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CUCCCHI Game Cover

About

"CUCCCHI is a single-player simulation game where you explore dioramas and labyrinths inspired by the works of artist Enzo Cucchi, with a distinctive visual style and maze-like gameplay. Collect 51 hidden objects across 10 levels to unlock an archive gallery of paintings. The game offers three difficulty modes for players of different skill levels."

CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
CUCCCHI screenshot
+3

94%
Audience ScoreBased on 65 reviews
graphics8 positive mentions
gameplay3 negative mentions

  • Stunning visuals and an incredible soundtrack that enhance the overall experience.
  • Offers a unique and immersive exploration of Enzo Cucchi's artwork, making it feel like an interactive art gallery.
  • The game is a relaxing experience when played in easy mode, allowing players to enjoy the art without the stress of enemies.
  • The inclusion of enemies, represented by floating skulls, feels unnecessary and detracts from the exploration experience.
  • Maze-like sections can be frustrating and confusing, making it difficult to enjoy the art without the risk of dying and losing progress.
  • The game is quite short, which may leave some players wanting more content for the price.
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning and unique representation of Enzo Cucchi's artwork, featuring vibrant colors and abstract designs that evoke a strong sense of expressionism. Players appreciate the immersive experience of exploring a visually rich environment that feels more like an art exhibition than a traditional game, although some find navigation challenging due to the unconventional visual style. Overall, the game successfully captures the essence of Cucchi's art, offering a beautiful and engaging interactive experience.

    • “Stunning graphics and aesthetic, based on the artworks by the Italian painter Enzo Cucchi, with a beautiful gallery of his main works.”
    • “The clever use of basic shapes, bold palettes, and brush stroke art perfectly captures the feeling Cucchi was trying to portray, and although it looks quite primitive, it is a good representation of his artwork, using recognizable characters from his paintings.”
    • “Incredible artwork, incredible music, incredible visual style.”
    • “When playing the game, you will instantly notice how odd the graphics look.”
    • “It feels like an experiment rather than a game, showcasing Cucchi’s artwork and style in graphical format.”
    • “That feels especially bad because the game's graphics do not make it easy to tell where to go or what is up ahead from far away, making it easy to walk into dead ends in the maze segments.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its atmospheric and engaging qualities, with many players praising the soundtrack as a standout feature that enhances the overall experience. The combination of unique sounds and a fitting score complements the game's stunning visuals and art style, making it a memorable auditory journey. Players often express their enthusiasm by purchasing the soundtrack separately, highlighting its impact on their enjoyment of the game.

    • “The atmosphere is great, and I ran out and bought the soundtrack after finishing this game.”
    • “The music is astounding too, remarkably reactive.”
    • “The music is so good and really helps with the travel into the paintings by setting the mood.”
    • “The music is a fitting accompaniment to the oddity with unusual sounds and an atmospheric feel.”
    • “The simple soundtrack assists in emphasizing the unique, and varied feelings evoked from each level.”
    • “Having the game break into a linear stage structure and having the music and sound really effectively push the game forward really helped with that.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is a blend of exploration and collection mechanics, reminiscent of a first-person 'horror' Pac-Man, set against visually engaging environments. While the pacing allows for meaningful exploration, some players find the challenge lacking, with movement mechanics needing refinement for a more precise experience. Overall, it offers a unique take on familiar concepts, though it may not fully satisfy those seeking a more intense challenge.

    • “It’s a great game; it uses some traditional exploration and collection gameplay principles in tandem with a concept that has been done many times before, first-person 'horror' Pac-Man, and of course the beautiful reimaginings and interpretations of the base material to create something unique and original, ultimately fostering close examinations of abstract art.”
    • “The gameplay is a great mix of free exploration and tense maze gameplay.”
    • “One of the central mechanical pillars of the game is the task of finding collectibles and avoiding skulls in Windows 95 maze screensaver-esque sequences.”
    • “My only issue with it is the gameplay and movement.”
    • “The gameplay is simple and the challenge is very little, though it does have its moments when you get chased by multiple skulls at a time.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its intriguing environments and captivating art style, complemented by an exceptional soundtrack that enhances the overall experience. Many reviewers note its evocative qualities, likening it to a museum experience, though some mention it is short and may lack gameplay depth. Overall, the atmospheric elements create a compelling exploration experience that resonates with players.

    • “The atmosphere is great, and I ran out and bought the soundtrack after finishing this game.”
    • “Super atmospheric and intriguing environments to explore while jamming to the kickass soundtrack by Skinless Lizard.”
    • “An artistic and atmospheric walking simulator with maze elements, highly recommended for those who love evocative video games.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report a strong emotional impact from the game, experiencing a range of intense feelings such as confusion, anxiety, and sadness, often leading to physical reactions like crying and altered breathing.

    • “It confused me, made me breathe weird, I cried, I panicked.”
    • “The emotional depth of the story left me in tears.”
    • “I felt a rollercoaster of emotions that I didn't expect.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the initial grinding stage somewhat tedious, but note that it improves significantly as the game progresses, with more imaginative worlds that enhance the overall experience.

    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I found myself doing the same tasks over and over just to level up, which quickly became boring.”
    • “The amount of grinding required to progress is frustrating and detracts from the overall enjoyment of the game.”

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