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Legends of Dragaea: Idle Dungeons

Legends of Dragaea: Idle Dungeons Game Cover
88%Game Brain Score
gameplay, graphics
grinding, story
88% User Score Based on 522 reviews

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Legends of Dragaea: Idle Dungeons Game Cover

About

Legends of Dragaea: Idle Dungeons is a single player casual role playing game. It was developed by Blast Programming and was released on November 3, 2025. It received positive reviews from players.

Post-Release Roadmap About the Game Beyond the jagged seas lies the the land of Dragaea, you arrived on it's shores called by a mysterious force in a dream to discover it's secrets and become a legend in your own right. Legends of Dragaea is a First Person Idle Dungeon Crawler, where you form parties of heroes and plumb mysterious dungeons in search of glory, wealth, and loot. Discov…

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88%
Audience ScoreBased on 522 reviews
gameplay16 positive mentions
grinding35 negative mentions

  • The game offers a fun and engaging idle experience with a good mix of RPG mechanics, allowing for deep character customization and party building.
  • The visuals and soundtrack are charming, reminiscent of classic dungeon crawlers, making it enjoyable to watch characters progress through dungeons.
  • The developer is active in updating the game and responding to community feedback, which bodes well for future content and improvements.
  • The game lacks meaningful challenge and depth, as players can easily steamroll through content without much strategy or engagement.
  • The user interface can be clunky and unintuitive, making it difficult to manage equipment and understand certain mechanics.
  • There is a lack of endgame content and replayability, leading to a feeling of emptiness once the main objectives are completed.
  • gameplay
    69 mentions Positive Neutral Negative

    The gameplay of this idle RPG offers a blend of engaging mechanics and character customization, though it often falls into repetitive loops that can limit long-term enjoyment. While many players appreciate the depth of skills and the satisfying progression system, some criticize the lack of meaningful interaction and variety, leading to a gameplay experience that can feel simplistic or unchallenging. Overall, it provides a fun, albeit straightforward, idle experience with potential for improvement in complexity and engagement.

    • “I love the mechanics of this game and I find it rewarding as both idle and semi-idle. I'm glad that the build-making and theory crafting isn't super complicated.”
    • “It's a satisfying gameplay loop of sending your merry band of adventurers into various dungeons and upgrading your gear, buildings, and characters.”
    • “This game offers a rich gaming experience that blends idle mechanics with traditional RPG elements.”
    • “There is probably about 5 hours of gameplay here.”
    • “The gameplay loop is worth only around 2 hours in my opinion.”
    • “The gameplay is extremely basic, with zero challenge or meaningful progression.”
  • grinding
    35 mentions Positive Neutral Negative

    The reviews highlight a mixed perception of grinding in the game, with many players acknowledging it as a core aspect of the RPG experience. While some enjoy the grind for loot and character optimization, others find the endgame grinding tedious and overly time-consuming, particularly for achievements like reaching level 1000. Overall, the game offers a balance of active and idle grinding, but the lack of efficient inventory management and the grind-heavy final stages can detract from the enjoyment for some players.

    • “Good game, played on default difficulty, early and midgame flew by, but the grinding for endgame is real.”
    • “Overall recommend, but some of the final achievements are way too grindy to enjoy in my opinion. It was great until the level 1000 grind and super long final dungeon... still pretty good and worth the cost.”
    • “Not sure if that's intentional, but I've already maxed everyone out aside from levels, so I'm not looking forward to just idle grinding hundreds of levels to make almost no progress for that last achievement.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of the game have received a generally positive reception, with many players appreciating the charming pixel art and retro aesthetics reminiscent of classic RPGs. While some critiques mention the character art as lacking, the overall visual style and environments are praised for their appeal and fun design. The combination of engaging visuals and a nostalgic feel enhances the gameplay experience, making it enjoyable for fans of the genre.

    • “To my surprise, the graphics are actually quite nice.”
    • “Plus the visuals are gorgeous and the music is top-notch, I love this game to pieces.”
    • “The graphics and sprites are very neat and nice to look at.”
    • “The character art and graphics, while understandably lo-fi for the pixelated style/voxel look, are pretty terrible.”
    • “It’s innovative in the sense that it brings a first-person retro dungeon crawler aesthetic to an idle game, but beyond that, it lacks the sense of achievement and fine-tuning that define good idle games.”
    • “Visuals - pixel graphics.”
  • story
    19 mentions Positive Neutral Negative

    The story aspect of the game is described as charming but lacking depth, with quests featuring small narrative elements that enhance the experience. While the quest system and character management are engaging, players feel that the overall narrative fails to draw them in fully. Some reviewers suggest that a more structured story mode could improve the experience, as the current setup feels more like a series of tasks rather than a cohesive narrative journey.

    • “I also liked that some quests had small story bits to them.”
    • “The quest flavor text is well written and gives you reason to try out different skills.”
    • “Some quests also hinge on someone having a skill at a certain level, which presents little personal story bits in the world.”
    • “The entire story/main content can be defeated with what seems any party.”
    • “All the quest systems, skills, and extra abilities are cool and the dungeons are animated nicely, but it is just lacking in something that makes you drawn in.”
    • “So what's the story?”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received largely positive feedback, with many players praising the soundtrack as enjoyable and fitting for the game's aesthetic. The sound design complements the visuals well, enhancing the overall experience, although some users noted that sound effects could be overwhelming. Overall, the combination of music and art style contributes to a nostalgic and immersive atmosphere.

    • “The soundtrack was good, and the boss fights with multiple full teams felt satisfying.”
    • “Plus the visuals are gorgeous and the music is top-notch, I love this game to pieces.”
    • “The soundtrack is very good and the UI layout brings out a nostalgia for the RPGs I played as a kid.”
    • “The music is okay, but the sound effects cause headaches.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players enjoying the depth of RPG mechanics and build customization, while others feel that progression becomes overly reliant on burst damage and RNG rather than skill mastery. Many noted that the abundance of loot and auto-run features diminish the need for gear optimization, making shops feel irrelevant. Overall, while the game offers engaging optimization for those who appreciate it, the experience can feel unbalanced and cumbersome due to interface issues and a lack of meaningful progression.

    • “I finished the game on hard difficulty with a single, fully optimized party and loved it.”
    • “Super dope game, all the fun RPG optimization with none of the boring grinding.”
    • “If you’re the type of person who gets joy from stat optimization, or watching bars fill up, this game will eat your free time in the best possible way.”
    • “Progression stops, optimization falls off a cliff, and success becomes less about mastery and more about burst damage, proc abuse, and asking RNG politely for permission to continue.”
    • “Next problem: I tried to make an individual build but the different races are already so optimized that you have very little space for ingenuity (e.g. cat people => sword & katana or fist fighter - with options of using buffing/healing magic and picklocking).”
    • “The shops felt useless because the sheer volume of loot drops made them irrelevant, and there was no incentive to engage with gear optimization since you can auto-run dungeons 50 times in a row.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization in this game is viewed more favorably compared to typical idle games, as it focuses on guild management and dungeon exploration rather than being a mere reskin of gacha mechanics. Players appreciate the depth of progression and leveling, suggesting a more engaging experience that transcends standard cash grab tactics.

    • “The monetization system feels overly aggressive, pushing players to spend money to progress at a reasonable pace.”
    • “It's frustrating that essential features are locked behind paywalls, making it hard to enjoy the game without spending real money.”
    • “The game constantly bombards you with offers and ads, which detracts from the overall experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for its appealing qualities, creating an immersive experience; however, some players feel that the gameplay lacks direction, which detracts from the overall experience.

    • “This game has a beautifully immersive atmosphere that draws you in from the start.”
    • “The atmosphere is incredibly rich, filled with details that enhance the overall experience.”
    • “Every element of the environment contributes to a hauntingly beautiful atmosphere that keeps you engaged.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky mechanics and playful weapon designs, such as a unique dagger and katana that encourage creative tinkering with builds. Players appreciate the lighthearted approach, making the experience enjoyable for those who like experimenting with unconventional strategies.

    • “A funny little min-max idler.”
    • “There's a unique dagger and a unique katana that have their own fun little gimmicks, making the experience enjoyable for those who love tinkering with humorous builds.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers some replayability through variable options for new game modes, making it worthwhile for short play sessions. However, many users feel it lacks depth and endgame content, leading to limited overall replay value.

    • “It's fairly easy on default settings until postgame, but the game has some variable options for a new game, and is short enough that it feels worthwhile for a bit of extra replayability.”
    • “There’s no real endgame, no replay value, and not enough depth to justify the cost.”
    • “It's fairly easy on default settings until postgame, but the game's got some variable options for a new game, and is short enough that it feels worthwhile, for a bit of extra replayability.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the game emotionally validating, appreciating the depth of its composition, perks, stats, and abilities. The experience is likened to a captivating form of wizardry, evoking strong feelings akin to an emotionally engaging screensaver.

    • “It made me feel validated in picking a good composition, perks, stats, and abilities.”
    • “It's like wizardry as an emotionally compelling screensaver.”
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162h Median play time
163h Average play time
46-400h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Legends of Dragaea: Idle Dungeons is a casual role playing game.

Legends of Dragaea: Idle Dungeons is available on PC, Windows and Linux.

On average players spend around 163 hours playing Legends of Dragaea: Idle Dungeons.

Legends of Dragaea: Idle Dungeons was released on November 3, 2025.

Legends of Dragaea: Idle Dungeons was developed by Blast Programming.

Legends of Dragaea: Idle Dungeons has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Legends of Dragaea: Idle Dungeons is a single player game.

Similar games include Dragon Cliff, Lootun, Stolen Realm, Gladiator Guild Manager, Adventurer Manager and others.