Crea Game Cover
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"Crea is a role-playing game with single-player, co-op, and PvP options for 2 players. Engage in action-packed combat as you level up, learn over 80 skills, and craft powerful gear. Explore expansive realms, defeat challenging monsters, and uncover the game's rich lore through extensive research and discovery."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

75%
Audience ScoreBased on 754 reviews
gameplay36 positive mentions
grinding41 negative mentions
  • Crea offers a unique RPG leveling system that enhances gameplay and character progression.
  • The crafting system is engaging, requiring players to research items before crafting, adding depth to the experience.
  • The game features a charming art style and a relaxing soundtrack, making it enjoyable to explore and build.
  • The game suffers from numerous bugs and performance issues, particularly in multiplayer mode.
  • Combat can feel clunky and unbalanced, with some enemies being overly difficult compared to the player's level.
  • There is a lack of content and variety, with only a few bosses and enemy types, leading to repetitive gameplay.
  • gameplay115 mentions

    The gameplay of the game has received mixed reviews, with some players appreciating its unique crafting and RPG mechanics reminiscent of titles like Terraria and Starbound, while others criticize it for being clunky, poorly balanced, and lacking polish. Many users noted that the game offers a decent amount of content and replayability, but also highlighted issues such as confusing mechanics, tedious crafting processes, and a steep learning curve. Overall, while the game shows potential and has enjoyable elements, it suffers from various gameplay flaws that detract from the overall experience.

    • “Terraria and Starbound players will find the core mechanics immediately familiar, and may be further impressed by the crafting mechanics that test one's skill and reasoning to the limits.”
    • “It's a bit like other building/crafting games like Terraria and Minecraft, but absolutely has its own unique identity and gameplay elements that set it apart from similar titles.”
    • “The combat is actually fun, with dodge rolls, combos, and blocking mechanics.”
    • “I really wanted to give this game a good rating, but the gameplay is downright boring and feels empty.”
    • “Random instant death isn't gameplay; that's just screwing with the player.”
    • “Like the others said, this game is really poorly balanced. The progression is terrible, the movement feels like the character is always slowed down, the customization is lacking, and it's way too linear with some ridiculous grinding. It feels like the developer just gave up on making it a nice experience.”
  • music69 mentions

    The music in the game receives mixed reviews, with many praising its calming and beautiful soundtrack that enhances the overall atmosphere, earning high ratings from some players. However, others criticize it for being repetitive, bland, or lacking variety, particularly in comparison to other titles like Terraria. Overall, while the soundtrack is often highlighted as a strong point, it also faces significant criticism for its execution and limited range.

    • “From the music to the art, it's a feast for the senses.”
    • “The atmosphere in the game is great, with some very nice music that fits the feel of the game, and the pixel graphics are stellar.”
    • “The soundtrack is put together so well, it is very relaxing and perfect for the game style.”
    • “This might seem to be a silly thing to start with, but my god the music in this game is the blandest, most boring OST I have ever heard.”
    • “It's tough to even call it music, honestly.”
    • “Tl:dr, the music in this game is below sub-par; it might as well not even be there.”
  • graphics60 mentions

    The graphics of the game receive mixed reviews, with many players praising the colorful and aesthetically pleasing pixel art style, often comparing it favorably to titles like Terraria and Starbound. However, several users report significant graphical glitches and performance issues that detract from the overall experience, suggesting that while the visuals are appealing, they are marred by technical problems. Overall, the art style is generally well-received, but the game's graphical performance needs improvement to enhance gameplay enjoyment.

    • “The atmosphere in the game is great, with some very nice music that fits the feel of the game, and the pixel graphics are stellar.”
    • “Very polished, a lot of crafting, interesting monsters with individual attack patterns, randomly generated dungeons with random modifiers, customization, very beautiful graphics and art style.”
    • “Also, the graphics are absolutely beautiful for a pixel game.”
    • “Its a fun game but there are so many glitches and graphics issues that make playing it just unbearable.”
    • “Most of the time the skill graphics for any player but the host are completely messed up.”
    • “Graphics are a mess and gameplay just feels really clunky.”
  • grinding41 mentions

    The reviews highlight a significant issue with grinding in the game, describing it as overly tedious and often pointless, leading to a frustrating experience for players. While some appreciate the potential for cooperative grinding and the satisfaction of certain mechanics, many feel that the game lacks meaningful progression and variety, making the grind feel like a chore rather than an engaging challenge. Overall, players who dislike grinding are likely to find this game unappealing, while those who enjoy it may still find the experience marred by its excessive nature.

    • “Like the others said, this game is really poorly balanced. The progression is terrible, the movement feels like the character is always slowed down, the customization sucks, and it's way too linear with some ridiculous grinding. It's overall a bad game, even though I like games in this style and I'm usually fine with gameplay issues. This one is just way too poorly made; it feels like the developer just gave up on making it a nice experience. It feels like an endless wait for something worth it to happen, and it never does.”
    • “The fun in this game is locked behind pointless, boring, irritating grinding, and interrupted by minor annoyances that just start piling up to that last alt-f4.”
    • “Progression felt promising at first, but hollow once you realize how little meat there actually is on the bone, and how grindy and time-consuming it is to get there. I like grindy games, but I am afraid this feels like it is grindy simply to hide the fact there isn't much else there.”
  • story28 mentions

    The game's story is described as intriguing yet somewhat confusing, with players noting a lack of polish and clarity in its narrative progression. While some appreciate the unique lore and the gradual uncovering of the backstory through gameplay, others find it difficult to engage with due to minimal guidance and mechanics. Overall, the game offers a rich storyline that enhances the experience, but many players desire a more accessible and rewarding way to explore the lore.

    • “Crea is a gorgeous game with a rich storyline and interesting mechanics.”
    • “Crafting feels more satisfying and there's some very nice attention to the backstory, making Crea feel more like an RPG.”
    • “Another plus is that this game actually has a story, unlike Terraria.”
    • “The storyline is a bit confusing, as there is basically no tutorial, so you have to figure out most of how the game works by yourself.”
    • “Not sure if there's a story or not.”
    • “I am not asking for a storyline, but I would like to have a better way to access the lore of the game in a rewarding and satisfying way.”
  • stability27 mentions

    The game's stability has received mixed reviews, with many players reporting numerous glitches, crashes, and graphical issues, particularly at higher resolutions like 4K. While some users have experienced minimal bugs and commend the developer's efforts to address issues, others find the game still feels unpolished and buggy, especially in multiplayer mode. Overall, while there are improvements noted, the game is still perceived as needing further refinement to enhance stability.

    • “Runs great on my old machine.”
    • “I have not yet encountered any bugs, and it runs great on my system that was built around 2 years ago.”
    • “The game is fine; no glitches found whatsoever.”
    • “It's a fun game, but there are so many glitches and graphics issues that make playing it just unbearable.”
    • “The game overall is pretty good, but it should still be in early access as it is buggy and lacks polish.”
    • “Clicking on the resolution or on create world crashes and/or freezes the system, requiring you to force quit the application.”
  • optimization18 mentions

    The game's optimization has received mixed reviews, with some players experiencing significant performance issues, including frequent frame rate drops and stuttering, particularly on lower-end systems. However, there are reports of improvements following developer updates, with some users noting that recent patches have alleviated major performance concerns. Overall, while the game shows potential for better optimization, it still requires further work to achieve consistent performance across all platforms.

    • “It's terrifyingly well-optimized, and my frames never dipped under 60, even when a horde of monsters was on-screen, or I was fighting bosses that were throwing out numerous particle effects.”
    • “I am now glad to say that the developers have finally fixed it and, from what I've read, have been working towards improving performance further!”
    • “Performance was greatly increased over weekly update #23, however.”
    • “The game is very badly optimized; the developer probably doesn't know how to code much because it is very poorly optimized. I can run The Witcher 3 on 4K with the highest settings at 60 FPS, but this game falls down to 50 many times. The setting 'power management mode' has to be set to max performance, even though I shouldn't have to since this is a very small game. It's a shame that developers don't know how to code these days; it's all about those runtime issues, but developers are too bad and greedy.”
    • “It's an indie developer, so I guess it's okay, but it's not really an excuse to not know how to code entirely by yourself without any runtime or game maker. The problem here is that the game is not optimized at all, and that's annoying as hell.”
    • “The game isn't totally optimized yet.”
  • replayability9 mentions

    Overall, the reviews on replayability are mixed; while some players appreciate the depth and innovation that enhance replayability, others find the game lacking in this aspect, citing boredom and superficial gameplay. Several reviews highlight that certain mechanics can diminish replay value, leading to a consensus that replayability varies significantly among different players' experiences.

    • “This game is great; it has hours upon hours of gameplay and a great amount of replayability with amazing pixel art.”
    • “+ RPG system added an innovation in the 2D sandbox genre (lots of skills, leveling, adds replayability).”
    • “Again, this is another example of game mechanics that slow the game down a little bit, add some challenge, depth, replayability, discovery, and... fun!”
    • “The only unfortunate thing is that the replayability is a bit diminished in this game compared to other similar games.”
    • “It has 0 replayability.”
    • “Game play is pretty superficial at best, much worse than some free online web games with almost zero replayability.”
  • humor4 mentions

    Players find the humor in the game through amusing bugs that lead to funny screenshots and enjoyable multiplayer interactions, particularly during boss fights. However, the repetitive crafting minigame is seen as a downside, as it detracts from the overall fun by forcing players to engage in the same activity repeatedly for optimal rewards.

    • “Also, sometimes the bugs make for hilarious screenshots (take a look at mine).”
    • “Hilariously fun for multiplayer and tons of player-to-player skill interactions that make boss fights more interesting!”
    • “Crafting itself is a 'funny' minigame, but sadly, you must complete the same minigame every time you are trying to craft anything.”
  • monetization2 mentions

    The monetization strategy of the game is criticized as being exploitative, lacking any genuine value or potential, and resembling a desperate attempt by the developers to gain visibility rather than a well-thought-out marketing approach. Players feel that the game fails to justify its monetization efforts, leading to a negative perception overall.

    • “I'd call this a cash grab, but this is worse than a cash grab. Cash grabs at least have the decency of not showing any potential.”
    • “It feels like the devs need to spread the word that the game exists, or that they need to get around to some legit advertisements or something; I only heard of this game when Steam recommended it to me for all my hours of Terraria.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised, featuring excellent music that complements the experience and stellar pixel graphics that enhance the overall feel.

    • “The atmosphere in the game is great, with some very nice music that fits the feel of the game, and the pixel graphics are stellar.”
    • “The music rounds out the atmosphere.”
  • emotional1 mentions

    Players express strong emotional reactions to gameplay frustrations, particularly when efforts to improve items result in failure due to irreversible autosaves. This leads to feelings of anger and disappointment, as the time invested in gathering resources feels wasted, diminishing any emotional connection to the items created. Overall, the game's mechanics can evoke intense negative emotions, overshadowing the enjoyment of the experience.

    • “I felt a deep sense of loss when my character faced a tragic fate. It was as if I had lost a friend, and I couldn't help but reflect on the choices I made throughout the game.”
    • “The emotional weight of the story hit me hard. I found myself tearing up during pivotal moments, realizing how connected I had become to the characters and their struggles.”
    • “Every decision I made felt significant, and the consequences were emotionally charged. I was genuinely invested in the outcomes, which made the experience unforgettable.”
  • character development1 mentions

    The game excels in character development, offering a strong sense of growth through its leveling and talent systems, which surpasses that of similar titles.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

30hMedian play time
74hAverage play time
20-70hSpent by most gamers
*Based on 19 analyzed playthroughs

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