GIGA WRECKER Game Cover
Giga Wrecker Alt marries puzzling with Metroidvania beautifully, offering up just enough challenge without getting in its own way. Despite its few stumbles, Giga Wrecker Alt is one of those out-of-nowhere games that's well worth your time.
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GIGA WRECKER is a physics-based puzzle-platformer where you manipulate debris to solve levels and defeat enemies. As a mechanically-enhanced girl, traverse through a post-apocalyptic world, using your abilities to create and control tools made from scrap. With challenging gameplay and creative level design, GIGA WRECKER offers a unique spin on the genre.

Reviews

78%
Audience ScoreBased on 171 reviews
story33 positive mentions
grinding7 negative mentions
  • GIGA WRECKER features unique gameplay mechanics that combine action platforming with physics-based puzzles, providing a refreshing experience.
  • The game's art style is vibrant and detailed, with impressive character designs and animations that enhance the overall aesthetic.
  • The narrative is engaging, with a compelling story that unfolds through dialogue and cutscenes, keeping players invested in the protagonist's journey.
  • The translation quality is poor, leading to awkward dialogue and grammatical errors that detract from the storytelling experience.
  • The physics engine can be inconsistent, causing frustration with puzzles and platforming due to unpredictable object interactions.
  • Some boss fights and puzzles can feel overly difficult or cryptic, leading to moments of frustration rather than satisfaction.
  • story101 mentions

    The story of "Giga Wrecker" is described as engaging and filled with emotional depth, featuring themes of resilience and character development that keep players invested in the protagonist Aki's journey. However, the narrative suffers from poor translation and pacing issues, leading to mixed feelings about its execution, with some players finding it cliché and predictable. Overall, while the story has its merits and can be enjoyable, it is often overshadowed by localization problems and a lack of character backstory.

    • “The narrative is told through dialogue and cutscenes that add depth to the characters and storyline, keeping players invested in Aki's journey.”
    • “The progression of the story, combined with the development of the characters, provides a sense of purpose and motivation to continue playing.”
    • “The overall story is soft-hearted with some dark elements thrown in.”
    • “The story is just kind of ignorable anime nonsense, but I want to point out that lead pollution is heavily correlated with more violent neighborhoods.”
    • “The game tries to tell a story, but fails at two points here: the story isn't that interesting and is just split into very tiny bits.”
    • “There is little to no satisfaction in progressing to see the plot unfold, since there is barely any there to sustain the player and what is there is so utterly cliché, predictable, and tropey.”
  • gameplay92 mentions

    The gameplay of "Giga Wrecker" is characterized by its unique environment manipulation mechanics, blending physics-based puzzles with platforming and metroidvania elements. While the game offers engaging boss battles and a rich narrative, some players find the mechanics can be frustrating due to inconsistent physics and a lack of clear instructions for certain challenges. Overall, the gameplay is praised for its creativity and depth, though it may not appeal to everyone due to its occasional clunkiness and reliance on trial-and-error.

    • “The gameplay of 'Giga Wrecker' stands out for its environment manipulation mechanics, which are essential to solving puzzles and overcoming obstacles throughout the game.”
    • “Giga Wrecker offers a multifaceted gameplay experience, with its primary focus on puzzles complemented by platforming elements, a dash of metroidvania exploration, and engaging boss battles.”
    • “The combat mechanics, especially the ability to parry attacks with precise timing, add an extra layer of depth and satisfaction to the gameplay.”
    • “The first boss fight almost turned me off the game due to a lack of instruction on how to counter the boss. Such mechanics never appeared before or were taught in the stages, and it is exclusive to this boss that you had to figure it out yourself or lose several times for NPCs to give you a hint.”
    • “The gameplay works well when it does, but when the physics do not go how you hoped, it gets very frustrating.”
    • “Simply put, the overall gameplay is boring beyond just the puzzle elements; a good example of this would be the gimmicky nature of the weird robot arm our lead protagonist has that collects junk. Those impractical gimmicks are something Nintendo needs to really stop doing, because it's annoying and not fun.”
  • graphics62 mentions

    The graphics of "Giga Wrecker" are widely praised for their vibrant and detailed art style, which effectively blends anime and futuristic aesthetics. While many reviewers highlight the beauty and uniqueness of the visuals, some note technical shortcomings, such as lazy sprite work and a lack of polish in certain areas. Overall, the game's art style is considered its strongest feature, contributing significantly to its appeal despite some minor graphical issues.

    • “The art style is vibrant and detailed, with a design that blends elements of anime and futuristic aesthetics.”
    • “The art style of the game is gorgeous and unique.”
    • “I can say I bought this game full price solely for the beautiful art style, nothing else included.”
    • “While it's a graphical downgrade playing on a console, the port appears to be a superior product overall.”
    • “This game has awful graphics - the art is good, but the technical side lacks polish and basic stuff like anti-aliasing, so the sprites don't look like garbage.”
    • “The gameplay and challenge themselves are well worth the money, so long as you don't mind the weak aesthetics.”
  • music60 mentions

    The music in "Giga Wrecker" has received mixed reviews, with many praising its dynamic and atmospheric qualities that adapt to various gameplay situations, particularly during boss fights. While some players found the soundtrack to be soothing and fitting, others noted its repetitiveness and lack of memorability, suggesting that it may not stand out in the long run. Overall, the soundtrack is generally regarded as solid, enhancing the game's art style and gameplay experience, though it may not appeal to everyone.

    • “The soundtrack of 'Giga Wrecker' is dynamic and adapts to the different situations in the game.”
    • “The music and story were also pretty rad, enhancing the overall experience.”
    • “While during the stages the music usually has an ambient and relaxing vibe, boss fight themes are uptempo tracks with melodies and beats that kept me pumped for another try.”
    • “Made by Game Freak with quality art but plays like a bad indie physics game with a 20s music loop and horrible story.”
    • “Some areas have no music, with no particular reason why there shouldn't be any.”
    • “The music's lacking, and the localization's even more so.”
  • grinding8 mentions

    Reviews indicate that grinding in the game can be both tedious and frustrating, with repetitive puzzles and constant stage resets detracting from the experience. While some players appreciate the challenge of mastering boss patterns through grinding, others find the interruptions and lengthy dialogues to be time-wasters. Overall, the necessity of grinding for progression is seen as questionable, with many players able to unlock abilities simply by completing the game without excessive grinding.

    • “The game offers a balanced experience where you can unlock all talents just by finishing the game and discovering most secrets, minimizing the need for grinding.”
    • “Grinding in this game feels rewarding, as each session brings you closer to unlocking new abilities and enhancing your character.”
    • “I appreciate that the game allows for a natural progression, making grinding feel less like a chore and more like an integral part of the adventure.”
    • “Started off pretty cool but got annoying and tedious way too fast.”
    • “The constant stage reset that was necessary was very tedious and felt like time-wasters as the failure point of the puzzle could be as far as the end of the puzzle but the restart goes back all the way to the beginning.”
    • “However, it has a few downsides: you can make progression through grinding, which is always questionable in an 'ability progression'-based game.”
  • character development7 mentions

    Character development in the game is primarily conveyed through its unique and stylish character designs, which are praised for their creativity and fit within the game world. While the story offers heartwarming themes of family and companionship, it is considered somewhat generic, with players finding more emotional connection through the characters' actions in battle rather than through dialogue or plot. Overall, the character development shines through visual appeal rather than narrative depth.

    • “But that's where my complaints end; levels may look uninspired, but each has its own solution. Character design is good on its own, and while the story is somewhat generic, it has really heartwarming undertones about family and companionship.”
    • “The character designs fit the world, being both oddly angular and rounded at the same time.”
    • “All I'm saying is that more than likely most of your love for the characters will come from the character designs and actions taken in battle, rather than the dialogue or plot.”
    • “The game's character development is lacking.”
    • “The character designs also reflect that description.”
  • replayability5 mentions

    The game's replayability is mixed; while it offers a solid amount of content and a skill tree that can enhance the experience, its linearity limits replay value for some players. However, the inclusion of a level editor significantly boosts replayability potential, allowing for nearly infinite user-generated content. Overall, players express a desire to revisit the game, but time constraints and linear progression may hinder repeated playthroughs.

    • “This game has high replayability; I really want to play through the game again, but I yet to have any free time to do that.”
    • “There is also a skill tree in this game, which I feel can increase the replayability, as I went through the whole game without knowing about a skill that can create more platforms.”
    • “The game as a whole packs more than enough content for its asking price (8-12 hours depending on achievement completion rate, difficulty, and physics shenanigans), but severely lacks replayability due to its linearity.”
    • “There is also a skill tree in this game which I feel can increase the replayability, as I went through the whole game without knowing about a skill that can create more platforms.”
    • “The level editor makes the game's replay value almost infinite if people keep adding to it.”
  • humor5 mentions

    The game's humor is a mixed bag, with some scenes falling flat while others evoke nostalgia or genuine laughter, particularly through quirky elements like weapon skins. The translation, while imperfect, adds an unintended charm that enhances the overall experience, making it feel unique and entertaining. Overall, players appreciate the humor, even if it sometimes misses the mark.

    • “Some look awesome, some are nostalgic, and others are just plain funny.”
    • “Apart from that, solving those riddles is highly satisfactory, since you get to witness the progress you're making right away, may it be an additional story part, a lot of experience, or a new weapon skin (which are hilarious, by the way - ever fought with a swordfish/ice cream combination?).”
    • “I think it helps give the game a very unique and entertaining charm, and since it's been done this way, you get a more 'pure' translation in my opinion.”
  • atmosphere4 mentions

    The game's atmosphere is enhanced by original compositions that effectively heighten tension during action sequences while creating a calming ambiance during exploration. The art and character design contribute to a lovely and relaxing setting, complemented by music that aligns seamlessly with the overall mood, making it an engaging puzzle platformer experience.

    • “The original compositions are engaging, increasing the tension during moments of action and providing a calmer atmosphere during exploration.”
    • “Cutscene background music gives the same feeling and atmosphere as the main theme, albeit with an added sense of curiosity about the unknown.”
    • “Lovely atmosphere and setting; it's a relaxing and fun puzzle platformer with amazing art and characters.”
  • emotional3 mentions

    The game effectively evokes emotions through its themes of resilience and heartwarming undertones related to family and companionship, creating a strong connection with players. While some levels may appear uninspired, the overall journey is visually stunning and emotionally engaging, making it a worthwhile experience.

    • “The storyline touches on themes of resilience, creating an emotional connection with players.”
    • “If you’re looking for a game that challenges your skills while providing an emotional and visually stunning journey, 'Giga Wrecker' is a must-play.”
    • “Each level may look uninspired, but each has its own solution. The character design is good on its own, and while the story may be generic, it has really heartwarming undertones about family and companionship.”
  • stability3 mentions

    Overall, the game's stability is generally solid, with clean physics and no major game-breaking glitches reported. However, players have noted issues with loading times and occasional freezes during destruction sequences, which can detract from the experience over time.

    • “It is fun at first, but gets mundane over time, especially due to the glitches in puzzles.”
    • “The only problem at the moment (because it's early access) is the loading times and freezes when destroying something.”
  • optimization2 mentions

    The game's optimization is marred by collision detection issues, inconsistent performance, and erratic physics. While some players experienced slow performance on lower-end systems, the overall gameplay quality was compelling enough to maintain their interest.

    • “The game has some collision detection issues, occasional performance problems, and extremely wonky physics.”
    • “My computer isn't that great, so the game's performance was slow at times, but it was good enough that I kept playing.”
  • monetization1 mentions

    The monetization aspect includes in-game advertising, such as a dialogue promoting Chocopie, which some players find engaging due to their personal preference for the snack.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

69% average critic score

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