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"Nomad Idle" is an idle RPG with a set end goal, offering depth in its gameplay. Level up, allocate stat points, craft equipment, and conjure summons to progress. Choose a character, passive skills, and active abilities to suit your playstyle, in this spin-off of "Nomad Survival." The game is not intended to be endless, but it still provides a rich and engaging experience.

Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
Nomad Idle screenshot
+1

71%
Audience ScoreBased on 418 reviews
story8 positive mentions
grinding32 negative mentions

  • The game features a unique blend of idle mechanics and RPG elements, providing engaging gameplay with a variety of skills and character builds.
  • The developer is actively involved in improving the game, addressing balance issues, and adding content, which shows a commitment to enhancing player experience.
  • The visuals and storytelling are well-executed, making it a charming and enjoyable idle game that can be played passively or actively.
  • Performance issues are significant, with low frame rates and lag, especially when there are many enemies on screen, making it difficult to enjoy the game fully.
  • The game lacks meaningful choices and depth, leading to repetitive gameplay where players often feel forced to follow the same strategies to progress.
  • Recent updates have nerfed key features and made progression slower, which has frustrated many players and diminished the overall enjoyment of the game.
  • story
    40 mentions Positive Neutral Negative

    The game features a rare combination of an engaging story and a definitive end, which players appreciate in the idle genre. While some find the storytelling enjoyable and well-written, others criticize it for being repetitive and lacking depth. Overall, the narrative provides a straightforward backdrop that enhances the gameplay experience, despite some mixed opinions on its execution.

    • “The story is relatively engaging, the power spikes feel great and every time I got something new I was excited for the next step.”
    • “I found it actually refreshing that the story has been so well written and gives a mysterious vibe that breadcrumbs its way across your adventure.”
    • “A nice straightforward little idle battler with a smattering of interwoven story, and a definitive end, which I value.”
    • “The story stops almost instantly and becomes copied 7 times so each character has the exact same thing.”
    • “I don't mind reading but the bits of 'story' also felt repetitive and rather pointless.”
    • “The storyline honestly kinda just felt like AI drivel.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is visually appealing and initially engaging, but quickly becomes repetitive and shallow, especially in the mid to late game where progression feels grindy and lacks meaningful challenges. Players noted that the roguelike elements are minimal and the removal of certain mechanics has led to a stagnant experience, with little incentive to continue beyond the first few hours. Overall, while it has solid RPG elements, the lack of new content and mechanics results in a gameplay loop that feels unfulfilling.

    • “Beautiful animation and art, wonderful gameplay that is nice to both look at and take part in!”
    • “It has progression for all the needed RPG elements, solid gameplay for an idle game, and at the end also some achievement grind.”
    • “Decent progressions and roguelite mechanics especially early on, but in the mid/end game it's exceptionally grindy with little to do and unlock.”
    • “The 'roguelike' tag is misleading as the only roguelike feature I've seen is that when you die you respawn as a 'new person', a la Rogue Legacy, but it means absolutely nothing gameplay-wise.”
    • “Even for idle game standards, the gameplay becomes stale and uneventful.”
    • “By the time you reach world 6-7, enemies become so spongey that the gameplay loop becomes: leave your character on a map to farm for a few hours for the materials of your current tier -> upgrade your gear -> if you can progress, you unlock the next tier materials & equipment and do the same thing again; if not, try to ascend to get more stat points or leave your computer on for a few more hours to upgrade your gear some more and try again.”
  • grinding
    32 mentions Positive Neutral Negative

    Players generally find the grinding in the game to be excessive and tedious, particularly in the mid to late game, where progress slows significantly and requires constant backtracking. While some enjoy the sense of progression it offers, many feel that the grinding detracts from the overall experience, especially when compounded by performance issues that lead to low frame rates. Overall, the game is seen as a lengthy experience that could benefit from reduced grinding to enhance enjoyment.

    • “The game's performance is quite abysmal, and when grinding later in the game, I was running at 7-8 fps, which was like watching a slideshow.”
    • “It is long and not very interesting; it gets extremely grindy but not in a fun way, just in a 'oh good, I have to go back to other worlds constantly and enemies spawn extremely slowly' kind of way.”
    • “But it's clear that this game is an otherwise shorter experience massively lengthened by tedious grinding.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization is severely lacking, with players experiencing extremely low frame rates (as low as 7-8 fps) even on high-end systems, making gameplay feel sluggish and unplayable during grinding sessions. Attempts to improve performance by reducing enemy counts have been undermined by the recent removal of the enemy count slider, which has further hindered progression and left players frustrated. Overall, significant performance improvements are needed for a more enjoyable experience.

    • “A very solid idle/optimization RPG.”
    • “If performance was improved, I'd absolutely give this game a thumbs up, but if I can't idle an idle game while I want to do other things, it just doesn't make sense.”
    • “Performance needs a lot of work; most builds make the average FPS low, especially if you want to play on a high monster count for efficiency and faster farming/leveling. It's even worse, even on a high-end rig.”
    • “The game's performance is quite abysmal, and when grinding later in the game, I was running at 7-8 fps, which was like watching a slideshow.”
    • “Performance needs a lot of work; most builds make the average fps low, especially if you want to play on a high monster count for efficiency and faster farming/leveling. It's even worse, even on a high-end rig.”
    • “The removal of the enemy count slider from options (ranging from 100-300) will absolutely destroy progression in some bottlenecks where you would rely on increased enemy density to progress, all for the sake of stopping people from complaining about the accompanied performance hit that comes with it rather than attempting to increase performance.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game are praised for their retro pixel art style and overall visual appeal, contributing to a nostalgic atmosphere complemented by a soothing soundtrack. While many reviewers appreciate the effort put into the visuals and item design, some express disappointment over the lack of unique content. Overall, the graphics are seen as a standout feature, enhancing the game's idle yet interactive experience.

    • “Nice retro looking pixel graphics and a nice soundtrack with a nostalgic feel to it.”
    • “I love that it's idle but still has some interactability and some really nice visuals so it makes it seem like you're still playing a roguelike.”
    • “I could go on and on about the great graphics or soothing music or plethora of other things I find that makes this one stand out among its peers.”
    • “Art style is okay, story is dull.”
    • “They clearly put a lot of work into the items, visuals, balancing, etc. Why didn't they put in the effort to have a good amount of unique content?”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is widely praised for its soothing and nostalgic qualities, complementing the retro pixel art style. Reviewers appreciate its ability to create a relaxing atmosphere, making it suitable for background listening while working or unwinding. Overall, the soundtrack is considered a standout feature that enhances the overall experience.

    • “Great for letting it run in the background while working or just zoning out with some good music.”
    • “Nice retro looking pixel graphics and a nice soundtrack with a nostalgic feel to it.”
    • “The art style and music is good and the pacing has been great thus far.”
  • humor
    4 mentions Positive Neutral Negative

    Players find humor in the game's balance changes, particularly the nerfing of both a fun build and a comically ineffective one shortly after launch, highlighting the absurdity of the situation. This blend of frustration and amusement contributes to the game's overall comedic tone.

  • monetization
    4 mentions Positive Neutral Negative

    Players express frustration with the monetization strategy, feeling that the game appears incomplete and is designed primarily for profit rather than quality. Many are particularly upset about the presence of ads in a paid game, viewing it as a cash grab rather than a polished product.

    • “The game feels half-baked, like they made a successful demo and then copy-pasted it four times afterward for an easy cash grab.”
    • “There should not be ads in the UI of a game I paid money for.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, with many experiencing persistent problems despite following troubleshooting steps provided by the developers. The inability to resolve these issues, even after deleting saves and adhering to instructions, suggests a need for further improvements in the game's stability.

    • “I have followed all the troubleshooting steps listed in their Discord, but even with no saves in the folders and using the delete save button on the main menu as instructed, the game still crashes.”
    • “Despite trying every recommended fix from the support team, the game continues to experience frequent crashes and instability.”
    • “The game is unplayable due to constant freezing and crashes, making it impossible to enjoy any aspect of it.”

Buy Nomad Idle

104h Median play time
93h Average play time
70-115h Spent by most gamers
*Based on 4 analyzed playthroughs

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