitches, others experience significant lag and freezing, particularly during intense combat scenarios. The frequent freezes can disrupt gameplay, especially with powerful abilities, but the autosave feature helps mitigate progress loss. Recent updates have introduced some bugs, but many believe these issues will be resolved over time.

    • “Runs great, got zero issues.”
    • “No major balance issues and runs great.”
    • “Bosses are bullet sponges that move erratically, and the game seems to experience frequent lag and freezes.”
    • “Every screen killer/massive AoE/insta kill build freezes your PC for 5-20 seconds, while the enemy still attacks you. (By the way, for bosses this doesn't work; if your frames drop to 1, every boss attack goes through you.)”
    • “Game freezes; not a single frame took place, and there was no evidence that the spell was cast.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a dark, Lovecraftian art style that combines eerie visuals with vibrant spell effects, creating a rich fantasy world. While some find the narrative and atmosphere to be somewhat childish, the blend of whimsy and darkness, along with good music and sound design, contributes to a unique and immersive experience. Overall, the atmosphere is praised for its mysterious qualities and humorous twists on traditional gaming tropes.

    • “Dark, Lovecraftian art style with vibrant spell effects that create an atmospheric fantasy world.”
    • “Enjoy dark, atmospheric visuals that bring the game’s magical world to life with unique aesthetic touches.”
    • “The narrative is woven into the gameplay experience, creating a mysterious atmosphere with a balance of whimsy and darkness.”
    • “Story and atmosphere is a bit childish.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with some users initially perceiving it as a cash grab due to its similarities to Noita. However, players appreciate the absence of in-game purchases and pay-to-win mechanics, although they express frustration over frequent ads that detract from the overall experience.

    • “No in-game purchases (no pay-to-win).”
    • “No in-game purchases (no pay-to-win).”
    • “At first glance on the store page, I assumed this game was a cash grab to take advantage of Noita's success.”
    • “Almost everything sounds so soft and boring; it feels like this is a soft room in a mental asylum and you don't remember for how long you've been there, only that every few hours you get to 'enjoy' a compilation of horrible mobile game ads and cash grab children's videos.”
  • character development
    2 mentions Positive Neutral Negative

    Players express a desire for enhanced character development through additional content, such as mod or workshop support for customizing character designs, wands, and spells, indicating that they seek more depth and personalization in their gaming experience.

Buy Magicraft

30h Median play time
35h Average play time
20-60h Spent by most gamers
*Based on 22 analyzed playthroughs

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