Games like Jump Block
Looking for games like Jump Block? Here are top platformer recommendations, selected from player-similarity data — start with Lil Fightin Dudes, Candle Garden or Chrono Crusader.
1 View GameDevelopment:I developed this game over the course of a summer to teach myself Unity. I went in with little experience using a game engine like this, but had previous game design and coding experience to support me. I utilized object oriented programming principles to make learning the programming easier, and made all art assets myself using pixilart.com. Since I focused my time working on this gam…
View Game2 View GameCandle Garden is the fourth game of The Lampshade Anthology, made for the LowRez Jam 2022, which idea was create a game at 64x64 resolution or lower, and I used the optional theme "Kill it with fire". ------------CONTROLS AND TUTORIALS------------ ARROWS: Move and Jump Z: Burn / Confirm ESC: Return to Menu Your Bases: You have to protect than, if you have less than 2 you lose Simple Mushroom: 1HP…
View Game3 View GameWatch the Chrono Crusader trailer here: Description Chrono Crusader is a fast-paced platformer game that is punishing in nature, and combines the classic elements of platformers such as Jump King with the satcheling mechanics of Valorant. You, the hero, are tasked with navigating your way up a building to defuse the bomb set at the top. Too slow, and the building falls, bringing you down with it…
View Game4 View Game36%Game Brain Score36% User Score 2 reviewsA finished solo project of mine, a Nier-themed Doodle Jump with *lots* of shooting and custom skills to aid you in battle. Controls Controls & correct visuals are implemented only for PC version so far. Won't work good on mobile. Controls: A/D -- move left/right, LMB -- shoot, RMB --unlockable movement skill, Mouse -- direction of shooting. Any purchasable abilities have their hotkeys marked. Not …
View Game5 View Game95%Game Brain Scoregameplay, graphicsstory, grinding95% User Score 242 reviewsBOOMEROAD is an exhilarating action-adventure game in which players slide along boomerang rails you will create. The game is set in an ancient ruin floating in the sky, and the player slides through the vast skies at their own will while searching for the Artifacts.
View Game6 View Game65%Game Brain Scoremusic, graphicsstory, atmosphere91% User Score 22 reviews"Gearend is a single-player Action game with beautiful graphics and an exceptional soundtrack. As the robot Eps, explore an abandoned research facility, upgrading your abilities and uncovering the truth of the facility's fate. With non-linear progression and multiple playstyles, Gearend offers a unique and engaging experience for players."
View Game7 View Game9-11 years oldEN AntVenture is a small game in development, created as part of my very first Game Jam — a personal challenge to dive back into 3D development and all its facets: technical, artistic, and human. In this game, you play as a worker ant who must collect food and bring it back to the queen to help her level up. Starting at level 2, you can gather pieces of wood and use them to r…
View Game8 View Game51%Game Brain Score51% User Score 2 reviewsOcean Adventurer How to play Navigate the dolphin via arrow keys or corresponding letters (W, A, S, D). Pressing spacebar or Y makes her jump. Navigation via gamepad should also be possible. You can find the story behind the quest in the about-menu. Sometimes, you need to jump to avoid obstacles. This will cost energy. But if the dolphin finds some fish to eat, she will replenish. Be careful no…
View Game9 View GameMini Game - Fruit Salad 2D The mini game has a classic 2d pixel art style. It is a simple game that was developed for testing and fixing learning related to mechanics and gameplay in a platform game. It consists of avoiding obstacles and passing the stages until you reach the end of the game. All Assets (including music and sound effects) were made freely available and used for study purposes. The…
View Game10 View GameI drew on the theme of motion and stillness by expressing it in the gameplay and main menu by incorporating various elements. In the main menu, a sense of stillness and serenity was created through slow music, variation and repetition of visuals, and slower movements. On the other hand, in the gameplay, the hand of the character remained still, but the scrolling background and movement of the fing…
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