66%27reviews
The Migration
2016Simulation
Looking for games like t- e ni hтm-are of·`a c ty? Here are top simulation recommendations, selected from player-similarity data — start with The Migration, Media is dead, you are alive. or I Have Been There Twice.
"The Migration" is a first-person exploration game featuring ambient sounds and visuals, part of the "After Hours" themed Ambient Mixtape 16 collection. Each developer was given the same camera controller and theme, resulting in unique interpretations. In this game, players navigate using mouse and keyboard controls, encountering passing ships and the beauty of the night.
View Game"Media is dead, you are alive." is an immersive first-person experience centered on awareness and resisting the soul-stealing pull of the internet. Set within the ambient theme of "After Hours," it challenges players to stay vigilant in a subtle, atmospheric environment where sound design plays a key role in shaping the mood.
View GameI have been there twice. Twice isn't enough, to be honest, but past the first time I have only been there in fragments, dreams and daydreams, and something half-assembled. The sum of an infinite series is finite, if each successive term diminishes. 1 + 1/2 + 1/4 + 1/8 + ... sums to two, no matter how many more times I see us walking through jioufen in the cool night, making our way back to the bus…
View Game"Exit 19" is a first-person exploration game set in a forgotten highway exit, presented as part of the Ambient Mixtape 1
View GameCreated as part of of Ambient Mixtape 16: a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints. Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.
View GameAmbient Mixtape 16 is a collection of original curated works surrounding a central theme: "After Hours". AM16 intends to showcase a diverse spectrum of independent developers and how their process interacts within shared constraints. Each developer was given the same First Person Camera Controller and the theme "After Hours", to form in to their own interactive work.
View GameAbout the game: Blue Light is a horror adventure game set in the year 2029. The main character goes in search of his missing sister, exploring the most dangerous and paranormal places in the city. The Blue Light game was developed by one person. - The game is a study of various locations that are well developed in terms of atmosphere. - The game will allow you to interact with both manda…
View GameThe exhibition spaces and installations were created using video game development tools that simulate real-time scenes and lighting effects. Exhibition visitors are invited to immerse themselves in the surroundings of each installation and can move freely in the room and choose any observation point. The exhibition’s initiators and creators are VOLNA, an art collective from St. Petersburg, Russia…
View GameThe End of Gameplay is a poetic anthology exploring subtle moments and shared experiences through minimalistic interactions. It offers a contemplative journey of connection, repetition, and silence, inviting players to reflect on the quiet intricacies of relationships. The game blurs the line between player and observer in a unique, emotionally resonant way.
View Game!!!WARNING TO USERS!!! .redruM was born as a work of art before being a walking sim game, which aims to communicate a message. The game is deliberately slow, this is precisely to stimulate the user to look for this message within themselves and do it with calm and patience. The .redruM Experience: A Psychological and Cinematic Horror .redruM is a psychological and cinematic horror experience…
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