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About

"Kodon is a simulation game and sculpting software currently in development for VR and desktop platforms, including Oculus Quest/Rift, Vive, Valve Index, and WMR. It offers a powerful and immersive 3D modeling experience with a short learning curve, but some bugs may be present as it is still in the development stage. Completion is estimated to take about 9 hours."

Kodon screenshot
Kodon screenshot
Kodon screenshot
Kodon screenshot
Kodon screenshot

67%
Audience ScoreBased on 592 reviews
story2 positive mentions
stability100 negative mentions

  • Kodon has a lot of potential and offers a fun and intuitive sculpting experience in VR, making it accessible for both beginners and experienced users.
  • The interface has improved significantly over time, making it easier to navigate and work with compared to earlier versions.
  • The ability to sculpt in VR provides a unique and immersive experience that enhances creativity and allows for quick prototyping of 3D models.
  • The software is still in early access and suffers from numerous bugs, crashes, and stability issues, making it frustrating to use for serious projects.
  • Many essential features found in more mature sculpting software, such as ZBrush, are missing or underdeveloped, limiting its usability.
  • The lack of communication from the developers regarding updates and the project's future has led to concerns about its long-term viability.
  • stability
    102 mentions Positive Neutral Negative

    The stability of the application is widely criticized, with users reporting numerous bugs and glitches that hinder functionality, such as issues with saving, importing, and exporting. Many find the software almost unusable in its current state, citing frequent crashes and a lack of reliable workflows. While there is recognition of the app's potential, the consensus is that it remains a work in progress, requiring significant improvements before it can be recommended for general use.

    • “Kodon is a great concept that's hobbled by an inconsistent, buggy implementation.”
    • “The current build is too buggy to really use, and the updates are incredibly slow.”
    • “I want to like this app so much but as it is right now it is just too buggy and underdeveloped.”
  • optimization
    40 mentions Positive Neutral Negative

    Overall, users report that the optimization of the application is lacking, with frequent performance issues such as unresponsive UI elements, instability, and high CPU usage even on powerful machines. While some users find the performance acceptable or even superior to other tools, many express frustration over the need for significant improvements, particularly in leveraging GPU capabilities for rendering. The consensus is that optimization is the most pressing issue that needs to be addressed for a better user experience.

    • “Even with medium being unsupported by my current hardware configuration, it is by and far superior in performance and utility, for me at least.”
    • “The performance was also surprisingly smooth.”
    • “Optimizing the algorithm to run in CG will bring a huge improvement to performance, which at the moment is the single greatest problem this application faces.”
    • “But it is so incredibly niche, unoptimized, and unstable that I found myself using Blender way more.”
    • “Lackluster performance on a powerful machine and the developer isn't making updates (over a month).”
    • “Far from optimized and cranks my CPU for pretty basic tasks.”
  • graphics
    22 mentions Positive Neutral Negative

    Kodon VR's graphics are not traditional in the video game sense, but they excel in creating stunning 3D models, showcasing a true PBR pipeline that appeals to designers. Users appreciate the software's natural input device interface and fine control over brush strength, although some experience occasional stuttering on AMD machines. Overall, Kodon VR is seen as a strong competitor among 3D graphics tools for VR, despite its unconventional approach to graphics and sound.

    • “While it may not have traditional graphics or sound effects, it more than makes up for it with its ability to create stunning 3D models.”
    • “I love the fact that it's a true PBR pipeline, and graphically, it's a designer's dream box, with pixels up to 11.”
    • “Kodon is a strong contender against those other, more expensive, 3D graphics tools for VR.”
    • “As a software application, Kodon VR does not have traditional graphics in the sense of a video game.”
    • “While I 'got it' in the end, please add a bit of description to the tool in your hand rather than just a graphic.”
    • “Similar to graphics, Kodon VR does not have traditional sound effects or music.”
  • story
    14 mentions Positive Neutral Negative

    The reviews do not provide any insights into the story aspect of the game, focusing instead on technical issues and compatibility with various VR setups. Users express frustration with usability on certain devices, particularly regarding interface readability and the need for specific settings adjustments to launch VR mode. Overall, there is no commentary on the narrative or storytelling elements of the game.

  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay in Kodon VR is generally praised for being smooth, intuitive, and easy to learn, though users express concerns about the control mechanics, particularly the need for two hands to zoom while only one is required for transformations. Additionally, a significant issue arises as objects created cannot be loaded for further work, resulting in an empty scene, which hampers the creative process.

    • “Overall, the gameplay in Kodon VR is smooth, intuitive, and easy to learn.”
    • “The concept and the mechanics are great.”
    • “I have concerns with the direction of your control mechanics, however.”
    • “Only one hand is needed for transforms, but zooming requires two. I have figured out how to work with your control mechanics on one hand, but it's not something that's going to be easy to get used to, and the zooming feels a little clunky.”
  • music
    12 mentions Positive Neutral Negative

    The music aspect of the game is minimal, as it lacks traditional sound effects or an original soundtrack, allowing players to enjoy their own music or audiobooks while engaging with the creative tools. Many users appreciate this flexibility, finding it enhances the relaxing experience, although some express a desire for built-in music options. Overall, the ability to customize the audio environment is seen as a positive feature.

    • “It's perfect to sit down and hang out on your living room floor, with some nice music on.”
    • “If you're not a 3D artist or using 3D printers, then this still is a very nice creative and relaxing tool perfect for creating random things and having fun while listening to music or audiobooks.”
    • “Similar to graphics, Kodon VR does not have traditional sound effects or music.”
    • “It would be nice if the game had music, but it's almost better that you can play your own.”
    • “If you want to change your music while working, you can hit the Windows home button and play around with your desktop from inside Windows home.”
  • emotional
    4 mentions Positive Neutral Negative

    Users express a strong emotional response to the game's technical issues, describing their experience as "heart-breaking" due to frequent program unresponsiveness. They suggest that enhanced tactile feedback, such as controller vibrations, could improve the emotional connection to the sculpting process by simulating a more immersive interaction with the objects.

  • replayability
    4 mentions Positive Neutral Negative

    Kodon VR, being a 3D modeling software, lacks traditional replayability typically associated with video games, as its focus is on creative design rather than gameplay mechanics.

    • “As a software application designed for 3D modeling, Kodon VR does not have traditional replay value in the sense of a video game.”
    • “As a software application designed for 3D modeling, Kodon VR does not have traditional replay value in the sense of a video game.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in "Google Blocks" is noted for being simple and amusing, making it easy to share with others.

    • “'Google Blocks' is simple, funny, and easy to share.”
    • “'Google Blocks' is simple, funny, and easy to share.”
  • grinding
    2 mentions Positive Neutral Negative

    Players enjoy the free draw feature, finding it engaging and enjoyable; however, the polygon cap is often seen as a tedious limitation that detracts from the overall experience.

    • “The free draw feels awesome, but the polygon cap is kind of tedious.”

Buy Kodon

10h Median play time
9h Average play time
6-11h Spent by most gamers
*Based on 4 analyzed playthroughs

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