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Weaves of Fate Game Cover

About Weaves of Fate

Weaves of Fate is a single player role playing game. It was developed by Tom Kingston and was released on August 3, 2017. It received mostly positive reviews from players.

Weaves of Fate is a unique and epic blend of isometric role playing and tactical strategy. In the far future, a demonic invasion throughout all of time has been triggered as a result of humanity's actions. With the timeline shattered and paradoxes cropping up, the game follows multiple characters in different time periods as they deal with the resulting challenges and conflicts. As fate's weaves f…

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Looking for games like Weaves of Fate? Here are top role playing recommendations, selected from player-similarity data — start with Braveland, Arcanium: Rise of Akhan or QuestRun.

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Reviews

69%Audience ScoreBased on 52 reviews
story17 positive mentions
grinding8 negative mentions

  • Charming pixel art and nice graphics with appealing animations and sound effects.
  • Simple, accessible turn-based tactical combat reminiscent of classic SRPGs, providing quick, fun battles.
  • Engaging and interesting story with time travel and demon themes; suitable as a short 'side game' or casual experience.
  • Extremely short gameplay duration, typically completed within 1-3 hours with limited replayability.
  • Gameplay lacks depth and strategic complexity, with imbalance issues and overly dominant characters mainly used.
  • Several technical issues including bugs, screen jerking, limited resolution/mouse support, and incomplete polish affecting the experience.
  • story

    43 mentions Positive Neutral Negative
    40% positive mentions, 51% neutral mentions, 9% negative mentions

    The story is generally seen as simple, linear, and somewhat clichéd, featuring time travel, demons, and mythical figures, but it is engaging enough to keep players interested. While the narrative has interesting twists and charming characters, it lacks depth, with limited RPG elements and no branching paths, making progression feel unbalanced and occasionally frustrating. Overall, the story is enjoyable as a light, straightforward experience suitable for short play sessions or between larger games.

    • “The game is a series of battles connected by a pretty good, if short story.”
    • “So, the game offers this story that in the future, some scientists have found this ancient crystal, and while they were studying it as a new source of energy, something bad happened, and now the demons came to this realm, spreading throughout time and etc. That said, the immortals decide to take action, and send Thanatos (a.k.a. Grim Reaper) against the fiends.”
    • “The graphics and story are excellent.”
    • “The story is completely linear, with no branching paths or dialogue choices.”
    • “The storyline is somewhat original, but the characterization is loose and filled with derivative jokes that don't fit the mood.”
    • “- Broken progression system where you can become extremely overpowered very easily but might waste skill points on irrelevant characters, making it impossible to finish the story.”
    • “You can zip through the storyline in very little time and there's really no balance to it at all.”
  • gameplay

    13 mentions Positive Neutral Negative
    46% positive mentions, 31% neutral mentions, 23% negative mentions

    Gameplay in this game is generally simple and accessible, drawing inspiration from classic SRPGs like Tactics Ogre and Final Fantasy Tactics. While mechanics are solid and easy to pick up, some find them clunky or unbalanced, though ongoing developer support helps improve the experience. Overall, the gameplay offers a nostalgic yet fresh tactical challenge with a good balance of story and grinding.

    • “That said, it's a good game following the gameplay style of Japanese SRPG titles such as Tactics Ogre or Final Fantasy Tactics.”
    • “Gameplay is easy to pick up and offers a good mixture of story and grinding for 100% completion.”
    • “The mechanics are very simple, you just move once a turn and if you're next to an enemy you can attack once.”
    • “The gameplay mechanics were a little rough when I played, which was before mouse support, but the developer is active in fixing things and adding new features.”
    • “Go overboard and gameplay is pretty much broken.”
  • graphics

    12 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The graphics are widely praised for their appealing pixel art style, warm visuals, and nostalgic yet distinctive aesthetic reminiscent of classic titles like Ultima VIII and Heroes of Might and Magic. Combined with engaging animations and a charming story, the art style significantly enhances the overall experience despite some gameplay pacing issues.

    • “I really like its art style - the pixel graphics look very nice, and it has pretty good music and sounds, too.”
    • “As mentioned previously, the graphics look really nice, with some animations and everything.”
    • “The storyline is an interesting one, the gameplay itself is pretty decent but the thing that sold me was the art style, it's so awesome and reminds me of old Heroes of Might and Magic stuff!”
    • “The music is enthralling, graphics are warm and the overall aesthetic delivers, but again, some small nuances turn the game experience slow and boring.”
    • “The music is enthralling, graphics are warm and the overall aesthetic delivers, but again, some small nuances turn the game experience slow and boring.”
    • “I mean, the visuals remind me a lot of Ultima VIII and Halls of the Dead, gameplay feels a lot like a very basic version of HeroQuest, etc., but the thing is - Weaves of Fate doesn't feel like one of those games that try to make money from nostalgia.”
  • grinding

    10 mentions Positive Neutral Negative
    20% positive mentions, 0% neutral mentions, 80% negative mentions

    Grinding in the game is relatively short but necessary for achieving full completion and 3-star ratings on levels, with some players finding it repetitive yet manageable. The progression system allows for easy overpowering of certain characters, though this can lead to inefficiencies if skill points are poorly allocated, potentially necessitating optional mission grinding. Overall, while grinding can feel a bit tedious, the engaging story and strategic upgrades help balance the experience.

    • “A fun little game with a unique story that isn't grindy at all.”
    • “If you decide to buy it, be sure to upgrade Cain. You could probably pass the whole game multiple times with no grinding if you focus all your skill points in him, and maybe upgrade Medea a little since she has the only crowd control spell worth using.”
    • “It's short, and it does require some amount of grinding especially if you want to '3 star' all the levels.”
    • “Broken progression system: you can become totally OP extremely easily, but since characters are limited to certain stages, you can also waste all your skill points on worthless characters and become unable to finish the story. Maybe some grinding of optional missions can help you, but I doubt it.”
    • “You end up grinding the same levels over and over to pump stats to keep getting 3-stars on missions.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The music in the game is generally well-received, described as good, enthralling, and complementing the warm pixel art style. However, some users wish for better audio controls to adjust volume levels more precisely. Overall, the soundtrack adds positively to the experience, despite minor issues.

    • “The music and sound effects aren't bad either; the gameplay is simple, and the levels are divided into different chapters.”
    • “I really like its art-style - the pixel graphics look very nice, and it has pretty good music and sounds, too.”
    • “This one is a hard sell, it has good enough graphics, good music and a nice story (I love those characters and references), I totally enjoyed my time with this game.”
    • “Aside from the soundtrack, it was fully made by only one person.”
    • “The music is enthralling, graphics are warm and the overall aesthetic delivers, but some small nuances make the game experience slow and boring.”
    • “I wish the audio controls were more solid and allowed better control over how high or low the music can go.”
  • atmosphere

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The atmosphere is praised for its strong presence and appealing blend of Western art style with inspirations from classic tactical RPGs, featuring beautifully designed characters and monsters, though some find it somewhat basic overall.

    • “A very nice tribute to games like Shining Force, Tactic Ogre, but with a western style of art and atmosphere. The characters and monsters are beautiful.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users generally find the game lacks replayability, indicating limited incentives or content to encourage multiple playthroughs.

  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users feel the game had significant untapped potential in character development, suggesting it was underwhelming and could have been more fully realized.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's optimization suffers from frequent stuttering due to the camera constantly centering characters after every movement, impacting smooth gameplay.

    • “The camera is set up to center the characters on screen after each step, causing a lot of stuttering.”
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Play Times

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Weaves of Fate is a role playing game. Common tags for Weaves of Fate include indie.

Weaves of Fate is available on PC and Windows.

On average players spend around 3 hours playing Weaves of Fate.

Weaves of Fate was released on August 3, 2017.

Weaves of Fate was developed by Tom Kingston.

Weaves of Fate has received mostly positive reviews from players. Most players liked Weaves of Fate for its story but disliked it for its grinding.

Weaves of Fate is a single player game.

Similar games include Braveland, Arcanium: Rise of Akhan, QuestRun, Druidstone: The Secret of the Menhir Forest, Grand Guilds and others.