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Compendium III
2025Action
Looking for games like nine months out? Here are top action recommendations, selected from player-similarity data — start with Compendium III, Compendium II or Compendium I.
Summary Created for the Neo-Twiny Game Jam (2025), with the stipulation that the game be shorter than 500 words in length, Compendium III is precisely 500 words in length, excluding code. Compendium III is the final chapter of a volume dedicated to stories of the decline. This gilt-golden age of magic and doctrine, empire and war is dying. These things were preordained in premonition lon…
View GameSummary Created for the Neo-Twiny Game Jam (2025), with the stipulation that the game be shorter than 500 words in length, Compendium II is precisely 500 words in length, excluding code. Compendium II is the second chapter of a volume dedicated to stories of the decline. This gilt-golden age of magic and doctrine, empire and war is dying. These things were preordained in premonition long a…
View GameSummary Created for the Neo-Twiny Game Jam (2025), with the stipulation that the game be shorter than 500 words in length, Compendium I is precisely 500 words in length, excluding code. Compendium I is the first chapter of a volume dedicated to stories of the decline. This gilt-golden age of magic and doctrine, empire and war is dying. These things were preordained in premonition long ag…
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View GameA student finishes their prairie field work but has to spend the night alone at an old house. Follow the story from dark evening to mysterious morning and get all the achievements to think up your best theory about what happened. This game is a classic parser style text adventure. Type one, two, or more word commands (usually two words) and press Enter. Here is a list of some basic commands: Trav…
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View GameA CONVERSATION ABOUT GRAVITY, AMBITION, AND FLIGHT. Created for the Neo-Twiny Game Jam, with the stipulation that the game be shorter than 500 words in length. TERMINAL VELOCITY is precisely 499 words in length, minus code. Content warnings for unreality and suicidal ideation.
View GameCW: Questions relating to gender exploration, sexual orientation, and some implied violence Average play time: 1-3 hours, but that can fluctuate quite a bit depending on how much you feel like writing for each section. I am aware of a bug where on the last passage before the night of the transformation, there is a message about "nth value not set to 1" but I didn't have time to fix that before the…
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