Games like 3D Cyclic Cellular Automata # Exp 12
Looking for games like 3D Cyclic Cellular Automata # Exp 12? Here are top simulation recommendations, selected from player-similarity data — start with 3D Boids #Exp 13, 3D Diffusion Limited Aggregation #Exp 14 or Cyclic Cellular Automata #Exp 1.
1 View GameMy favorite one so far. 3D Boids experiment made using compute shaders in Unity. This is my 13th bio-inspired simulation. This version has less customization options than the 2D version, since it can get a little expensive to render depending on the initial settings. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in We…
View Game2 View Game51%Game Brain Score51% User Score 2 reviews3D Diffusion Limited Aggregation experiment made using compute shaders in Unity. This is my 14th bio-inspired simulation. This version has less customization options than the 2D version, since it can get a little expensive to render depending on the initial settings. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in We…
View Game3 View Game50%Game Brain Score50% User Score 1 reviewsCyclic cellular automata experiment made using compute shaders in Unity. This is my 1st bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from …
View Game4 View Game50%Game Brain Score50% User Score 1 reviewsMultiple Neighborhood Cellular Automata experiment made using compute shaders in Unity with interaction visualization. This is my 5th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add th…
View Game5 View Game50%Game Brain Score50% User Score 1 reviewsGame of Life / Larger than Life experiment made using compute shaders in Unity with interaction visualization. This is my 4th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too…
View Game6 View Game50%Game Brain Score50% User Score 1 reviewsReaction Diffusion experiment made using compute shaders in Unity. This is my 3rd bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsili…
View Game7 View Game50%Game Brain Score50% User Score 1 reviewsPhysarum experiment made using compute shaders in Unity. This is my 11th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsiliath cou…
View Game8 View Game50%Game Brain Score50% User Score 1 reviewsBoids experiment made using compute shaders in Unity. This is my 7th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsiliath course t…
View Game9 View Game50%Game Brain Score50% User Score 1 reviewsPrimordial Particle System experiment made using compute shaders in Unity. It's fascinating how life can emerge from simple rules that the particles must follow. Here, cells can die, grow, feed and live. This is my 9th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Win…
View Game10 View Game50%Game Brain Score50% User Score 1 reviewsTrail Agents experiment made using compute shaders in Unity. This is my 6th bio-inspired simulation. Unfortunately compute shaders in WebGL are yet not supported by any computer graphics APIs, maybe in the furute I'll redo this in WebGPU. For now only Windows version is available but if anyone wants a version for Linux or Mac I can add them too. Made as a part of an assignment from @Arsiliath c…
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