- February 23, 2016
- Godot Engine
- 46h median play time
Godot Engine
Platforms
About
2D and 3D cross-platform game engine Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows…










- Godot is a free and open-source game engine that is lightweight and easy to learn, making it ideal for beginners and indie developers.
- The node-based architecture and GDScript language provide a flexible and intuitive way to create both 2D and 3D games.
- The community is active and supportive, with plenty of tutorials and documentation available to help users get started.
- The Steam version lacks C# support and has issues with tracking playtime accurately, which can be frustrating for users.
- Some users report bugs and crashes, particularly when working on larger projects or using certain features.
- The 3D capabilities are still developing and may not be as robust as those found in other engines like Unity or Unreal.
graphics
74 mentions Positive Neutral NegativeGodot is highly praised for its capabilities in creating 2D games, particularly in pixel art, with users noting its flexibility and ease of use. While it has made significant strides in 3D graphics, it still lags behind engines like Unity and Unreal in terms of high-fidelity 3D output, though upcoming updates promise improvements. Overall, Godot is recommended for indie developers and hobbyists focusing on 2D or less graphically intensive 3D projects, with a strong community support and a wealth of resources available.
“It's especially great for 2D games but is also making great strides in 3D development and graphical fidelity.”
“Godot is a wonderful little engine that can do quite a lot - from simple 2D pixel art games to 3D graphical showpieces, it's truly a wondrous engine.”
“The graphics it can produce are stunning, and with the release of Godot 3.0, I really don't have any big complaints with this engine at all.”
“Less suited for high-fidelity 3D – while improving, it’s not as optimized for cutting-edge 3D graphics compared to other engines.”
“As it stands, however, 3D graphics have some serious issues in this engine.”
“2D graphics also currently lacks any sort of texture filtering for sprites, so unless you are doing pixel art styles, it won't look as good as it should.”