OpenGL noise generated caves

OpenGL noise generated caves Game Cover

OpenGL noise generated cavesThis project is a 3D abandonded mineshaft, cave generation and visualization tool implemented in C++ using OpenGL 3.3. It utilises Perlin noise to procedurally generate the cave structure and supports features like objects that make up an abandonded mineshaft, crystal formation, lighting, and a controllable camera system. Controls - W: forward - A: left - S: backwards …

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