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Between Adventures IDLE Game Cover

About Between Adventures IDLE

Between Adventures IDLE is a single player and multiplayer casual role playing game with fantasy, medieval and historical themes. It was developed by Loop Forge and was released on September 8, 2026. It received mostly positive reviews from players.

A visual Idle RPG where you hunt creatures for rare loot, enchant your equipment, and build your hero. Master 11 skills, trade with merchants, and progress even offline. No Microtransactions, No P2W, just pure idle fun.

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Games Like Between Adventures IDLE

Looking for games like Between Adventures IDLE? Here are top casual role playing recommendations with a fantasy, medieval and historical focus, selected from player-similarity data — start with Legends of Dragaea: Idle Dungeons, Bloobs Adventure Idle or Gaiadon: Eternal Quest.

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Reviews

73%Audience ScoreBased on 51 reviews
graphics3 positive mentions
story3 negative mentions

  • Active and responsive developers frequently releasing updates and balancing the game based on community feedback.
  • Enjoyable progression system combining combat, crafting, gathering, and multiple professions that create a broad and engaging idle RPG experience.
  • Colorful pixel-art style with smooth combat animations and a relaxing idle gameplay suitable for checking in periodically or playing for extended sessions.
  • Lack of meaningful variety in enemies and combat types, leading to repetitive gameplay and minimal impact of different weapons or stats.
  • Quality of life issues including tedious inventory management, manual looting, no multi-select for selling items, and slow progression balance causing frustration.
  • Offline progression limitations and misleading idle mechanics, such as combat and crafting not continuing automatically when the game is closed.
  • gameplay

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The gameplay is hindered by numerous mechanics that feel unnecessary or disconnected, leading to a repetitive core loop with little meaningful interaction. While some may find the automation excessive, the game offers a solid idle RPG experience with engaging management and development elements for those who appreciate the genre.

    • “The game includes a main storyline alongside side quests, combat objectives, and tasks suited to its idle mechanics.”
    • “Those expecting a highly interactive action RPG may find it too automated, but as an idle RPG with genuine management and development mechanics, it offers a compelling foundation for a long-running adventure.”
    • “The game strongly gives me the impression that a checklist of common RPG and idle-game mechanics was added without enough thought being given to how those systems should interact with each other.”
    • “A large portion of the game's mechanics feel unnecessary because they barely affect how you play or what decisions you make.”
    • “Items have different resistances and stats, despite there being no gameplay mechanics that make those stats relevant.”
    • “The game gives the impression that a checklist of common RPG and idle-game mechanics was added without enough thought given to how those systems should interact.”
  • graphics

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game's colorful pixel-art graphics complement its relaxed gameplay, offering charm without requiring high-end hardware. It runs smoothly with default settings, including on SteamOS, and provides options to adjust graphics for better performance if needed. Overall, the visuals are polished and enhance the combat and character progression experience.

    • “Visually, the colorful pixel-art style suits the relaxed nature of the game.”
    • “It provides enough personality to make combat and character advancement enjoyable to watch without demanding elaborate graphical hardware.”
    • “Performance with the default graphics configuration is considered suitable, and the game can run successfully on SteamOS.”
  • story

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The story incorporates a main storyline and side quests that primarily serve as combat objectives or tasks aligned with the game's idle mechanics. However, quests often become repetitive "kill x monsters" tasks set in areas ahead of the player's current location, functioning more as progression targets than narrative-driven content.

    • “Instead, quests function as additional targets within the broader progression system.”
    • “There's a quest system of sorts, but pretty quickly it devolves into being 'kill x amount of monsters in x area,' and the area is always 2 stages ahead of where you are.”
    • “There is also a selection of quests to provide direction.”
    • “The game includes a main storyline alongside side quests, combat objectives, and tasks suited to its idle mechanics.”
  • optimization

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game's optimization involves strategic inventory management as part of overall progression, with performance solid on default settings and compatibility with SteamOS and the Deck. While functional on handheld devices, the experience is not as seamless as a fully optimized release, appealing mainly to players who enjoy gradual improvement and resource optimization.

    • “Inventory management becomes part of the larger optimization puzzle as players decide what should be equipped, retained for future crafting, processed into something more valuable, or sold.”
    • “Performance with the default graphics configuration is considered suitable, and the game can run successfully on SteamOS.”
    • “It will naturally appeal most to players who enjoy incremental improvement, resource accumulation, build optimization, and watching a character gradually become more capable.”
  • monetization

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game offers a premium, ad-free experience without microtransactions or pay-to-win elements, which is notable for an idle title where monetization often targets progression speed. This approach is well-received for maintaining fair gameplay.

    • “That is especially significant for an idle title because progression speed is often an obvious opportunity for aggressive monetization.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often seen as excessive and arbitrary, with players needing to collect obscene amounts of materials to craft high-rank items and tools. This leads to a tedious and repetitive experience.

    • “Obscene amounts of materials required for high rank items/tools, arbitrary grinding.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The character development in the game offers more depth and complexity than typically expected from an idle game, providing a richer and more engaging experience.

    • “Character development also has more depth than might initially be expected from an idle game.”
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Between Adventures IDLE is a casual role playing game with fantasy, medieval and historical themes. Common tags for Between Adventures IDLE include indie, trading, magic, pixel graphics, inventory management and others.

Between Adventures IDLE is available on PC, Mac OS and Windows.

Between Adventures IDLE was released on September 8, 2026.

Between Adventures IDLE was developed by Loop Forge.

Between Adventures IDLE has received mostly positive reviews from players. Most players liked Between Adventures IDLE for its graphics but disliked it for its gameplay.

Between Adventures IDLE is a single player game with multiplayer support.

Similar games include Legends of Dragaea: Idle Dungeons, Bloobs Adventure Idle, Gaiadon: Eternal Quest, Lootun, Eldara and others.