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Games like Seussian Procedural Tree Creator

Looking for games like Seussian Procedural Tree Creator? Here are top simulation recommendations with a fantasy focus, selected from player-similarity data — start with FLASH-BLIP, Noise Generators or Command Pattern Toolkit.

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  • 49%Game Brain Score
    49% User Score Based on 3 reviews

    FLASH-BLIP A fast-paced 2D game built with the LOVE framework. Dodge obstacles, survive as long as you can, and get the highest score. The game is primarily oriented toward endless mode, where players aim for the highest possible score in an infinite survival challenge. Structured levels are a work-in-progress, with future plans to implement procedural generation for creating diverse, dynamic le…

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  • Description This package is a collection of classes that can be used to generate various types of noise textures. The generators are implemented in HLSL compute shaders allowing the textures to quickly be created (the speed varies based on the type of texture but is generally under 1ms). Full documentation of the included classes is available here and a more detailed description is included in th…

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  • Description This package contains a collection of classes and interfaces to allow for quick implementation of the command pattern across projects with ground-up support for commands that are optionally undo-able, fail-able, composite, or asynchronous. For more information, see the project readme file located on its Github page, or in the packages root folder after downloading it. A demo is includ…

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  • This is my submission for the VimJam2 Game Jam hosted by 8 Bits to Infinity and Vimlark.[Note: The game was not submitted to the game jam because the project was started long before the time period of VimJam2.] *** If you are an ANDROID user, an .apk build is available for download. It is better optimized for a mobile experience. Scroll down to the bottom of the description to find the download bu…

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  • Note: This simulator uses Unity’s Experimental WebGPU graphics API, which is not compatible with Firefox. Use Chrome/Edge. Note 2: If you are a laptop user or are experiencing noticeably poor performance,  it's likely your browser decided to run this with your computers integrated GPU. Quick instructions to fix this can be found below. Fixing Performance Issues: Note: Mainly affects l…

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  • Description Prototype for a metroidvania-style game developed using the Odin language (https://odin-lang.org). I'm using a 2D framework developed in the Odin language to create a game for GameDev.TV JAM 2025 (https://itch.io/jam/gamedevtv-jam-2025) and for the 2025 Annual Jam (https://itch.io/jam/2025-jam) This is a 2D platformer inspired by Metro-Vania. Story You are Alice, a young girl who …

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  • This is my submission for the VimJam2 Game Jam hosted by 8 Bits to Infinity and Vimlark.[Note: The game was not submitted to the game jam because the project was started long before the time period of VimJam2.] *** If you are an ANDROID user, an .apk build is available for download. It is better optimized for a mobile experience. Scroll down to the bottom of the description to find the download bu…

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  • Demo Video: Goal: Through this project, I aimed to expose myself to the world of procedural generation by developing a procedurally generated vine that adapts to its environment in real time and with user input. My goal was to make my vine's growth mimic real English Ivy growth patterns as closely as possible while also ensuring visual similarities as well. The Process: Determining Growth …

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  • Projects Github Preface Ever since my childhood. I've always been amazing with games that have seemingly endless worlds. The infinite terrain that is only yours to see, completely unique to you. I've always wanted to know how these games achieve this. So I wanted to create a small prototype where you can drive a train through a procedural landscape, across the endless oceans.  Researching While re…

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  • 47%Game Brain Score
    optimization, gameplay
    graphics, monetization
    65% User Score Based on 23 reviews

    CopperCube 5 Game Engine is a full-featured 3D game engine that allows users to create 3D games, apps, and even 3D websites without the need for programming. It includes a terrain editor, low poly modeling tools, pre-created game AI, and effects, as well as support for JavaScript scripting and shaders. With a simple-click game system and high-performance 3D engines for various platforms, CopperCube offers an accessible and efficient way to create 3D games and experiences.

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