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AFTERBLAST Game Cover

About AFTERBLAST

AFTERBLAST is a single player and multiplayer arcade shooter game with a fantasy theme. It was developed by Lumino Games and was released on November 26, 2025. It received positive reviews from players.

JOIN OUR DISCORD <3 About the Game You teleported to the Evil God's Realm to save your Home Planet after being blessed with immortality by your Creator. Find equipment that contains magic powers. Defeat hordes of monsters. Survive rains of projectiles. Stand up against the Gods! Can you slay the Evil Forces and become the true GOD HUNTER? SOLO OR CO-OP Defeat all the enemies by yours…

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Games Like AFTERBLAST

Looking for games like AFTERBLAST? Here are top arcade shooter recommendations with a fantasy focus, selected from player-similarity data — start with Atomic Picnic, Roboquest or Deadzone: Rogue.

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Reviews

82%Audience ScoreBased on 167 reviews
gameplay21 positive mentions
grinding6 negative mentions

  • The game features smooth, satisfying, and fluid movement mechanics reminiscent of classic shooters combined with a fun grappling hook system.
  • Co-op multiplayer is highly enjoyable, providing chaotic and rewarding gameplay experiences that encourage teamwork and add replayability.
  • The game has a solid foundation with great gunplay and engaging boss fights, combined with colorful, attractive graphics and a promising progression system.
  • Lack of build diversity and meaningful run variety results in repetitive gameplay that may not satisfy players expecting complex roguelite mechanics.
  • Sound design and audio feedback are underwhelming or inconsistent, including weak gun sounds, poor music, and lack of impactful effects which diminish immersion.
  • There are several technical issues including bugs, save file and progress wipes, confusing UI, pacing problems with bosses, and multiplayer inconveniences such as loading screens and lost progress on reconnect.
  • gameplay

    38 mentions Positive Neutral Negative
    55% positive mentions, 37% neutral mentions, 8% negative mentions

    The gameplay is generally praised for its smooth, fast-paced movement, satisfying gunplay, and engaging roguelike mechanics, with enjoyable boss fights and solid core loops that offer good replayability. However, some users find it lacks depth or polish and feel the mechanics can become generic or repetitive without more variety and balancing. Overall, the game shows strong potential with intuitive controls and enjoyable moments, but it could benefit from additional content and refinement.

    • “The maps are engaging, the guns feel good, the abilities are satisfying, and the core gameplay is solid.”
    • “Afterblast is a fast-paced roguelike FPS with great mechanics, amazing boss battles, and gameplay throughout.”
    • “The moment-to-moment gameplay is fast, satisfying, and endlessly replayable.”
    • “Gameplay 3/10”
    • “The game lacks gameplay depth.”
    • “The gameplay feels decent and the game's graphics are good as well, but the first boss you fight in map 1 has an invincibility phase after you get rid of its first health bar, turning the game into a bullet hell quite fast.”
  • graphics

    16 mentions Positive Neutral Negative
    50% positive mentions, 31% neutral mentions, 19% negative mentions

    The game features impressive, crisp, and atmospheric graphics with a distinctive art style and smooth, fluid movement, earning high praise for visual quality even on low settings. While some users note the visuals are attractive and bosses are uniquely designed, a few criticize a lack of visual clarity and originality, suggesting the game leans on familiar aesthetic inspirations rather than fully exploiting its creative potential. Overall, the graphics contribute positively to the engaging and polished gameplay experience.

    • “Amazing graphics, great game design, the movement is so fluid feels so smooth.”
    • “The graphics are gorgeous and bosses are unique.”
    • “The sound design hits hard, the visuals are crisp and atmospheric, and the game’s OST is absolute chef’s kiss during high-intensity fights.”
    • “I also can't help but suspect the developers took their weapon inspiration from Overwatch, which is a shame because the art style they have gives them space to do some more unique things, but alas.”
    • “Clearer visuals would be nice, but as long as stuff works that's just a minor thing.”
    • “Game has a neat aesthetic and, in theory, it could have potential, but if I'm being honest it just feels like a cheap asset-made game with no real love or at least no skill put into it.”
  • music

    14 mentions Positive Neutral Negative
    36% positive mentions, 43% neutral mentions, 21% negative mentions

    The music in the game receives mixed feedback, with some players finding certain tracks unique and fitting, especially during boss fights, while others describe the soundtrack as unmemorable, annoying, or obnoxious. The sound design, particularly gun and hit effects, is often criticized for lacking impact and clarity, detracting from the overall experience. However, there are positive notes praising the music's atmosphere and its appeal during intense moments, indicating strong potential with further refinement.

    • “Music is also incredible, not too many tracks but each stage and boss already have unique and fitting tracks.”
    • “The sound design hits hard, the visuals are crisp and atmospheric, and the game’s OST is absolute chef’s kiss during high-intensity fights.”
    • “This game's art and music alone sells me on it.”
    • “Within the first hour or so, I had to turn off the music because it was unbearably annoying.”
    • “The weapons lack any sort of impact and the sound design is very poor, the sound effects lack impact and diversity, the soundtrack is boring and obnoxious to the point of just turning it off.”
    • “Needs better music to kill to.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game features a well-developed grinding system with plenty of permanent upgrades, chests, and companions that keep players engaged in repeated runs, delivering the "just one more run" appeal typical of roguelites. While grinding is enjoyable and offers fun character development, some players feel it can become repetitive and might benefit from more varied progression to avoid feeling like a chore. Overall, the grinding is rewarding but may require patience and future updates to enhance the experience.

    • “Instead of adapting to new items, weird synergies, or interesting builds, it just feels like you are slowly grinding permanent upgrades in the same game over and over.”
    • “Maybe this improves as you make meta progression, but why torture us just for the sake of grinding?”
    • “So far I've already got 13 hours from a tenner, so I'm happy, but definitely giving it a week or two of more fixes before I do more runs/grinding!”
  • optimization

    6 mentions Positive Neutral Negative
    83% positive mentions, 0% neutral mentions, 17% negative mentions

    The game is well-optimized, delivering smooth performance and excellent visuals across different modes and levels. While generally running very well, some minor optimization issues were noted at 4K on a 3080, but performance remains strong at 1440p. Overall, movement, combat, and graphics are fluid and expected to improve further.

    • “Levels and both modes of play are very nice and it runs really well performance-wise.”
    • “Game's performance is super smooth and the visual effects are chef's kiss.”
    • “Finally some good shooter to play; movement feels good, game is also optimized, runs very nicely.”
    • “Slight optimization problems on a 3080 at 4K resolution, but the game runs fine at 1440p.”
  • story

    5 mentions Positive Neutral Negative
    20% positive mentions, 20% neutral mentions, 60% negative mentions

    Players find the game currently lacking a meaningful story or clear purpose, with many suggesting that adding a compelling plot would significantly enhance engagement. The absence of narrative and motivation diminishes the overall experience, making the gameplay feel aimless. Improved storytelling alongside gameplay refinements is seen as crucial for the game's success.

    • “If they do what they say they are going to do in the early access description and add some story and a few more gameplay elements, this game will be fire!”
    • “You just sort of appear in a game and shoot stuff and there's no story, purpose, or meaning to any of it.”
    • “It just needs a plot to give me a reason to play and some extra polish.”
    • “If they do what they say they are going to do in the EA description and add some story and a few more gameplay elements, this game will be fire!”
  • replayability

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The game offers polished, fast-paced gameplay with satisfying movement and gunplay, contributing to high replayability and numerous upgrades. However, limited variety in early acts due to certain item drops can make initial runs feel somewhat repetitive. Overall, the moment-to-moment experience remains engaging and endlessly replayable.

    • “Being early access, the gameplay is very polished, movement and gunplay are fantastic, and there's a lot of replayability plus quite a lot to upgrade.”
    • “The moment-to-moment gameplay is fast, satisfying, and endlessly replayable.”
    • “It appears that some of the drops only occur during Act II and Act III, which reduces replayability since your runs tend to have similar arcs in Act I.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users found the humor to be simple yet effective, with jokes like the "100% damage upgraded to 100% damage" eliciting genuine laughs. The humor is appreciated for its straightforward and lighthearted nature.

    • “100% damage upgraded to 100% damage made me laugh.”
    • “Which was funny”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users highlight the emotional aspect as highly impactful, often describing it as intense and deeply affecting.

  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game features a well-developed character progression system, enhanced by an engaging grinding mechanic that allows players to steadily improve their characters.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is typical for a newly released title, with some bugs and glitches present, but these issues are expected to be resolved over time through user reports.

  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is highly praised for its impactful sound design, crisp and immersive visuals, and an outstanding soundtrack that enhances high-intensity combat.

    • “The sound design hits hard, the visuals are crisp and atmospheric, and the game’s OST is an absolute chef’s kiss during high-intensity fights.”
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Play Times

10h Median play time
8h Average play time
4-12h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

AFTERBLAST is a arcade shooter game with fantasy theme. Common tags for AFTERBLAST include first-person, indie, boomer shooter, roguelite, bullet hell and others.

AFTERBLAST is available on PC and Windows.

On average players spend around 8 hours playing AFTERBLAST.

AFTERBLAST was released on November 26, 2025.

AFTERBLAST was developed by Lumino Games.

AFTERBLAST has received positive reviews from players. Most players liked AFTERBLAST for its gameplay but disliked it for its grinding.

AFTERBLAST is a single player game with multiplayer and local co-op support.

Similar games include Atomic Picnic, Roboquest, Deadzone: Rogue, Abyssus, Gunfire Reborn and others.