- November 14, 2023
- Hibernian Workshop
- 8h median play time
Astral Ascent
Astral Ascent is a Roguelike that should be mentioned alongside genre greats like Hades and Spelunky, and simply demands to be played.
Platforms
About
In "Astral Ascent" , become a hero escaping from the astral prison, the Garden, while battling 12 powerful Zodiac bosses across 4 worlds. Choose from 4 distinct characters, each with unique weapons and playstyles, and unlock dozens of unique spells to optimize your build. Uncover backstories and face unique attacks of the Zodiacs, testing your skills and reactivity in this 2D platformer rogue-lite game.
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- The game features stunning pixel art and fluid animations, creating a visually captivating experience.
- Combat is fast-paced and engaging, with a unique spell system that allows for diverse builds and strategies.
- The game offers a rich narrative with fully voiced characters, adding depth to the gameplay and enhancing player immersion.
- The rotating spell system can be confusing, making it difficult to keep track of which spell is available during combat.
- Some players find the dialogue and writing to be cringe-worthy and lacking depth, detracting from the overall experience.
- The game can become visually cluttered during intense battles, making it hard to track character movements and enemy attacks.
gameplay
423 mentions Positive Neutral NegativeThe gameplay of "Astral Ascent" is widely praised for its fluidity, engaging mechanics, and addictive loop, drawing comparisons to popular titles like "Hades" and "Dead Cells." Players appreciate the variety of characters and spells, which contribute to a dynamic combat experience, although some note that certain mechanics can feel repetitive or overly simplistic at times. Overall, the game offers a polished and enjoyable roguelite experience with a strong emphasis on skill and build diversity.
“The gameplay loop is super addictive, and each character is fun to play with interesting spells and gameplay styles.”
“The gameplay is smooth, fun, and varied.”
“With a hyper satisfying gameplay loop, tight intrarun variance, perfect run duration, meta progression, and compelling 'just one more run' incentive, this nails most of what makes the roguelite genre so enjoyable.”
“If the core gameplay mobs were changed in a way to not feel too repetitive and maybe somewhat interesting, I can see myself playing this again.”
“The forced-spell rotation mechanic is not quite my cup of tea, but works fine in the game.”
“Unfortunately, the actual gameplay is far too simplistic and way too floaty.”
Astral Ascent Review (PC)
Astral Ascent is the roguelite I’ve been wishing to play for a hot minute. Its combat is highly variable, incredibly replayable, and quite gorgeous. It’s a fantastic example of a roguelite that is easy to pick up, fun to return to, and rewarding despite losing early and often.
95%Astral Ascent Review (Switch)
The greatest compliment I can give a videogame is that it moved its genre forward.
86%Astral Ascent review
Astral Ascent is a Roguelike that should be mentioned alongside genre greats like Hades and Spelunky, and simply demands to be played.
95%