- September 15, 2016
- KirUn
Hade
92%Game Brain Score
gameplay, music
grinding, story
92% User Score 116 reviews
Platforms
About
"Hade is a logic-based puzzle game with a minimalist art style and deterministic rules, allowing for complex problem-solving. The game features a soundtrack that complements the gameplay. With simple rules and increasing complexity, Hade offers a challenging and rewarding experience for players."











+2
Audience ScoreBased on 116 reviews
gameplay10 positive mentions
grinding2 negative mentions
- The game features a large number of puzzles (over 150) that gradually increase in difficulty, providing a satisfying challenge for players.
- The minimalist design and calming soundtrack create a relaxing atmosphere, making it enjoyable to solve puzzles.
- The mechanics are clever and well-introduced, allowing players to engage in thoughtful problem-solving without feeling overwhelmed.
- The difficulty spikes can be frustrating, with some puzzles requiring extensive trial and error, which may lead to players seeking solutions online.
- The game lacks a hint system, which could help players who get stuck on particularly challenging levels.
- Some players found the interface options limited, particularly regarding volume control and windowed mode support.
gameplay
27 mentions Positive Neutral NegativeThe gameplay is characterized by easy-to-learn mechanics that gradually increase in complexity, providing a captivating and enriching experience. Players appreciate the well-structured levels and the smooth introduction of new mechanics, which keeps the puzzles fresh and engaging. While the clever mechanics and calming soundtrack are highlights, some users note occasional difficulty spikes that may challenge players.
“The core concept of the game revolves around simple puzzle mechanics that progressively become more complex.”
“The introduction of new mechanics as you progress through the levels is both captivating and enriching to the gameplay experience.”
“The levels are well constructed and difficulty ramps up nicely, keeping things interesting while providing a huge amount of gameplay for just a couple of quid.”
“The mechanics were easy to learn, but trying to put them in a functional solution was not.”
“New mechanics were regularly introduced for a while and used well, but they were not consistently game-changing in a way that kept me interested.”
“This game makes sure you understand its mechanics...and then it makes you feel like you don't...in a good way.”