In "Astral Ascent" , become a hero escaping from the astral prison, the Garden, while battling 12 powerful Zodiac bosses across 4 worlds. Choose from 4 distinct characters, each with unique weapons and playstyles, and unlock dozens of unique spells to optimize your build. Uncover backstories and face unique attacks of the Zodiacs, testing your skills and reactivity in this 2D platformer rogue-lite game.
Incredible art style and animations that enhance the overall experience.
Fast-paced and fluid combat with a variety of spells and build options.
Engaging story and character interactions, with a fully voiced cast.
The rotating spell system can be confusing and may hinder gameplay flow.
Some players may find the difficulty spikes frustrating, especially with certain bosses.
Visual clutter during intense combat can make it hard to track the player's character.
gameplay
846 mentions Positive Neutral Negative
51%
47%
2%
The gameplay of "Astral Ascent" is widely praised for its fluidity, engaging mechanics, and addictive loop, drawing comparisons to popular titles like "Hades" and "Dead Cells." Players appreciate the variety of characters and builds, as well as the dynamic combat that balances skill and luck, although some note that certain mechanics can feel repetitive or overly simplistic. Overall, the game offers a polished experience with beautiful art and a satisfying progression system, making it a strong contender in the roguelite genre.
“The art is gorgeous, the gameplay is fun, the upgrades go crazy, and the balance between pure skill and luck letting you pull off some silly things is great.”
“Astral Ascent is an action 2D roguelite that has a satisfying gameplay loop, nails the feeling of progression, and offers a lot of variety over the course of the many runs one can have.”
“The gameplay loop is solid and hits the craving for one more run with the different builds holding my interest and the way that skills interact.”
“Unfortunately, the actual gameplay is far too simplistic and way too floaty.”
“Not only is the core gameplay overly simplistic with effectively just one combo, it just isn't very satisfying.”
“This made the gameplay really frustrating for me.”
graphics
472 mentions Positive Neutral Negative
58%
40%
2%
The graphics of the game have received a mixed but generally positive reception, with many praising the vibrant pixel art style, fluid animations, and overall aesthetic charm. While some players appreciate the minimalist design and find it visually appealing, others criticize it for being overly simplistic or difficult to read during intense gameplay. Overall, the art style is seen as a significant strength, contributing to the game's immersive experience, though some players express a desire for more detailed graphics options and clarity.
“Beautiful visuals, super crisp combat, and a rewarding upgrade system both in meta progression and per-run progression.”
“The visuals are stunning, absolutely gorgeous.”
“The art style is vibrant, bright and colorful, which very much fits with the tone of 'magic!'”
“In contrast, I'm not a fan of pixelized graphics in 2024... 40-50 years ago that was okay but now... it could be so much more immersive if it had cartoon graphics instead.”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“Visually, this is a hamfisted mess, a dog's breakfast of bad visuals, and this kind of laziness and poor quality should never be foisted on gamers.”
story
410 mentions Positive Neutral Negative
35%
62%
3%
The story in "Astral Ascent" is generally considered simple yet engaging, with a focus on character interactions and lore that unfolds gradually through gameplay, reminiscent of titles like "Hades." While the voice acting and character design receive praise, some players find the narrative lacking depth and coherence, often feeling like a backdrop to the gameplay rather than a central element. Overall, the game offers a decent story experience that can be enjoyable for those who appreciate character-driven narratives, though it may not satisfy players seeking a more complex plot.
“The storytelling and ability systems are nicely integrated with zodiac.”
“The vistas and strings juxtaposed against the idea that the game setting takes place entirely in a prison is a masterclass in storytelling by showing rather than exposition.”
“It's gorgeous, it plays supremely well, and its story and characters only become more and more endearing over time.”
“The problem I am having is that the actual story is too simplistic, even for its own sake.”
“It is absolutely possible to win runs and finish the story without ever really understanding most of the keywords and basic interactions.”
“The story is there for the sake of having a story; basically, all characters want to kill the final boss because he is the bad guy.”
music
346 mentions Positive Neutral Negative
65%
33%
2%
The music in the game has received widespread acclaim for its quality and ability to enhance the overall experience, with many players praising its relaxing and immersive qualities. While some found it occasionally out of sync with the gameplay's pace, the majority highlighted the soundtrack's ability to complement both calm and intense moments effectively. Overall, the music is considered a standout feature, contributing significantly to the game's atmosphere and enjoyment.
“The music is phenomenal.”
“The soundtrack is beautiful, the fights and movement fluid and snappy.”
“This game is absolutely incredible, the whole game is voiced, the animation scenes are visually stunning, the music is so good as well.”
“Pretty much 95% of all games I play for this amount of time (at the time of first drafting this 10 hours), I have already muted at half the playing time because the music had gotten obnoxious fast.”
“The music is fine on its own, but in the context of the gameplay it fares only marginally better than the writing; I was quickly getting tired of the first stage's track, and there's hardly any tonal shift in the second stage, despite the fact that I just went from a breezy plainsland to a desert volcano.”
“The music fails to bring you into whatever environment you're supposed to be in or convey any particular emotion.”
replayability
105 mentions Positive Neutral Negative
50%
47%
3%
The game is praised for its exceptional replayability, offering a variety of characters, builds, and mechanics that keep players engaged over multiple runs. Frequent updates and a diverse range of spells and items further enhance the replay value, making it appealing for both casual and hardcore players. Overall, it is considered one of the most replayable roguelites available, with a wealth of content and customization options.
“The different heroes all feel like their own characters, which gives the game immense replay value due to the different ways you can build each character throughout your runs.”
“Genuinely one of the most smoothly designed roguelites out there, with great attention to story and lots of replayability and options galore.”
“Amazing game, massive replayability, beautiful art, well balanced, local and online co-op; I can’t find one bad thing to say about it.”
“I think it's an excellent pickup if you enjoy 2D action roguelites, but if you're someone that needs the game to set goals for you to keep progressing and wants it to be hundreds of hours of replayability, I don't think this is it.”
“The other critical element that every rogue-lite should have is replayability.”
“Replayability for sure isn't going to be a problem; even with an incomplete game, it's already really fun to play since there are already a lot of elements that you can play around with to build your character for each run.”
character development
52 mentions Positive Neutral Negative
73%
21%
6%
Character development in the game is highlighted by its unique and visually stunning character designs, which are a major draw for players. While the characters feel distinct and offer various gameplay styles, there is a noted lack of depth in their development and dialogue, with minimal progression between encounters. Overall, the character designs and voice acting are praised, but players express a desire for more substantial character growth throughout the game.
“The character designs are really unique and the variation between all the characters is a high point in my opinion.”
“I'm absolutely loving this game so far, it clearly has love put into it and the character designs are beautiful.”
“Little character development in the dialogues with your characters and the zodiacs between first encounters and final runs.”
“It's all about meaningful decisions and how you progress in your character development.”
“So I dislike Sova too, even if the voice acting/character design were consistent.”
optimization
50 mentions Positive Neutral Negative
28%
48%
24%
Overall, the game's optimization has received mixed feedback, with some players experiencing significant performance issues, particularly in early access, leading to frame drops and stuttering even on high-end systems. However, recent updates have improved performance for many, with combat running smoothly, while dialogue and loading still pose challenges. Players appreciate the potential for optimization in gameplay mechanics and builds, but ongoing performance concerns remain a notable drawback.
“There are a lot of spells, spell modifiers (gambit), and passives (aura/echo/weapon passive) that create a ton of builds and optimizations you can make during a run.”
“High ceiling to optimization.”
“Performance is great and I didn't see any FPS drop yet.”
“More importantly, the performance was really poor, which in a fast-paced action game like this, could be really frustrating.”
“I've got a GTX 3080 12GB and an Intel i9 11th gen... the only reason a pixel art game should be stuttering at all is just poor, poor optimization or the underlying game engine.”
“The game could use some optimizations to let it frame lag less, as I've had to set my graphics to very low to make it run smoothly, which is strange considering that this is a 2D game and I've had less stylized 3D games run smoother with higher settings.”
grinding
48 mentions Positive Neutral Negative
4%
8%
88%
Reviews highlight a mixed experience with grinding in the game. While some players appreciate the balance of progression and find the grind manageable, others feel it becomes tedious, especially in end-game content and when aiming for 100% completion. Overall, the game offers replayability but may frustrate those who dislike extensive grinding, particularly for certain currencies and achievements.
“This does make each new game+ run feel fresh and not tedious.”
“Awesome 2D action platformer (90% action, 10% platformer) with a unique spells system, not very grindy meta progression, and still getting free updates after 1.0 that deserves more attention than this.”
“The end-game, especially if you want to 100% it, is really grindy.”
“At this point, if I had the option to cheat and unlock everything to just see story unlocks and all different moves versus grinding it out, I would.”
“I really wanted to like it given the positive reviews and the beautiful art style, but after eight hours of grinding away on the same levels time and time again, I just can't recommend it.”
atmosphere
22 mentions Positive Neutral Negative
45%
41%
14%
The game's atmosphere is widely praised for its beauty, with stunning visuals, captivating character designs, and a dreamy, spiritual quality enhanced by a beautiful soundtrack. Players appreciate the fluid gameplay and engaging interactions, noting that the atmosphere significantly contributes to the overall experience, making it one of the most memorable roguelike games. However, some express a desire for more interesting normal enemies to complement the strong atmosphere during boss fights.
“The atmosphere of the game and the interaction between the characters is superb, the gameplay is fluid and captivating; in short, one of the best rogue-like games I've played.”
“One of the most atmospheric games I've ever played - art and sound are gorgeous, gameplay is fluid, overall an incredible game.”
“The atmosphere feels really dreamy; this is a game made with love, and I love it.”
“The atmosphere that the game puts you in, the visuals, the character design are all amazing.”
“The atmosphere feels really dreamy, this is a game made with love, and I love it.”
“The way the characters talk, the spiritual atmosphere that the game has, the music, the art, it's genuinely beautiful.”
humor
20 mentions Positive Neutral Negative
90%
10%
The humor in the game is highlighted by its clever dialogue, amusing character interactions, and playful references to other roguelikes, creating a lighthearted atmosphere that enhances the overall experience. Players appreciate the blend of funny moments with unexpected twists, although some unintended comedic elements arise from gameplay mechanics, such as boss AI targeting dead players. Overall, the game's humor contributes significantly to its charm, making it enjoyable, especially in co-op play with friends.
“The enemies are cool, the banter is funny, and there are a lot of things to unlock.”
“Character design is unique, dialogue is quick and funny, and the voice acting seems just perfect; I couldn't imagine a different voice for any of the characters that exist.”
“The only issue I saw that arose came with the boss fights. I'm not a game designer nor do I know a lot about the ins and outs of programming, but the AI in boss fights still sees the dead co-op player as a living player and will priority target them still. It made the boss fight funny, but probably not intended by the developers!”
“It's not funny.”
“It's not funny.”
emotional
14 mentions Positive Neutral Negative
100%
The game features an engaging and emotionally resonant storyline, with well-developed characters and voice acting that evoke strong feelings, prompting some players to express a desire to cry. However, the character writing can be hit or miss, with some dialogue described as "cringey" and an overly wholesome atmosphere that may not appeal to everyone. Overall, while the gameplay is enjoyable, the emotional depth is a standout aspect that enhances the experience.
“Great rogue-like with one of my favorite themes implemented in an engaging and touching story line.”
“The playable characters, NPCs, and bosses all have backstory, emotional stakes, and voice acting.”
“Soooooo good, I want to cry.”
stability
10 mentions Positive Neutral Negative
40%
60%
Overall, the game demonstrates solid stability, running well on platforms like the Steam Deck and Switch, with users reporting minimal glitches despite its early access status. However, some players have noted that it can be a bit buggy at times.
“Runs great on Steam Deck.”
“I also own this game on Switch, where it runs great!”
“A little buggy due to early access.”
“Fun, but a bit buggy still.”
monetization
2 mentions Positive Neutral Negative
50%
150%
Users appreciate Astral Ascent's monetization model, noting that it allows them to enjoy endgame content reminiscent of classic MMOs like MapleStory and RuneScape without the extensive grinding or additional costs typically associated with microtransactions or subscriptions. This approach enhances the overall experience by making progression more accessible.
“Astral Ascent scratches a very particular itch for me; both the progression and the environment's theming make me feel like I get to experience endgame raid and bossing party content in a classic lite MMO like MapleStory or RuneScape, without the hundreds of days of grinding (and paying for microtransactions or subscriptions) first.”
“Astral Ascent scratches a very particular itch for me, but the monetization model is frustrating. I feel like I have to pay for microtransactions or subscriptions just to enjoy the game fully.”
“The monetization in Astral Ascent is a major downside. It feels like I have to spend money to experience the content that should be accessible without additional costs.”
“While I enjoy the gameplay, the monetization aspect of Astral Ascent is disappointing. It often feels like a paywall is blocking my progress.”