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Atomic Picnic Game Cover

About

Atomic Picnic is a single player and multiplayer shooter game. It was developed by BitCake Studio and was released on November 7, 2024. It received mostly positive reviews from players.

Atomic Picnic is a Co-Op Shooter Roguelite based on the new Swarm Survivors genre! Get together with up to 4 friends to fight frenzied monsters and gain experience to upgrade your weapons in an anime-style post-apocalyptic world. Fight your way together through The Zone, an everchanging labyrinth created after the "Harvest Festival" happened. Unlock an incredible variety of upgrades that can radi…

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76%
Audience ScoreBased on 364 reviews
gameplay45 positive mentions
grinding10 negative mentions

  • Smooth action and responsive controls make gameplay enjoyable.
  • The game features a vibrant art style and engaging soundtrack that enhance the overall experience.
  • The variety of upgrades and character builds encourages experimentation and replayability.
  • Performance issues, including lag and crashes, especially during intense gameplay moments.
  • Difficulty spikes can be frustrating, particularly for solo players, making early levels feel overly punishing.
  • Some mechanics, like the reload system, can feel awkward and detract from the overall fluidity of combat.
  • gameplay
    115 mentions Positive Neutral Negative

    The gameplay in "Atomic Picnic" is a mix of roguelike progression and third-person shooting, praised for its fluid movement and engaging mechanics, though it suffers from issues like poor enemy telegraphing, balance problems, and a lack of meaningful progression. While many players find the core gameplay fun and addictive, they also note that it can become repetitive and frustrating due to difficulty spikes and insufficient tutorials. Overall, the game shows promise with its vibrant art style and cooperative elements, but it requires further refinement to enhance the overall experience.

    • “Gameplay in Atomic Picnic is a blend of roguelike progression and third-person shooting mechanics.”
    • “The gameplay loop is fun and addicting, with a ton of room for theory crafting different builds with the different weapons, characters, and upgrades each run.”
    • “Despite being in early access, it’s already packed with addictive gameplay that leaves you strategizing and adapting on the fly.”
    • “Some players have reported issues with game balance, particularly concerning certain upgrades and weapons that can overshadow others, leading to a lack of variety in gameplay.”
    • “Difficulty spikes, especially in solo play, have also been noted, which can be frustrating for new players or those without a strong understanding of the game mechanics.”
    • “The game's tutorial has been described as insufficient in teaching new players the mechanics, and the user interface could be more intuitive.”
  • graphics
    40 mentions Positive Neutral Negative

    The graphics of "Atomic Picnic" are widely praised for their vibrant, anime-inspired art style and overall aesthetic appeal, contributing to an enjoyable visual experience. However, many players report significant performance issues, including frame drops and lag, particularly during intense gameplay moments, which detracts from the overall enjoyment. While the visuals are a strong point, the game's optimization needs improvement to fully realize its potential.

    • “Visually, Atomic Picnic stands out with its anime-inspired art style.”
    • “Great shooter with awesome references on the items and a stunning aesthetic!”
    • “The art style is super vibrant and fun, with lots of cool details that feel polished even in early access.”
    • “As for looks, it's a very aesthetically pleasing game with clean effects, but that's unfortunately about as far as the positives go.”
    • “I've got a 2K PC and I'm on the lowest graphics settings this game offers, and the entire experience becomes unplayable, no matter how fun it is when it does work, because the optimization is making it chop and lag and rubberband to infinity.”
    • “While there are a few things to like about this game such as movement and art style, I can't recommend it in its current state due to the terrible performance.”
  • optimization
    27 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues such as crashes, lag, and frame drops, particularly during intense gameplay. While some users have noted that the game runs smoothly on certain systems, the overall consensus indicates that it requires substantial improvements and bug fixes to enhance the gaming experience. Ongoing developer updates and community responsiveness offer hope for future optimization.

    • “Fun game, runs smoothly, worth the price.”
    • “You can tell the devs put a lot of thought into making it look good without overloading the performance.”
    • “It's fun and runs well with maxed out graphics on my 7 year old system with a GTX 1080 and an i7-7700k, so surprisingly well optimized for an early access game.”
    • “Additionally, performance problems such as crashes, lag, and frame drops have been reported, particularly during intense gameplay moments.”
    • “While there are a few things to like about this game such as movement and art style, I can't recommend it in its current state due to the terrible performance.”
    • “Full of bugs, horrible optimization, and it just feels clunky.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is generally praised for its energetic and immersive qualities, enhancing the overall gameplay experience. While some players note a lack of variety in the soundtrack, many find it enjoyable and well-suited to the game's fast-paced action. Overall, the music complements the visuals and gameplay, contributing to a fun and engaging atmosphere.

    • “The soundtrack complements the action with energetic and upbeat tracks that enhance the overall experience.”
    • “Amazing character design, music, high octane gameplay, and fun perks to get.”
    • “Insanely pleasuring soundtrack, that makes you immerse in the whole lore and game speed.”
    • “The soundtrack, although not much variety.”
    • “The two songs are alright until you hear them enough.”
    • “Inspiration taken from vampire survivor, anime music, 3rd person fast.”
  • story
    16 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and context, with players feeling thrown into gameplay without any meaningful introduction or lore. Many express a desire for more narrative elements, such as character backstories and world-building, to enhance their experience. Overall, the absence of a compelling story detracts from the game's potential, leaving players feeling disconnected from the game world.

    • “I really enjoy the game and I think it has a really good base to work from. I want to know more about the world, characters, and story behind everything.”
    • “Risk of Rain 2 gave out more lore and story, and they went with the Dark Souls route of having things like items explain things.”
    • “Devs have mentioned adding a bestiary, which should show how little story there is, if any so far.”
    • “There is zero story.”
    • “You start the game and get thrown directly into a tutorial where the game bugs out as enemies spawn outside of the map and fall into the void, with not so much as an introduction or explanation of the story.”
    • “After the tutorial, they just throw you into the hub with no story or context.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive and often frustrating, with many feeling that the meta progression and currency requirements are overly demanding. While some appreciate the need for grinding to unlock items and upgrades, they note that the repetitive gameplay and lackluster combat can make the experience feel tedious and unrewarding. Overall, the grind is seen as a significant barrier to enjoyment, with many players expressing a desire for a more balanced approach to progression.

    • “The game is also very grindy with meta progression taking a while to unlock and some unlock requirements being too high.”
    • “Not to mention; even grinding for the bloody currency you need to upgrade 1 memento is such a hassle.”
    • “It does not appear to be very rewarding in its current state, as you can play for 30-40 minutes and not succeed because it is the type of game that requires 5 - 6 hours of farming to acquire the materials needed for increased damage, items, unlock classes, and so on.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game offers strong replayability through its emphasis on experimentation, diverse customization options, and the potential for discovering powerful synergies. While some players note limitations in map variety, many find the gameplay addictive and engaging, with the roguelike mechanics ensuring that each run can feel unique. However, a few users express that the time invested may not always feel rewarding, impacting their desire to replay.

    • “This system encourages experimentation and replayability, as players can discover synergies between upgrades that lead to powerful and sometimes game-breaking combinations.”
    • “Great replayability, plenty of customizations to change up your playstyle, satisfying feeling in every moment, and a lovely art style to tie it all together!”
    • “This game is really fun, it has excellent replayability (which is a must for those types of games), and it’s genuinely addictive.”
    • “The replayability of the game, in my opinion, does not really make me want to play again since I don't feel like the time I'm putting in is barely being reflected in the game.”
    • “Moreover, the addition of more maps, enemies, bosses, and challenges would enhance replayability and keep the gameplay experience fresh.”
    • “- As a roguelike, it does have a decent amount of replayability and effects that allow your builds to not be similar to previous runs, unless you build the same things and get somewhat lucky or use rerolls.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability has been criticized for being buggy and prone to glitches, particularly during boss fights and multiplayer sessions, leading to frequent disconnections and gameplay interruptions. While the developer is actively addressing these issues based on user feedback, many players find the experience frustrating and unpolished, impacting overall enjoyment.

    • “It's difficult and buggy, but the build crafting has me hooked.”
    • “Game is good, but there are buggy screens that can end runs, and cores keep disappearing after runs.”
    • “This makes the gameplay exploitable, buggy, unpolished, and unfinished.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback, with some players praising the colorful and expressive designs reminiscent of titles like Hi-Fi Rush, while others find most characters, aside from Captain Rose, to be uninteresting and lacking in uniqueness. Overall, the character designs are noted for their fun and vibrant qualities, contributing positively to the game's appeal.

    • “The character designs are colorful and expressive, reminiscent of titles like Hi-Fi Rush.”
    • “Fun character designs too.”
    • “Amazing character design, music, high-octane gameplay, and fun perks to get.”
    • “I can't say I like the design of any character aside from Captain Rose, which is a shame because it's proof that the character designers are able to churn out something great, but the rest of the cast just looks so boring.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing resemblance of many ground units to evolved forms of Squirtle from Pokémon, which adds a lighthearted and comedic element to the gameplay.

    • “I'm not sure why, but almost all the ground units just look like evolutions of Squirtle from Pokémon, which is hilarious in its own right.”
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10h Median play time
12h Average play time
8-12h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Atomic Picnic is a shooter game.

Atomic Picnic is available on PC and Windows.

On average players spend around 12 hours playing Atomic Picnic.

Atomic Picnic was released on November 7, 2024.

Atomic Picnic was developed by BitCake Studio.

Atomic Picnic has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Atomic Picnic is a single player game with multiplayer and local co-op support.

Similar games include Gatekeeper, Warden's Will, The Spell Brigade, Soulslinger: Envoy of Death, Hyper Light Breaker and others.