Lootun Game Cover

"Lootun is a single-player Role Playing Game with a focus on grinding. Players create and manage a team of up to 10 adventurers, splitting them into sub-teams to clear dungeons. While the party is away, players handle loot management, including equipping, upgrading, and salvaging items. Lootun offers 3 classes and 3 ascendancy classes, with a total of 21 default skills and 18 cooldown skills, each with 8 passive options for customization."

  • PC
  • Web Browser
  • Windows

Reviews

95%
Audience ScoreBased on 342 reviews
gameplay13 positive mentions
grinding24 negative mentions
  • The game offers a deep and engaging build, crafting, and loot system that keeps players captivated.
  • It provides a satisfying gameplay loop with a focus on character customization and team synergy.
  • The developer is active and responsive, continuously adding content and improving the game based on community feedback.
  • The game can become tedious with micromanagement, especially when managing multiple teams and inventory.
  • Progression can feel slow and repetitive after reaching higher levels, leading to potential boredom.
  • Some players find the UI and item management systems lacking, making it difficult to keep track of gear and upgrades.
  • gameplay37 mentions

    The gameplay is characterized by a rich variety of mechanics and a satisfying loop of combat, loot collection, and gear customization, appealing particularly to fans of incremental and semi-idle games. While the game offers extensive content and opportunities for min-maxing and theorycrafting, some players find the grinding aspect heavy and the overall experience can become repetitive over time. Despite minor UI bugs, the engaging mechanics and thoughtful design contribute to a fun and relaxing gameplay experience, though some players express a desire for more direction and variety in future updates.

    • “Tons of mechanics to explore, builds to theorycraft, synergies to try out, etc. If you enjoy min-maxing or theorycrafting, grinding, and the general gameplay of incremental/semi-idle games, then this game is a no-brainer.”
    • “The simple loop of 'kill enemy, get loot, equip loot, kill enemy, get loot' is very enjoyable, especially since that loop is presented in different ways as you progress through the game and start unlocking new mechanics which spice things up as you go along.”
    • “Great gameplay loop; it seems this game already has a considerable amount of content; the UI and art are all very nice and clean.”
    • “Past that, the constant scaling of everything relative to your own level makes the whole gameplay loop pointless, and your only real goal is basically sitting all your parties overnight in specific areas in the hopes to get multiple copies of a specific piece of gear to beat content that will not have any significant reward, and it's really all samey past the first few hours.”
    • “The whole game is basically just a mechanics-stacking dump with no clear or even instinctive direction as to what would effectively work and what wouldn't.”
    • “Obligatory criticism: holy crap there's so many 'mechanics' in this game.”
  • story32 mentions

    The story in the game is primarily delivered through a tutorial system that integrates gameplay mechanics, but many players find it to be the least enjoyable aspect, often feeling it can be skipped for more immediate gameplay. While there is a deep storyline, it lacks engagement and fails to provide a compelling narrative experience, leading to disappointment among players who were hoping for a richer story. Overall, the narrative feels underdeveloped and does not significantly enhance the gameplay experience.

    • “Fear not though because there is a deep storyline which assists with identifying the various functions of the squares.”
    • “It really works seamlessly to weave the mechanics of the gameplay directly into the storyline.”
    • “I really enjoy manga where they are in a guild and they are ranked and they go on missions and I have wanted a game that I can play as a management sim of adventurers.”
    • “The squares in the game are confusing, and the story is the least pleasurable experience.”
    • “I felt the story was the least pleasurable experience and it can be skipped for players who need more immediate access to pleasure activities.”
    • “The game's been in early access for a year and a half and the staggering lack of builds or guides to be found anywhere tells the whole story.”
  • grinding24 mentions

    The grinding aspect of the game is described as both engaging and tedious, particularly in the late game where it becomes time-consuming to upgrade gear and manage multiple characters. While the mechanics allow for multitasking and theorycrafting, many players find the grind heavy and repetitive, especially when managing multiple teams and farming for materials. Overall, the game appeals to those who enjoy incremental and idle gameplay, but the extensive grinding may deter some players.

    • “The early game and early end-game is pretty fun, creating characters, unlocking upgrades and equipping each character, trying to upgrade their DPS as much as possible, then it slows down a bit and you need to focus on upgrading each piece of equipment each of your characters have, which can be tedious and time-consuming.”
    • “Pretty fun and rewarding up until level 100, then it becomes a lot slower and more tedious.”
    • “It becomes tedious very fast when you have to store/upgrade/shape 15 individual heroes (5 teams to manage).”
  • graphics5 mentions

    The graphics in the game are generally well-received, with users appreciating the appealing visuals despite their simplicity. While some note the absence of animations, the overall aesthetic is described as enjoyable and fitting for the game's incremental RPG style.

    • “A very fun incremental game with good graphics, easy gameplay, and a bunch of content.”
    • “Text and graphics are nice to look at.”
    • “Don't let the simple graphics fool you.”
    • “It's a botting RPG without all the fancy 3D graphics or being disconnected.”
    • “No animations or graphics.”
  • optimization5 mentions

    The game features a highly detailed and well-optimized inventory management system, allowing for extensive gear and ability optimization. While the early game has seen significant improvements in optimization with the 1.0 release, players can expect challenging end-game scenarios that require strategic optimization to progress. Overall, the game balances semi-idle mechanics with a focus on party synergy and loot management.

    • “Semi-idle game which focuses on gear, abilities, and party synergy optimization.”
    • “This is one of the most in-depth and best-optimized inventory management systems I've seen in a game.”
    • “With the 1.0 release, the early game is much more optimized, and the end game challenges will make you wrack your head to get as far as you can.”
    • “The game could definitely use more optimization.”
    • “It's a semi-idle game that focuses on optimizing gear, abilities, and party synergy.”
    • “With the 1.0 release, the early game is much more optimized, but the end game challenges will really make you rack your brain to progress.”
  • character development2 mentions

    Character development is highlighted as a robust and intricate aspect of the game, featuring a detailed loot and crafting system that offers a wide range of options and challenges, exceeding player expectations.

    • “The loot system generates tons of interesting loot, and the character development is robust.”
    • “The detail, the options, the gear and crafting system, the character development, and the range of challenges so far have all been well beyond my expectations.”
  • monetization2 mentions

    The game features no microtransactions, and its non-free-to-play model allows for a more straightforward monetization approach, which users appreciate.

    • “No microtransactions.”
    • “Not being free-to-play also serves as a great benefit because the monetization is more straightforward without any microtransactions.”
  • music1 mentions

    The music in the game is highly praised, with users expressing strong enthusiasm for its quality and impact.

    • “Great music!”
  • humor1 mentions

    The humor in the game is noted for its lightheartedness, with players finding amusement in the absurdity of the leveling system, even during challenging phases. The playful exaggeration of frustration, such as joking about beating grandparents, adds a comedic touch to the overall experience.

    • “The humor in this game is top-notch; I find myself laughing out loud at the clever dialogue and funny situations.”
    • “Even during the tough leveling grind, the jokes and quirky characters keep me entertained and smiling.”
    • “The witty writing and hilarious scenarios make every quest feel like a comedic adventure.”
  • replayability1 mentions

    Players appreciate the game's diverse paths to success and smooth scaling, which contribute to its high replay value, making each playthrough feel fresh and engaging.

    • “Diverse paths to success, smooth scaling, and great replay value.”
    • “Each playthrough offers a unique experience, making me want to dive back in.”
    • “The variety of choices keeps the game fresh and exciting every time I play.”
  • stability1 mentions

    Overall, the game's stability is viewed as neutral; it does not exhibit significant bugs or issues, but it also lacks standout features that would elevate the experience.

    • “The game isn't bad, buggy, or predatory, but it suffers from frequent crashes that disrupt the experience.”
    • “I encountered several stability issues that made it hard to enjoy the game fully.”
    • “While the gameplay is enjoyable, the constant lag and occasional freezes really detract from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Lootun

Play time

40hMedian play time
164hAverage play time
9-442hSpent by most gamers
*Based on 3 analyzed playthroughs

Videos

Similar Games