- October 16, 2023
- Moral Anxiety Studio
Windy Meadow: A Roadwarden Tale
Platforms
About
"Windy Meadow - A Roadwarden Tale" is a visual novel set in the peaceful commune of Viaticum, offering a haven of tranquility amidst the outside world. Follow the intertwined stories of Vena, Fabel, and Ludicia, three protagonists facing life-altering choices, in a game brought to you by the creator of the award-winning RPG "Roadwarden." Explore their problems, fears, and aspirations through animated sprites and an evocative musical score.






- Windy Meadow offers a cozy and engaging experience with well-written characters and a charming story set in the Roadwarden universe.
- The game provides a unique perspective on village life, exploring themes of personal growth and community through the intertwining stories of three protagonists.
- Despite its short length, the narrative is compelling and allows for emotional investment in the characters' journeys.
- The game lacks significant gameplay mechanics, primarily requiring players to click through text, which may disappoint those expecting more interactivity.
- Writing quality is perceived as weaker compared to Roadwarden, with some characters and plot points feeling underdeveloped.
- The overall experience is short, with many players wishing for a more substantial story or gameplay similar to the original Roadwarden.
story
99 mentions Positive Neutral NegativeThe story in "Windy Meadow - A Roadwarden's Tale" is a slice-of-life narrative that explores the lives of three villagers at a coming-of-age crossroads, offering a grounded and character-driven experience. While it lacks the depth and interactivity of its predecessor, "Roadwarden," it compensates with well-written characters and a coherent plot that enriches the existing lore of the game world. Players seeking a more traditional storytelling experience will find it enjoyable, though those expecting extensive player choices may be disappointed.
“I'd say the ultimate crux of the story is about choosing how to react to circumstances out of your control.”
“It tells the story of a few pivotal days in a rural fantasy village, offering three coming-of-age stories from three very different perspectives during those days.”
“The characters are well written, the story of this town is excellent as is the dialogue.”
“Some of the characters are difficult to distinguish, both visually and narratively; some of the plot points seem irrelevant or don't fully flesh out, feeling a bit like Chekhov's gun.”
“The story was fine, but the thin layer of pseudo-interactivity was not enough for me.”
“This is a story, not a game.”