- December 9, 2020
- Stephen & Sara
- 4h median play time
Unto The End
Unto the End just wants to punish the player. It feels like it went too far off the deep end of 'purposefully difficult game' and ended up in kaizo territory. The challenge here isn’t fun, it’s just annoying.
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About
Unto The End is a single player platformer game with medieval, historical and violence themes. It was developed by Stephen & Sara and was released on December 9, 2020. It received mostly positive reviews from both critics and players.
"Unto The End is a 2D cinematic combat-adventure that charts a journey of loss and vengeance, told through unforgiving encounters, skillful combat, and stark moments of beauty. Fight your way through an indifferent wilderness as you search for the creature that has taken everything from you."











- The game features a unique art style and immersive atmosphere that enhances the overall experience.
- Combat is challenging and requires players to be patient and observant, rewarding those who learn enemy patterns.
- The game offers multiple endings and encourages exploration, providing a sense of discovery and engagement.
- The combat mechanics can feel unfair and punishing, with some attacks being difficult to predict and react to.
- The camera and foreground elements often obstruct visibility, making it hard to see enemy attacks and navigate effectively.
- The game is relatively short, leading some players to feel that it does not provide enough content for its price.
- story102 mentions Positive Neutral Negative
The story of "Unto the End" is described as minimalist and straightforward, focusing on a father's journey to return home, but many players feel it lacks depth and engagement. While some appreciate the environmental storytelling and visual narrative, others criticize the brevity and simplicity of the plot, leading to a sense of dissatisfaction with the overall experience. Overall, the game is seen as a mix of compelling atmosphere and weak narrative, leaving players divided on its effectiveness as a storytelling medium.
“The story of this game is gripping, subtle and incredibly told.”
“From the moment you set out, leaving your wife and daughter and home behind for some unknown mission amid the frigid winter winds and snow, you feel it.”
“Unto the end is a game that wants to tell a story first and foremost.”
“Sadly, it's way too short to really feel any sense of adventure; there's little to no story, the ending was just 'meh' (unless there are multiples), and I can see more people disliking the game than liking it.”
“There is no story; the game is solely battle-based and the battles are not many.”
“Ultimately, the game failed to motivate me to push through the difficult battles - the story did not grab me, nor was the exploration particularly engaging.”
Unto the End (PC)
While the sound design is gripping, the platforming is solid, and the puzzle solving is unique, Unto The End unfortunately suffers from a bloated combat system and harsh checkpoints. This tough-as-nails trial and error gameplay loop ultimately cheapens all of its best qualities.
60%Unto The End Review (PS4) – The Long Way Home
Related
20%Unto the End
Unto the End just wants to punish the player. It feels like it went too far off the deep end of 'purposefully difficult game' and ended up in kaizo territory. The challenge here isn’t fun, it’s just annoying.
50%
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Frequently Asked Questions
Unto The End is a platformer game with medieval, historical and violence themes.
Unto The End is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.
On average players spend around 3 hours playing Unto The End.
Unto The End was released on December 9, 2020.
Unto The End was developed by Stephen & Sara.
Unto The End has received mostly positive reviews from players. Most players liked Unto The End for its story but disliked it for its optimization.
Unto The End is a single player game.
Similar games include Lost Ruins, Titan Souls, DarkMaus, Eldest Souls, Mortal Shell and others.





