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Mesh Tool for Unreal Engine
2017Action
Looking for games like Instance Tool for Unreal Engine? Here are top action recommendations, selected from player-similarity data — start with Mesh Tool for Unreal Engine, Pivot Tool for Unreal Engine or Prefab Tool for Unreal Engine.
Mesh Tool is an mesh editor for Unreal Engine. It allows you to edit mesh assets and prototype props and levels in Unreal Editor. Mesh Tool Youtube Playlist Mesh Tool Tutorial Playlist Mesh Tool User Guide (WIP) Discord Unreal Forum Support Post Design Goal: Make a mesh editor in unreal editor to: Adjust exiting static meshes (fine tune mesh, make variation, fix mesh issues)Block out level with …
View GamePivot Tool is a pivot editor for Unreal Engine. With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27 pivot presets. You can bake the pivot changes into static mesh right inside Unreal Editor, there is no need to open 3D modeling software for pivot position tweaking. Pivot Tool Youtube Playlist Pivot Tool User Guide Discord Features: Modify and…
View GamePrefab Tool brings nested prefab support to Unreal Engine. Prefab Tool Youtube Playlist Discord It allows you to convert preconfigured actors in the level to prefab asset in the content browser, and then add the prefab to the same or other levels as many time as you like. Prefab can be edited in the level editor directly, all changes to the prefab can then be propagated to all existing prefab in…
View GameIntroducing Fixtor: An easy-to-use, reliable, full-featured physics fixture editor, for GameMaker: Studio 1 ~ 2.3+. As a fixture editor, Fixtor aims to overcome the fixture limitation of Box2D physics. You can now have as many concaved polygons as you want, as well breaking through the 8-point limits.You can even add more than one circle within a fixture!Not just that, Fixtor aims to best the buil…
View GameC64 Studio is a .NET based IDE.The program supports project based C64 assembly or Basic V2. The internal assembler is using the ACME syntax.In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.Any other emulator can be set up as well if it's startable via runtime arguments.C64 Studio allows you to compile to raw binary, .p…
View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game"Dynamic Dungeons Editor is a local tabletop tool for game masters, designed for use with a TV or projector. It allows for the import and customization of maps, videos, and images, with additional features such as animations, particle effects, and audio files. The software is in constant development, and supports both dry and wet-erase markers for use with TV screens."
View GameNOTE: This will no longer recieve updates, sources can now be found here: MarcusElg/Road-Creator-Pro: Road creation tool for Unity (github.com) Ever wanted a flexible road creation tool for Unity? Then this is probably what you are looking for. This tool is built from the ground up to support flexibility, instead of a road that looks exactly the same everywhere you can have different sections with…
View GameEnjoy this plugin for Godot 3.2. You can create beautiful dialogs for your games easy way with the integrated editor. Change Log: 07-08-2021 Version 1.1i:Added an autoload function to the editor to load the last edited project when opened. Added pitch correction when playing the letter-by-letter sound so that it doesn't sound so monotonous. Now you can select sounds in mp3 format.Change default…
View GameView and import uasset files with dependencies. Documentation Roadmap Discord With UAsset Browser, you can preview uasset thumbnail, view dependency graph between uasset files, inspect/search/filter uasset meta data, and then import uasset file with all it's dependencies including hard or soft references. UAsset Browser looks and works similar to Content Browser, the difference is that instead of…
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