Stellar Overload Game Cover
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"Stellar Overload" is a Science Fiction Role Playing game that offers a sensational story and delightful visuals in a cubic planet playground. Play solo or with a friend in 2-player co-op mode, exploring different planets to unlock new technologies and progress in the main quest to free the planet Merx from robots. Customize your character, engage in quest-related dialogues, and monitor quest objectives in real-time.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

51%
Audience ScoreBased on 363 reviews
story42 positive mentions
stability12 negative mentions
  • The game has a unique concept with interesting mechanics, such as changing gravity and interplanetary travel.
  • Visually appealing with a charming art style and potential for creative building.
  • Offers fun gameplay for a few hours, especially in creative mode, and has a solid foundation for future updates.
  • The game has been abandoned by the developers, with no updates or support for a long time, leading to a lack of content.
  • Gameplay can be frustrating due to bugs, poor performance, and clunky mechanics, making it difficult to enjoy for extended periods.
  • The story mode is short and lacks depth, leaving players with little to do after completing it.
  • story190 mentions

    The game's story has received mixed reviews, with some players finding it engaging and well-integrated into the gameplay, while others criticize it for being too short, poorly designed, or lacking clarity. Many users express a desire for more content and improvements, such as better crafting mechanics and a longer storyline, as the current quests can feel repetitive and limited. Overall, while the foundation for an interesting narrative exists, players hope for future updates to enhance the story experience.

    • “I simply love this game: the story is awesome, the triangular shapes create a beautiful landscape and the possibilities are endless.”
    • “This game might be one of the best games I have ever played, great story, nice art style, fantastic structures... the only, and big, problem for me is the spaceship-building.”
    • “Even in an early access release, the story is polished and engaging.”
    • “It's just not fun... it's like bad Minecraft with a ton of reading where voiceovers could be done... the storyline isn't interesting and you find yourself clicking through and just guessing... just lay down and take a nap; it's pretty much the same level of entertainment.”
    • “The main downsides here are there's not much to do when you've finished the story quest.”
    • “Currently there isn’t a huge amount of content in the game past the first part of the story.”
  • graphics50 mentions

    The game's graphics have received mixed reviews, with many praising its unique art style, stunning visuals, and aesthetic appeal, particularly in the context of its gameplay and story. However, players have also reported significant performance issues, including graphical glitches and the need for high-end hardware to run the game smoothly. Overall, while the visuals are considered impressive by some, the game's performance and stability detract from the experience for others.

    • “The visuals are stunning, the variety of blocks is uncanny, the crafting system is amazing.”
    • “First thing I noticed was the beautiful graphics and scenery, which perfectly suited the story and gameplay.”
    • “Fantastic graphics, HUD, and inventory.”
    • “The game also runs very poorly with an immense amount of graphical issues and bugs.”
    • “I'm having to play on a lower graphic setting and I have a pretty decent rig, so I'd like to see some performance increases, but it is early access, so we can hope for the best.”
    • “Overall, my only complaint is that I've got to play on a lower graphic setting.”
  • gameplay48 mentions

    The gameplay is generally enjoyable and features innovative mechanics, particularly in its cube world design, but suffers from a clunky feedback loop and limited content, including few items and enemies. Players appreciate the smooth mechanics and beautiful graphics, yet many express a desire for additional features like landing mechanics and more diverse gameplay elements. While the game shows potential, it currently feels incomplete and may not satisfy those seeking extensive exploration or action-oriented experiences.

    • “Simply put, it's a fun game to play for a few hours, and the mechanics of having a cube world is a novel idea.”
    • “I just overall enjoyed the mechanics and systems in the game, and wish there could have been more.”
    • “Gameplay was mostly smooth with occasional stuttering when loading in large chunks but totally playable.”
    • “The gameplay feedback loop feels clunky and a little messy.”
    • “All the game needs is a landing mechanic… it’s also possible to get stranded in space between worlds, which is highly annoying.”
    • “- there is no experience or skills, only locked craft until a recipe and craft station is found. There are too few items to actually use (2 armors, 4 weapons, 3 tools, food and healing), which leads to very repetitive gameplay with too few enemies (~10).”
  • stability14 mentions

    The game exhibits notable stability issues, including frequent glitches, buggy vehicles, and occasional lag and freezing. While these problems can detract from the experience, players still find enjoyment in building and exploring, particularly in creative mode. Overall, the game is considered fun despite its technical shortcomings.

    • “And it runs great on my system.”
    • “The game is very fun, but it lags and freezes frequently.”
    • “Vehicles are incredibly buggy; they either disappear or break immediately.”
    • “There are numerous glitches, such as buggy doors and vehicles that don't despawn when destroyed, leaving countless 'hoverbike' blips on the map.”
  • optimization14 mentions

    Overall, the optimization of the game has received mixed feedback, with some players experiencing smooth gameplay while others encounter performance issues, particularly in dungeons and during planet loading. Many users suggest that the game requires further optimization, especially for higher-end systems, and express hope for improvements as it is still in early access. Network optimization is also highlighted as a necessary area for enhancement.

    • “Granted I'm playing on a machine that just doesn't get slowdowns or sync issues in anything, although I believe another guy playing in my game is getting some strife when loading planets; needs some network optimization at least.”
    • “I'm having to play on a lower graphic setting and I have a pretty decent rig, so I'd like to see some performance increases, but it is early access, so we can hope for the best.”
    • “Performance is bad.”
    • “Seems like this could be optimized for an i7 with hyperthreading.”
  • grinding12 mentions

    Players find the grinding aspect of the game to be tedious and unenjoyable, particularly in the early stages where the default digger's limitations force excessive clicking to mine blocks. While some appreciate the abundance of resources, many feel that the lack of meaningful grinding or farming diminishes the experience, as it leads to a lack of incentive to engage with the game's systems. Overall, the grinding mechanics are criticized for being poorly implemented and not rewarding.

    • “Although it has some cool ideas, many of the systems just don't work; for example, how tedious it can be to simply mine a few specific blocks.”
    • “Having to reacquire the equivalent of all the previous planet's resources on the next was too tedious for me.”
    • “My biggest complaint is that the early game digger can only remove one block at a time. I know this will be upgraded as I progress, but I really feel like the default digger should be able to remove a 2x2. Spam clicking to get through all these walls the game says I need to dig is incredibly tedious and is making the early game way more unenjoyable than warranted; the devs should just change this.”
  • music8 mentions

    The music in the game is widely praised for its gorgeous, Zelda-inspired soundtrack and impressive sound design. However, some players noted a jarring transition to a sound resembling a doorbell, which detracted from the otherwise peaceful ambiance.

    • “The soundtrack is gorgeous!”
    • “Music and sounds were amazing.”
    • “I love the peaceful music.”
  • atmosphere6 mentions

    The game features enjoyable atmospheres across various zones, particularly highlighted by the engaging design of the first "donjon" with its maze-like structure. However, some users suggest that the addition of atmospheric distance fog could enhance the overall experience.

    • “The atmospheres in the different zones are nice, and I really enjoy the first dungeon with its small maze.”
    • “This game would benefit from a little atmospheric distance fog.”
    • “Nice atmosphere.”
  • replayability2 mentions

    Players feel that the game's replayability is lacking, with many expressing a desire for additional modes, such as a survival mode, to enhance the overall experience and make it more engaging.

    • “I wish they had at least added a survival mode as a quick patch; it would make the game so much more replayable.”
    • “The lack of diverse game modes really limits the replayability; once you've completed the main story, there's not much left to do.”
    • “After finishing the game, I found little incentive to play again; the lack of new content or challenges makes it feel repetitive.”
  • humor2 mentions

    Players find the humor in the game to be a standout feature, particularly praising the comedic elements associated with the character "ccop," which adds to the overall enjoyment and stability of the gameplay experience.

    • “Nice to play, completely stable, CCOP is very funny.”
  • emotional2 mentions

    The emotional aspect of the game is perceived as lacking depth, with users feeling that it does not effectively engage or resonate with them on a personal level.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

70% average critic score

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 4 analyzed playthroughs

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