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Every Letter

Every Letter Game Cover
97%Game Brain Score
emotional, gameplay
story, graphics
97% User Score Based on 180 reviews

Platforms

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Every Letter Game Cover

About

Every Letter is a single player casual simulation game with anime and violence themes. It was developed by Violet Fairy and was released on September 18, 2023. It received overwhelmingly positive reviews from players.

Write letters on your typewriter based on people's requests in this cozy Violet Evergarden-inspired game.

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97%
Audience ScoreBased on 180 reviews
emotional40 positive mentions
replayability3 negative mentions

  • Unique and relaxing gameplay that encourages creative writing and emotional expression without penalty for typos, simulating the use of a typewriter.
  • Beautiful hand-drawn artwork, calming music, and satisfying typewriter sound effects create a cozy and immersive atmosphere.
  • Offers a heartfelt and therapeutic experience that resonates emotionally with players, including subtle queer representation and meaningful storytelling through letters.
  • The game is very short with limited main story content and replay value, which leaves some players wanting more depth and extended gameplay.
  • Lacks quality-of-life features such as save points, widescreen support, and keyboard shortcuts, with the need to use mouse clicks disrupting writing flow.
  • Some achievements are broken, and the absence of feedback or consequences to letter content can make the experience feel less interactive or impactful for some players.
  • emotional
    40 mentions Positive Neutral Negative

    The game delivers a deeply emotional and heartfelt experience, often evoking tears and self-reflection through its intimate storytelling and letter-writing mechanic. Players praise its wholesome, comforting atmosphere, drawing comparisons to emotional anime like Violet Evergarden, making it a touching and memorable journey despite its short length.

    • “As you play the game and ponder on what to write based on the requests, you will find yourself thinking about and remembering much of your life and similar situations, and when the final letter comes, the one you write for yourself, it is the most emotionally resonant part of the story, as everything you have been writing has led to that moment.”
    • “If you're willing to buy into the idea of writing heartfelt letters, it can be quite moving.”
    • “This is a game which at first glance may seem odd and weird but as you get more engaged with the game, you begin to appreciate both the game, the characters and yourself; heck, I never expected to be this emotionally affected by an hour long experience.”
  • story
    28 mentions Positive Neutral Negative

    The story mode is short but emotionally impactful, with a subtle, hidden narrative revealed through letter-writing that resonates strongly, especially the final letter to yourself. While some players wished for a deeper, more continuous storyline and more letters included in story mode, the game excels in fostering intimate, reflective storytelling without traditional plot or consequences. Overall, it offers a cozy, thoughtful experience that appeals to those who enjoy immersive, personal narratives.

    • “As you play the game and ponder on what to write based on the requests, you will find yourself thinking about and remembering much of your life and similar situations, and when the final letter comes, the one you write for yourself, it is the most emotionally resonant part of the story, as, literally, everything you have been writing has led to that moment.”
    • “At the end of the story mode, your boss gives you the option to write a letter to yourself, which is then featured next to the credits.”
    • “So well executed and written: if you are attentive to every letter you'll see that there is a hidden storyline.”
    • “I was hoping for a more in-depth storyline, where I could continue to write letters but follow the inter-office 'drama' the game seemed to hint at.”
    • “The main story only included three letters, which felt a little short.”
    • “There is no grading system for your letters and no way to lose, there's not even a real plot to follow.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is praised for its unique and innovative word puzzle mechanics centered around writing letters with a typewriter interface, offering a fresh and engaging experience. However, it is criticized for being short, somewhat repetitive, lacking save or checkpoint features, and limited language options, which may reduce long-term engagement and accessibility.

    • “Every letter offers a unique word puzzle gameplay experience, challenging players to explore and solve puzzles by manipulating letters.”
    • “Every letter presents an innovative and enjoyable word puzzle experience with its unique gameplay mechanics and elegant design.”
    • “With its engaging mechanics and clever level design, the game provides a refreshing twist on traditional word games.”
    • “It's a shame that the gameplay is too short, kinda repetitive, and it doesn't have Indonesian language support, which makes it hard for non-native speakers to fully enjoy.”
    • “All was not good, however, and even though this is a really short game to finish (you have to write about four letters), I would have liked for it to have a save and restore system, or even a checkpoint mechanic which saved after each letter was written.”
    • “While these can help support the development of the game, they may disrupt the gameplay experience and detract from immersion.”
  • graphics
    11 mentions Positive Neutral Negative

    The game's graphics feature a minimalistic, elegant anime/manga art style that complements its intimate and emotional story, creating a cozy and immersive atmosphere. Players particularly appreciate the beautifully illustrated artwork at the end, which adds a charming touch to the overall experience. For a free game, the visuals are highly praised for their quality and aesthetic appeal.

    • “The anime/manga style artwork at the end of the game is lovely and complements the music beautifully.”
    • “The artwork featured just before the credits is beautifully illustrated, making me wish there were more.”
    • “With simple yet stylish visuals and an intuitive interface, every letter creates a pleasant and immersive playing environment.”
    • “The artwork featured just before the credits is beautifully illustrated, making me wish that there were more.”
    • “The anime/manga style artwork at the end of the game is lovely, complementing the music well.”
    • “The cozy comfort of the music and aesthetic is appreciated, though the graphics are minimalistic.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is consistently praised for being soothing, calming, and wonderfully cozy, perfectly complementing the relaxing atmosphere. Additionally, pleasant typewriter sounds enhance the overall auditory experience, contributing to the game's charming and comforting aesthetic.

    • “The music is wonderful, the prompts are all sweet, and the sound of the typewriter is perfect.”
    • “Such a cute little game with really beautiful music.”
    • “The music is soothing and relaxing.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game’s atmosphere is praised for its calming and reflective qualities, enhanced by soothing sound effects and a relaxed pace that encourages thoughtful creativity. Players find it an ideal and inviting backdrop for personal expression without pressure or judgment.

    • “I also loved the quiet atmosphere and the typing sound effects, all of which inspired the mind and soul to create letters in the most reflective way.”
    • “You receive no repercussions for taking your time or making mistakes within the letters either - adding to the game's relaxing atmosphere and allowing you to focus solely on the feelings that you wanted to express.”
    • “I'm intrigued by the custom prompts and might use it for personal journaling, as the atmosphere of the game is a great backdrop for writing.”
  • replayability
    3 mentions Positive Neutral Negative

    The replayability is limited due to the restricted content available in each letter, which may cause players to lose interest after initial playthroughs.

    • “⏳ Limited content and replay value: some players may find the content in every letter limited, leading to reduced replay value over time.”
    • “Limited content and replay value.”
    • “Limited replayability due to lack of diverse content.”
  • monetization
    3 mentions Positive Neutral Negative

    The game incorporates typical free-to-play monetization features, including advertisements, which may be off-putting to some players. However, fans of word games might still enjoy its engaging challenges despite these elements.

    • “Advertisements and monetization elements are present in every letter, similar to many free-to-play mobile games.”
    • “The game includes advertisements and monetization, which can be intrusive.”
    • “Occasional advertisements and limited content related to monetization may deter some players.”
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Frequently Asked Questions

Every Letter is a casual simulation game with anime and violence themes.

Every Letter is available on PC, Mac OS, Windows and Linux.

Every Letter was released on September 18, 2023.

Every Letter was developed by Violet Fairy.

Every Letter has received overwhelmingly positive reviews from players. Most players liked Every Letter for its emotional but disliked it for its story.

Every Letter is a single player game.

Similar games include A Taste of the Past, The Symbiant Re:Union, D1AL-ogue, Twofold, South Scrimshaw, Part One and others.