- January 14, 2016
- tequibo
boxlife
85%Game Brain Score
gameplay, graphics
story, stability
85% User Score 118 reviews
Platforms
About
"BoxLife" is a first-person metroidvania game where you play as a small character trapped in a giant box. Gain new abilities to explore and find secrets, while trying to escape from the confining box. With clever puzzle-solving and thrilling action, BoxLife offers a unique and immersive experience in a compact world.





Audience ScoreBased on 118 reviews
gameplay12 positive mentions
story4 negative mentions
- The game is short, fun, and engaging, making it a great option for quick play sessions.
- It features interesting puzzle mechanics and encourages exploration, with a satisfying achievement for 100% completion.
- Visually appealing with a unique aesthetic, the game is enjoyable for those who appreciate simple, artistic designs.
- The game is very short, often completed in under an hour, which may leave some players wanting more content.
- There are technical issues, including glitches and a lack of polish, which can detract from the overall experience.
- Some players feel that the game is too similar to free versions available online, questioning its value at a paid price.
gameplay
30 mentions Positive Neutral NegativeThe gameplay is primarily puzzle-oriented, offering engaging yet simple mechanics that are enjoyable but can become repetitive quickly. While the physics and mechanics generally function well, some elements are poorly introduced, leading to a janky and unsatisfying experience. Overall, the game stands out for its gameplay despite its lackluster graphics and control responsiveness.
“Gameplay is puzzle-oriented and doesn't put strong demands on your reflexes.”
“Simple and fun mechanics.”
“Honestly, super beautiful game, gameplay is fun but a little too familiar.”
“It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
“Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
“Also, some mechanics that aren't abilities are disastrously introduced.”