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Game of Life #Exp 4
2023Simulation
Looking for games like Trail Agents #Exp 6? Here are top simulation recommendations, selected from player-similarity data — start with Game of Life #Exp 4, Multiple Neighborhood Cellular Automata #Exp 5 or Reaction Diffusion #Exp 3.
Game of Life / Larger than Life experiment made using compute shaders in Unity with interaction visualization. This is my 4th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too…
View GameMultiple Neighborhood Cellular Automata experiment made using compute shaders in Unity with interaction visualization. This is my 5th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add th…
View GameReaction Diffusion experiment made using compute shaders in Unity. This is my 3rd bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsili…
View GamePhysarum experiment made using compute shaders in Unity. This is my 11th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsiliath cou…
View GameBoids experiment made using compute shaders in Unity. This is my 7th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsiliath course t…
View GameDiffusion Limited Aggregation experiment made using compute shaders in Unity. This is my 8th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignme…
View GamePrimordial Particle System experiment made using compute shaders in Unity. It's fascinating how life can emerge from simple rules that the particles must follow. Here, cells can die, grow, feed and live. This is my 9th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Win…
View GameCyclic cellular automata experiment made using compute shaders in Unity. This is my 1st bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from …
View GameEdge Of Chaos experiment made using compute shaders in Unity. This is my 2nd bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsiliath …
View GameClusters experiment made using compute shaders in Unity. This is my 10th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsiliath cou…
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