- July 5, 2026
- zorkie studios
I'm Making a Monster
Platforms
About I'm Making a Monster
I'm Making a Monster is a single player casual simulation game. It was developed by zorkie studios and was released on July 5, 2026. It received mostly positive reviews from players.
Try to build a monster while your friends bother you to take breaks. Play as a mage/scientist and decide how to prioritize your time as you construct the monster. This short interactive narrative is part monster-dress-up game, part friend-dating simulator, and all how-not-to-deal-with-loss advice column. Will you fall into despair or climb back out of the well? Choose what materials you use t…


Games Like I'm Making a Monster
Looking for games like I'm Making a Monster? Here are top casual simulation recommendations, selected from player-similarity data — start with The Cosmic Wheel Sisterhood, LoveChoice or Missed Messages.
Reviews
- Beautiful, hand-drawn watercolor art style that perfectly matches the emotional tone of the story.
- Moving and emotionally impactful narrative exploring grief, loss, and friendship with thoughtful writing.
- Soothing, well-composed instrumental soundtrack that complements the game's mood and atmosphere.
- Extremely short game length with limited content, leading to low replay value and feeling incomplete.
- Choices feel largely binary and do not significantly affect the story or endings, reducing player agency.
- Ending considered unsatisfying or flat by many, with a single final choice overshadowing prior decisions.
story
48 mentions Positive Neutral NegativeThe story is a short, emotionally gripping exploration of loss, grief, and healing, enriched by beautiful watercolor art and fitting music that set a quiet, melancholic tone. While many appreciate its emotional depth and atmosphere, some find the narrative underdeveloped or feel that player choices have minimal impact on the overall arc, limiting replay value. Overall, it resonates as a poignant but brief experience that could have benefitted from greater narrative depth and consequence.
“This is a simple, short, elegant, and beautiful story told through the medium of a visual novel with some light choice-mechanics. The game utilizes excellent prose and gorgeous illustrations to execute a contemplative, cozy yarn of loss, grief, friendship, and obsession in a new weird setting.”
“The beautiful watercolour illustrations and the writing perfectly convey a sense of quiet melancholy that pervades the story.”
“The music is beautiful and every track matches the mindset or state of the main character really well, the art is comforting to look at but at the right moments it can feel pretty unsettling in a good way and the story is really good.”
“As soon as you play again, you start to see how little your choices impact the end result, and overall story.”
“It really ends up feeling like 'my friend made this cool art, but now I have to make up a story to go along with it,' which sucks because this could have been truly an incredible story about loss and grief and healing.”
“Because this game doesn't pack a snappy message into its relatively limited playtime, it probably would've worked better as a longer, more exploratory story to improve the justification of its thesis statement.”
Frequently Asked Questions
I'm Making a Monster is a casual simulation game. Common tags for I'm Making a Monster include indie, lgbtq+, magic, emotional, narrative and others.
I'm Making a Monster is available on PC, Mac OS, Windows and Linux.
I'm Making a Monster was released on July 5, 2026.
I'm Making a Monster was developed by zorkie studios.
I'm Making a Monster has received mostly positive reviews from players. Most players liked I'm Making a Monster for its story but disliked it for its stability.
I'm Making a Monster is a single player game.
Similar games include The Cosmic Wheel Sisterhood, LoveChoice, Missed Messages, The Crown of Leaves, Cabernet and others.









