- November 15, 2011
- Leslaw Sliwko
- 58h median play time
Age of Fear: The Undead King
Platforms
About
"Age of Fear: The Undead King" is a turn-based strategy game with RPG elements, where players lead a party of heroes and creatures in battles against undead forces. The game features a detailed physics-based combat system, character development, and Steam Workshop integration for mods. This Gold edition includes additional content and improvements based on community feedback since its initial 2011 release.
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- Engaging tactical combat that requires strategic planning and unit management.
- Interesting storylines with two distinct campaigns (good and evil) that provide replayability.
- Active developer support with regular updates and responsiveness to player feedback.
- Graphics and sound design are basic and may not appeal to players seeking high production values.
- The user interface can be cumbersome and unintuitive, making navigation and management tedious.
- Some players may find the combat mechanics repetitive and lacking in depth, leading to a feeling of monotony.
story
232 mentions Positive Neutral NegativeThe game's story is generally viewed as mediocre, with many reviewers noting its generic "good versus evil" theme and lack of depth. While some players appreciate the engaging character progression and the unique feel of the necromancer campaign, others criticize the writing quality and the linearity of the narrative, which often relies on text rather than dynamic storytelling. Overall, the story serves as a backdrop to the tactical gameplay, providing context for battles but lacking the complexity and intrigue that some players desire.
“Playing the necromancer campaign at the moment - good story and great 'feel' - really feels like being a necromancer, animating the corpses of fallen enemies and raising an army of undead.”
“The more you play, the more the two campaigns included in this game capture you with their story, which is full of old-time tropes that remind me of Pip and Merlin (an old adventure book series from that time).”
“It's a charming, deep strategy game with some grind but an intriguing tale, pleasant music and artwork, and it has eaten a lot of my time outfitting my merry band and trying to get through a mission with more of a positive K/D ratio.”
“The storyline is the most boring generic story you have ever heard, and even though they read it to you, you will find yourself thinking of other things.”
“The story is... in my opinion, lackluster at best, though I found the necromancer story to be both my favorite and also the weaker of the two stories by the end.”
“There's a story, but it's only text and it's pretty thin.”