OpenGL noise generated caves
- February 11, 2024
- BenB-R
![OpenGL noise generated caves Game Cover](https://gamebrain.co/img/891/opengl_noise_generated_caves_benb_r_2024_1_xl.png)
![](https://gamebrain.co/img/893/opengl_noise_generated_caves_benb_r_2024_3_xl.png)
![](https://gamebrain.co/img/894/opengl_noise_generated_caves_benb_r_2024_4_xl.png)
![](https://gamebrain.co/img/895/opengl_noise_generated_caves_benb_r_2024_5_xl.png)
OpenGL noise generated cavesThis project is a 3D abandonded mineshaft, cave generation and visualization tool implemented in C++ using OpenGL 3.3. It utilises Perlin noise to procedurally generate the cave structure and supports features like objects that make up an abandonded mineshaft, crystal formation, lighting, and a controllable camera system. Controls - W: forward - A: left - S: backwards …