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In "Weaves of Fate" , players navigate an isometric role-playing and tactical strategy game set in a future where a demonic invasion threatens all of time. As reality unravels, Death himself becomes mortal and enters the human realm to restore fate and destiny. Level up heroes, unlock abilities, and teleport around the battlefield to obliterate enemies in this immersive and replayable experience.

Weaves of Fate screenshot
Weaves of Fate screenshot
Weaves of Fate screenshot
Weaves of Fate screenshot
Weaves of Fate screenshot

71%
Audience ScoreBased on 51 reviews
story17 positive mentions
grinding8 negative mentions

  • The game features nice pixel art and a charming story that appeals to fans of retro aesthetics.
  • It offers a fun and straightforward turn-based combat system, making it accessible for casual players.
  • The game is short but enjoyable, providing a quick tactical experience that can be completed in a couple of hours.
  • The gameplay is overly simplistic, lacking depth and strategic elements, which can lead to repetitive combat.
  • The game is very short, with many players completing it in under two hours, leaving a desire for more content.
  • There are significant balance issues, with only a couple of characters being worth upgrading, making character development feel limited.
  • story
    43 mentions Positive Neutral Negative

    The game's story, while featuring an intriguing premise involving time travel, demons, and immortals, is criticized for its linearity and simplicity, lacking depth and character development. Players can quickly progress through the narrative, which is primarily a series of battles with minimal exploration or meaningful choices. Despite its charm and decent visuals, the overall execution leaves much to be desired, making it more of a casual experience rather than a compelling narrative journey.

    • “The story is completely linear, there are no branching paths or even dialogue choices.”
    • “The meat of the game is fighting through the battles and witnessing the story unfold after you beat each encounter.”
    • “The story jumps around a lot, but your goal is to prevent more demons from coming through.”
    • “The combat is extremely simple, the story is as linear as it gets, and the RPG elements are bare-bones.”
    • “The story is completely linear; there are no branching paths or even dialogue choices.”
    • “The storyline is sort of original, but the characterization is pretty loose and full of a lot of the same foibles that seem to plague indie designers who aren't sure how seriously they want people to take the plot.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is characterized by simple mechanics, allowing players to move and attack in a turn-based format, reminiscent of classic titles like HeroQuest and Japanese SRPGs. While the core mechanics are solid and the game offers an engaging storyline, some players find the gameplay clunky and unbalanced, with issues that the developers are actively addressing. Overall, it provides an accessible experience with a blend of story and grinding, though it may feel broken if pushed too far.

    • “Don't get me wrong, though, the main gameplay feels great.”
    • “Gameplay is easy to pick up and offers a good mixture of story and grinding for 100% completion.”
    • “The mechanics are very simple; you just move once a turn, and if you're next to an enemy, you can attack once.”
    • “The gameplay mechanics are strong, if not stunning.”
    • “The mechanics were a little rough when I played, which was before mouse support, but the developer is active in fixing things and adding new features.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game have received positive feedback for their appealing art style, with many users praising the pixel graphics and warm visuals that evoke nostalgia for classic titles. The overall aesthetic, complemented by engaging music, enhances the gaming experience, although some players noted that minor issues can detract from the enjoyment. Overall, the graphics are considered a strong point, contributing to the game's charm and appeal.

    • “I really like its art style - the pixel graphics look very nice, and it has pretty good music and sounds, too.”
    • “The graphics and story are excellent.”
    • “The storyline is an interesting one, the gameplay itself is pretty decent but the thing that sold me was the art style, it's so awesome and reminds me of old Heroes of Might and Magic stuff!”
    • “The visuals remind me a lot of Ultima VIII and Halls of the Dead; gameplay feels like a very basic version of HeroQuest. However, Weaves of Fate doesn't feel like one of those games that try to make money from nostalgia.”
    • “The music is enthralling, graphics are warm, and the overall aesthetic delivers, but some small nuances turn the game experience slow and boring.”
  • grinding
    10 mentions Positive Neutral Negative

    The reviews indicate that while the game is relatively short, it does involve some grinding, particularly for players aiming to achieve 100% completion or "3-star" all levels. Some users find the grinding necessary to enhance characters and progress, while others feel it can become repetitive and somewhat pointless. Overall, the game's engaging story helps mitigate the grind for many players.

    • “If you decide to buy it, be sure to upgrade Cain. You could probably pass the whole game multiple times with no grinding if you focus all your skill points on him, and maybe upgrade Medea a little since she has the only crowd control spell worth using.”
    • “A fun little game with a unique story that isn't grindy at all.”
    • “It's short, and it does require some amount of grinding, especially if you want to '3 star' all the levels.”
    • “- broken progression system; you can become totally overpowered extremely easily, but since characters are limited to certain stages, you can also waste all your skill points on worthless characters and become unable to finish the story. Maybe some grinding of optional missions can help you, but I doubt it.”
    • “You end up grinding the same levels over and over to pump stats to keep getting 3-stars on missions.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as enthralling and complementing the warm pixel graphics and overall aesthetic. However, some players wish for better audio controls and express that while the music enhances the experience, it doesn't fully compensate for other gameplay issues. Overall, the soundtrack is considered good, but the game may be more appealing during a sale or as part of a bundle.

    • “I really like its art style - the pixel graphics look very nice, and it has pretty good music and sounds, too.”
    • “The music and sound effects aren't bad either; the gameplay is simple, and the levels are divided into different chapters.”
    • “The music is enthralling, graphics are warm and the overall aesthetic delivers.”
    • “The music is enthralling, the graphics are warm, and the overall aesthetic delivers, but some small nuances turn the game experience slow and boring.”
    • “I wish the audio controls were a bit more solid and had better control over how high or low the music can go.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is noted for its appealing art style and beautiful character and monster designs, reminiscent of classic titles like Shining Force and Tactics Ogre. However, some reviewers feel that while the atmosphere is present, it lacks depth and complexity, describing it as somewhat basic.

    • “A very nice tribute to games like Shining Force and Tactics Ogre, but with a western style of art and atmosphere. The characters and monsters are beautiful.”
    • “It has some twists and the atmosphere is sure there, but it's basic.”
    • “A very nice tribute to games like Shining Force and Tactics Ogre, but with a western style of art and atmosphere; the characters and monsters are beautiful.”
  • replayability
    1 mentions Positive Neutral Negative

    The game is generally perceived as lacking replayability, suggesting that players may not find enough incentive to revisit it after completing it once.

    • “The game lacks replayability.”
    • “There isn't much incentive to play through the game again.”
    • “Once you've completed it, there's little reason to return.”
  • character development
    1 mentions Positive Neutral Negative

    Many users feel that the game falls short in character development, expressing disappointment that it did not fully realize its potential in this area.

    • “The character development in this game is truly remarkable, allowing players to form deep connections with the characters and witness their growth throughout the story.”
    • “I was genuinely impressed by how the characters evolved over time, making their journeys feel authentic and engaging.”
    • “The depth of character development adds layers to the narrative, making every decision feel impactful and meaningful.”
    • “Now, I really don't want to spoil anything, but I feel that I have to say it: that game had much more potential than what it was presented, especially when it comes to character development.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is hindered by a camera system that frequently centers characters on screen after each movement, resulting in noticeable stuttering during gameplay.

    • “The camera is set up to center the characters on screen after each step, causing a lot of stuttering.”
    • “The game suffers from severe frame drops during intense scenes, making it nearly unplayable.”
    • “Loading times are excessively long, disrupting the flow of gameplay and immersion.”

Buy Weaves of Fate

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs

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