- May 9, 2019
- Uroboros Games
- 18h median play time
Swag and Sorcery
Platforms
About
Swag and Sorcery is a pixel art-style RPG simulation game where players manage a group of heroes, sending them on quests to battle enemies and collect resources. Customization and gathering "swag" for heroes' appearances are key features. Players can build and upgrade their own town, discover new heroes, and engage in strategic battles with unique abilities and spells.
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- Charming pixel art and animations that enhance the overall experience.
- Engaging gameplay loop that combines resource management and crafting.
- Humorous writing and quirky characters add a lighthearted touch.
- Excessive grind that can lead to boredom and frustration.
- Lack of automation features makes gameplay tedious and repetitive.
- Unfinished content and bugs detract from the overall enjoyment of the game.
grinding
786 mentions Positive Neutral NegativeThe grinding aspect of "Swag and Sorcery" has received overwhelmingly negative feedback, with many players finding it excessively tedious and repetitive. While some enjoy the grind as a core mechanic, others feel it detracts from the overall experience, leading to a lack of meaningful progression and engagement. The absence of automation features further exacerbates the grind, making it feel more like a chore than an enjoyable gameplay element.
“It is not that grindy as others say; if you optimize the way you play, you don't have much need to grind.”
“Gameplay was not tedious; instead, it was fun.”
“Additionally, the emphasis on grinding through areas to level up heroes and craft better gear can become tiresome, especially since the game relies heavily on automated gathering and combat.”
“The crafting and battle loop is very grindy which isn't all bad, however, some items are just straight passable, some stats are just useless and the end game isn't worth playing.”
“It's just not fun after a few hours, the reason for most grindy games is to get to a point, but this game doesn't have one, it's literally just the grind and nothing else.”