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About Magicraft

Magicraft is a single player and multiplayer role playing shooter game. It was developed by Wave Games and was released on November 1, 2024. It received overwhelmingly positive reviews from players.

Magicraft × DAVE THE DIVER Free DLC is Now Available! About the Game The legend! The one who pulls out the staff will be the brave one who saves the world! Magicraft is a magic action roguelike game. The game takes the world invaded by ancient gods as the core, creating an aerial magical fantasy world. The player will be a brave man who strays into this world and pulls out the legendary staf…

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Looking for games like Magicraft? Here are top role playing shooter recommendations, selected from player-similarity data — start with Shape of Dreams, Rogue: Genesia or Tiny Rogues.

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Reviews

96%Audience ScoreBased on 3,705 reviews
gameplay158 positive mentions
optimization10 negative mentions

  • Extensive and creative spell-crafting system allowing endless unique combinations and builds.
  • High replayability with diverse character classes, wands, relics, and strategic progression.
  • Engaging gameplay combining elements of Noita's wand system, Binding of Isaac's structure, and roguelike progression with balanced difficulty and rewarding combat.
  • Some technical issues including frame rate drops and lag in late-game due to intense spell effects and combinations.
  • Translation and localization quality is inconsistent, with awkward text and some unclear mechanics descriptions.
  • Limited content variety leading to repetition after extended playtime; the story and humor can be cringy or immature for some players.
  • gameplay

    427 mentions Positive Neutral Negative
    37% positive mentions, 60% neutral mentions, 3% negative mentions

    Magicraft offers a highly engaging and addictive gameplay loop centered around a deep and flexible spell-crafting system inspired by Noita’s wand mechanics, combined with bullet-hell combat reminiscent of Binding of Isaac. The game excels in providing creative freedom, diverse builds, and challenging bosses, though some players note repetitiveness in longer runs and occasional balancing and translation issues. Overall, the gameplay is praised for its innovation, smooth mechanics, and replayability, making it a standout roguelite experience despite minimal narrative focus.

    • “This game is amazing, if you like cool synergies and fun gameplay this is one to play.”
    • “The core of Magicraft lies in its spellcrafting system, which is one of the most flexible and rewarding mechanics in any modern roguelike.”
    • “Hands down the best game in the genre, so creative, so diverse, so replayable, an absolute recommended if you like games of this type, oh and don't get me started on the dev support, always updating and caring for their product; also, the mechanics of this game, the weapons, projectiles, combinations of tools you can use, and the general gameplay feel and physics, chef's kiss.”
    • “Yeah, you can still create some crazy combos, but it's less satisfying due to the careless balancing and simplified wand mechanics.”
    • “Gameplay gets very repetitive quite soon, the meta progression is insignificant save for the spell unlocks, and the "combinations" are just bait: you'll end using the same stuff in every run... and runs are long and tedious to finish.”
    • “The spell mechanic, hats off to noita, the curse mechanic inspired by Dead Gods, and all the other references make it nostalgic and well informed. However, some mechanics are handled poorly, and the overall gameplay feels dumbed down compared to the inspirations.”
  • replayability

    132 mentions Positive Neutral Negative
    58% positive mentions, 40% neutral mentions, 2% negative mentions

    The game is highly praised for its exceptional replayability, driven by diverse spell combinations, build variety, and randomized elements that keep each run fresh and engaging. Players appreciate the creativity and experimentation aspects, with many hours of content and ongoing updates enhancing longevity. While some note it may not reach the infinite replayability of top roguelikes, overall it offers a richly replayable, addictive experience with strong progression and customization.

    • “Hands down the best game in the genre, so creative, so diverse, so re-playable, an absolute recommended if you like games of this type, oh and don't get me started on the dev support, always updating it and caring for their product, also, the mechanics of this game, the weapons, projectiles, combinations of tools you can use, and the general gameplay feel and physics, chef's kiss.”
    • “Magicrafters is charming, well-crafted, and endlessly replayable.”
    • “Everything is outstanding -- the art, audio, gameplay, progression, level and boss design, difficulty, replayability, characters, performance.”
    • “The game is quite short and replayability relies mostly on the RNG of drops and dungeon arrangement.”
    • “Despite having many possible wand setups, it lacks the variety necessary to keep a roguelike replayable for a long period.”
    • “The balance is that nice loosey goosey rogue feel where runs can be razor-thin or explosively broken with an emphasis on explosively broken, which means replayability is low but the game probably has 30-50 fun hours.”
  • story

    132 mentions Positive Neutral Negative
    27% positive mentions, 60% neutral mentions, 13% negative mentions

    The game's story is generally seen as minimal, lighthearted, and often cringy or cliché, primarily serving as a humorous backdrop rather than a compelling narrative. Many players find it forgettable or skippable, with the gameplay and mechanics taking precedence over storytelling. While some appreciate its quirky charm, overall the story is viewed as an underdeveloped aspect that supports, but does not drive, the experience.

    • “The story strikes a great balance between comedy and seriousness, delivering a narrative that’s both entertaining and engaging.”
    • “Although the story takes a back seat to the gameplay, the humorous interactions and underlying lore add to the world’s charm.”
    • “The art style is great, there are so many different paths you can take with builds, the story is quirky and fun, and there are many settings that help with quality of life.”
    • “The story is a collection of all the most tired and cringeworthy isekai tropes known to man.”
    • “The biggest negative for me was the story - technically the game has cutscenes, pieces of text, and different characters but they all act as cardboard cutouts that blocked my way from simply playing the game.”
    • “The story and hero are uninspired and boring, at times even annoying with the hero's dialogue.”
  • graphics

    130 mentions Positive Neutral Negative
    38% positive mentions, 57% neutral mentions, 5% negative mentions

    The graphics receive mixed but generally positive feedback, praised for their charming, colorful, and stylized art style that complements the gameplay and magical theme well. While some find the visuals cute, polished, and fitting with a playful or dark fantasy atmosphere, others consider the art style simplistic, childish, or uninspired. Performance and optimization issues are noted by some players, especially during intense spell effects, but overall, the graphics are seen as effective, visually appealing, and enhancing the game's creativity and replayability.

    • “The visuals, animations, sounds are superb, a real feast for the eyes.”
    • “Charming graphics and atmosphere: the graphics of Magicraft are colorful and stylized, giving the magical world a charming and inviting atmosphere.”
    • “The graphics and animations are top of the line, and the art style adds to the charm.”
    • “Graphics are cooked now... 10 fps in menu, PowerPoint in game.”
    • “Everything from minor graphical glitches to ones that will end your run.”
    • “It's clear that every new graphic the game tries to load, every new effect, every new enemy attack, 'hangs' to load.”
  • humor

    105 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in this game is generally praised for being quirky, lighthearted, and cleverly integrated with gameplay, often resulting in hilarious spell combos and amusing character interactions. While some find the story and certain jokes hit or miss, the overall comedic tone adds charm and levity that complements the game’s mechanics and style. Fans of playful, self-referential, and slightly goofy humor will likely appreciate its unique and entertaining approach.

    • “Excellent fun, replayability is solid, spell combos can get absurdly hilarious!”
    • “Fun spell crafting roguelite with quirky humor.”
    • “The visuals are charming, and the humor sprinkled throughout keeps the tone light even when the action gets intense.”
  • music

    67 mentions Positive Neutral Negative
    33% positive mentions, 55% neutral mentions, 12% negative mentions

    The game's music generally receives mixed feedback, with praise for its fitting, energetic, and occasionally charming soundtrack that complements gameplay and art style well. However, many users find the music repetitive, simplistic, or immature, often opting to mute it in favor of their own playlists. Several reviews express a desire for a more varied, polished, and thematically appropriate soundtrack to better enhance the game's atmosphere.

    • “The game’s music is a highlight, featuring a beautiful and charming soundtrack that seamlessly transitions to intense, adrenaline-pumping tracks during action-packed moments.”
    • “The artwork is top notch, the soundtrack rocks, and the spell building in this game is next level!”
    • “It takes a lot for me to want to listen to an OST on its own, but Magicraft has some choice picks that I'll be adding to my playlists.”
    • “The only things holding this game back are an abysmal story that's best enjoyed by ignoring its existence and the weakest sound design I've heard in a hot minute, better put on some music in the background yourself.”
    • “First the music is terrible... so bad you are forced to turn it off.”
    • “Both the effects and music are extremely lame and generic which is the real vibe killer.”
  • optimization

    56 mentions Positive Neutral Negative
    14% positive mentions, 68% neutral mentions, 18% negative mentions

    Optimization in the game has historically been a major issue, with frequent performance drops, lag, and crashes especially when many spells or effects are active on screen. However, recent updates have significantly improved frame rates and stability, making the game run much smoother even during intense spellcasting, though occasional stutters and FPS drops still occur on some systems. Overall, while optimization has seen marked progress, the game can still struggle with heavy on-screen activity, particularly on lower-end hardware.

    • “I'm also impressed by how many particles you can end up with on the screen and the game still runs smoothly; I've played other games that would crash at a fraction of what this game allows you to do.”
    • “With the most recent performance update, it doesn't make a lot of multi-hitting builds put your computer to its knees, which is a great upside for every build.”
    • “Update: 1.2 introduced some fancy tech to boost performance to an incredible degree, meaning it went from running quite smoothly for how crazy things can get, to running shockingly well compared to any game with 10% of the particles/effects.”
    • “Optimization is some of the worst I'm willing to deal with in a game.”
    • “Has some optimization issues with build degeneracy, with meta progression I have to turn spell effects way down by act 2, and completely off by act 2 or 3, which is very lame and the game still lags with no spell effects, and even seems to have a particle cap or something that despawns all my spells immediately.”
    • “This is unplayable until the performance issues are resolved.”
  • grinding

    35 mentions Positive Neutral Negative
    6% positive mentions, 5% neutral mentions, 89% negative mentions

    Grinding is a significant aspect of the game, with many players finding mid-to-late stages repetitive and requiring extended farming, especially for upgrades and resources. While some enjoy the challenge and progression it offers, others feel the high enemy health scaling and lengthy runs make it tedious and limit build variety. Despite this, the spell mechanics and overall gameplay remain engaging enough to keep players invested.

    • “There is some grind necessary for enabling more HP and mana, but it isn't tedious.”
    • “But it's also not too grindy, you always feel there is progress, but it's long enough to last you for dozens of hours or much more if you are the explorer type.”
    • “To begin with, it's kind of grindy unless you're expecting RNG gods to smile well upon you and grant you the spells you wish for at the start.”
    • “I kind of wish they didn't have multiple waves per room, especially with such high HP. It just feels grindy and unnecessary and limits my choices to high DPS builds to reduce frustration.”
    • “I would still play more of it but the progression system feels way too grindy for no real reason other than wanting you to waste too much time in it. Unless you have an amazing build, stage 4 feels like a DPS check against bullet sponges rather than an interesting challenge or experience.”
  • stability

    13 mentions Positive Neutral Negative
    23% positive mentions, 0% neutral mentions, 77% negative mentions

    Stability in the game is generally solid with smooth gameplay and minimal bugs, though occasional issues like screen freezes on launch, cloud sync problems causing lost progress, and lag during heavy action builds have been reported. Autosave features help mitigate crash-related progress loss, and despite some bugs and freezes, especially after the latest update, the overall experience remains stable and playable.

    • “Bug free for me, and with the exception of a couple of totally ridiculous builds, very smooth gameplay. Major kudos to the devs!”
    • “Runs great, got zero issues.”
    • “No major balance issues and runs great.”
    • “Everything from minor graphical glitches to ones that will end your run.”
    • “Game freezes: not a single frame took place, no evidence that the spell was cast showed itself.”
    • “Every screenkiller/massive AoE/insta-kill build freezes your PC for 5-20 seconds, while the enemy still attacks you (for bosses, if your frames drop to 1, every boss attack goes through you).”
  • atmosphere

    12 mentions Positive Neutral Negative
    50% positive mentions, 25% neutral mentions, 25% negative mentions

    The atmosphere blends dark, mythological, and Lovecraftian elements with playful and whimsical touches, creating an engaging fantasy world that balances eerie visuals and humor. While some find the atmosphere charming and inviting due to colorful, stylized graphics and good sound design, others feel it lacks depth compared to more atmospheric titles. Overall, the mood combines a mysterious, epic tone with approachable, lighthearted storytelling.

    • “It’s an atmosphere that blends mythological grandeur with the playfulness of experimentation, creating an experience that feels epic without taking itself too seriously.”
    • “Dark, Lovecraftian art style with vibrant spell effects that create an atmospheric fantasy world.”
    • “While the level design is charming and as good as it can be for what it is, there’s a distinct lack of atmosphere.”
    • “Story and atmosphere is a bit childish.”
    • “The narrative is woven into the gameplay experience, creating a mysterious atmosphere with a balance of whimsy and darkness.”
  • monetization

    5 mentions Positive Neutral Negative
    20% positive mentions, 0% neutral mentions, 80% negative mentions

    The monetization is widely criticized as a lazy, low-effort cash grab with misleading advertising and uninspired content, though it does not include in-game purchases or pay-to-win elements. Many users feel the game capitalizes on Noita's success without delivering meaningful value.

    • “No in-game purchases (no pay to win)”
    • “Verdict: this is a lazy, low-effort cash grab.”
    • “At first glance on the store page I assumed this game was a cash grab to take advantage of Noita's success.”
    • “Almost everything sounds so soft and boring it feels like this is a soft room in a mental asylum and you don't remember for how long you've been there, only that every few hours you get to "enjoy" a compilation of horrible mobile game ads and cashgrab children's videos.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a uniquely intense emotional experience, blending chaotic, imaginative elements that evoke strong feelings. It resonates deeply with players, inspiring a rare urge to share and recommend it widely.

    • “Then suddenly you’ve duct-taped lightning, poison, bouncing lasers, emotional damage, and what I can only describe as 'angry glitter' into one unholy spell.”
    • “I don't usually write any reviews for any games, and yet this one made me feel like I want it to be played by many more.”
    • “Noita that doesn't make you want to cry.”
  • character development

    3 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The character development is praised for its well-executed progression system and appealing designs, contributing to an engaging experience. Users appreciate the thoughtful growth mechanics and express a desire for more content and customization options such as mod or workshop support.

    • “+ Well done progress system and character development that makes sense”
    • “Character designs are cute, environments look really pretty and/or cool”
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Play Times

31h Median play time
32h Average play time
15-60h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

Magicraft is a role playing shooter game. Common tags for Magicraft include indie, roguelite, magic, deckbuilding, early access and others.

Magicraft is available on PC, Steam Deck and Windows.

On average players spend around 32 hours playing Magicraft.

Magicraft was released on November 1, 2024.

Magicraft was developed by Wave Games.

Magicraft has received overwhelmingly positive reviews from players. Most players liked Magicraft for its gameplay but disliked it for its optimization.

Magicraft is a single player game with multiplayer support.

Similar games include Shape of Dreams, Rogue: Genesia, Tiny Rogues, Soulstone Survivors, Ember Knights and others.