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Gladiator Guild Manager Game Cover

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Gladiator Guild Manager is a single player tactical role playing game with a fantasy theme. It was developed by Entertainment Forge and was released on June 22, 2024. It received positive reviews from players.

"Gladiator Guild Manager" is a strategy game where you build and manage a gladiator guild in an ancient Roman city. Train and equip your gladiators, manage finances, and compete in arenas to gain wealth and reputation. The game offers various battle tactics, a complex injury system, and historic events that challenge your management skills.

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81%
Audience ScoreBased on 1,596 reviews
story60 positive mentions
grinding62 negative mentions

  • Engaging gameplay loop with a variety of gladiators and items to customize.
  • Charming art style and humorous dialogue that adds personality to the game.
  • Active development with regular updates and community feedback being implemented.
  • Repetitive gameplay that can become tedious after a few hours.
  • Lack of quality of life features, such as saved formations and clearer UI for managing gladiators.
  • Difficulty spikes and balancing issues that can lead to frustrating experiences.
  • story
    262 mentions Positive Neutral Negative

    The game's story is characterized by a humorous and engaging narrative that revolves around three factions, each offering quests that impact player reputation and choices. While many players appreciate the quirky dialogue and voice acting, some feel the overall story is somewhat simplistic and could benefit from deeper content and more meaningful consequences for player decisions. Despite its lighthearted approach, the story provides enough motivation to keep players invested, though some find it repetitive and short, with a desire for more substantial quests and character development.

    • “This couples with a nice and simple economy alongside a pleasant overarching story of 3 dueling factions who will offer you jobs throughout the campaign.”
    • “The story is decent, offering enough motivation to keep players invested without being overly complicated.”
    • “The story has some good humor to it, and keeps you engaged.”
    • “The quests give the impression the game will flush out a story that never seems to happen.”
    • “The overall story right now is just kind of filler, and I feel it could be more fleshed out with time.”
    • “The main 'story' ends pretty quickly as you are just trying to build a team that can win all the tournaments.”
  • gameplay
    220 mentions Positive Neutral Negative

    The gameplay of the game is a blend of strategy, simulation, and auto-battler mechanics, offering an engaging core loop that allows for experimentation with different gladiator classes and team compositions. However, many players find the gameplay becomes repetitive after a few hours, with a lack of depth and meaningful progression leading to frustration. While the game has potential and features charming visuals and humor, it could benefit from more content and adaptive difficulty to enhance the overall experience.

    • “The game leans heavily into its auto-battler mechanics — once the battle begins, your gladiators act on their own, using their abilities, traits, and positioning to determine the outcome.”
    • “There's plenty of gameplay variety when it comes to building your roster of gladiators, and it's very important to combo different gladiators with each other, such as using support gladiators to buff and heal your team or sniper gladiators to take down key targets before they can do anything.”
    • “The gameplay loop doesn't get old, and it maintained my interest for almost 20 hours of gameplay over a weekend.”
    • “I bought this game because I thought it would allow for lots of hours of fun and testing out new classes and units, etc. At 5 hours (about 3 hours of actual gameplay), the game just becomes stuck. The enemies become undefeatable, there is no way of training your units to level up, and therefore the game just dies.”
    • “Very few points of interest, gladiators feel interchangeable, far and away from any form of meaningful gameplay or risk/reward. It pretty much comes down to watching a squad die and then buying another as the gladiator pool for purchase outpaces the development of your experienced gladiators.”
    • “The main problem is tedious gameplay, lack of useful features, and low attention to details from developers.”
  • graphics
    100 mentions Positive Neutral Negative

    The game's graphics are characterized by a charming, cartoonish art style that is colorful and whimsical, effectively complementing its fantasy setting. While not cutting-edge, the visuals are clean and functional, making gameplay easy to follow, and they contribute positively to the overall experience with engaging animations and a cohesive aesthetic. Players appreciate the attractive graphics and the variety of character designs, which enhance the fun and immersive nature of the game.

    • “The art style is cartoony and colorful, with exaggerated character designs and whimsical animations that fit the fantasy setting well.”
    • “The graphics are detailed and attractive, and the sound effects are immersive and exciting.”
    • “The graphics and the music are fun, and the art style has a cartoon feel to it.”
    • “No cool visuals of a village, just a menu with icons that evolve to get a bonus to XP.”
    • “So upfront: extreme mobile feel, and the graphics look like they came straight from an Ironhide game.”
    • “It's the standard pseudo-comedic flash-esque graphics that you sort of expect from this sort of game - but that's absolutely fine (and far preferable to some janky attempt at 3D).”
  • grinding
    64 mentions Positive Neutral Negative

    The grinding aspect of Gladiator Guild Manager is a mixed bag, with many players finding it repetitive and tedious, especially in the later stages of the game. While some enjoy the sense of progression and challenge, others feel that the need to constantly level up multiple gladiators leads to frustration and a lack of engaging gameplay. Overall, the game offers a grindy experience that may appeal to fans of management games, but can become monotonous for those seeking variety and depth.

    • “I like how you can find gear as you play through battles and the shop, and that all characters can equip gear, but it's not tedious.”
    • “You'll need a second life for grinding.”
    • “Gladiator guild manager is quite fun, but it's also too repetitive, grindy, and even frustrating for my taste.”
    • “Gets really grindy later on when you're too high level for the weekly tournaments but not strong enough to beat the monthly tournaments or missions.”
    • “My only gripe is late game when you start having too many gladiators and you have to micromanage too much; it gets tedious and not fun at all.”
  • replayability
    62 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its variety of characters, difficulty settings, and story paths, while others find it limited due to a short campaign and lack of permanent unlocks. Many appreciate the potential for different strategies and play styles, but some express a desire for more content and depth to enhance replay value. Overall, while there is a decent amount of replayability, it may not satisfy those seeking extensive gameplay variety.

    • “One area where Gladiator Guild Manager shines is in its replayability.”
    • “The possibilities are near endless, so the replay value is as well.”
    • “The writing made me laugh out loud multiple times, and I kept finding new concepts for new runs, which is great for replayability.”
    • “Replayability is questionable, and I have desired to go through it again to see a marginally different ending, but it was a fun romp, reasonably priced and worth the time.”
    • “Unfortunately, the game is short and can be completed in less than 6 hours, which can affect the replay value.”
    • “The content isn't as diverse as I hoped, which limits replayability (3-4 hours and you have seen most of the stuff).”
  • humor
    60 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky and engaging nature, featuring funny dialogue, amusing character names, and a light-hearted narrative that keeps the tone enjoyable. Players appreciate the clever writing and voice acting, which contribute to a charming atmosphere, although some feel the humor can occasionally miss the mark or try too hard. Overall, the game successfully blends humor with gameplay, making it a fun experience that resonates well with players.

    • “Fun little game, the narration style and funny story are refreshing.”
    • “There's an undercurrent of tongue-in-cheek humor throughout the game, and it never takes itself too seriously, which works well in this context.”
    • “The gritty humor and the characterization push you through the game as the funny elements keep coming.”
  • music
    47 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players praising the catchy intro and main menu tracks, while noting that the in-game music can become repetitive and lacks variety. Some players appreciate the overall sound design and ambiance, but express a desire for more dynamic and diverse musical elements throughout the gameplay. Overall, while the soundtrack is enjoyable, it could benefit from additional variety to enhance the gaming experience.

    • “I really like the art style, the voice acting, and the soundtrack & sound design.”
    • “The music is fantastic.”
    • “The soundtrack and visuals are also very well done.”
    • “Sound design is serviceable, though somewhat limited; while battle effects and background music help set the tone, they do little to stand out.”
    • “Music is repetitive.”
    • “The game sorely needs more music though, it got repetitive very fast.”
  • stability
    14 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous reports of frequent freezes, crashes during battles, and various bugs that hinder gameplay. While some players have experienced smoother performance on specific platforms like the Steam Deck, the overall consensus is that the game requires significant fixes to address its instability and improve the user experience.

    • “I played this game on Steam Deck, and it runs great, but I wish I could increase the HUD size just a bit.”
    • “It's pretty much bug-free, which is nice.”
    • “Game freezes every other battle.”
    • “Literally couldn't play the game because it was so buggy.”
    • “Need to be fixed badly; it freezes over every fight, making you reset every championship, and you can't progress without waiting month after month to get all the wins without it crashing.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization is generally positive, with smooth performance and good visuals, particularly on platforms like the Steam Deck. However, players note issues with the economy's balance and a lack of meaningful customization in unit leveling, alongside criticism of the differentiation of traits. Some users also report poor performance for a 2D game, indicating inconsistencies in optimization.

    • “The game runs smoothly and looks good.”
    • “Works well on Steam Deck, and runs smoothly.”
    • “Performance: ran great with no issues.”
    • “Very bad performance for a 2D game.”
    • “Grindy with simple optimization strategies.”
    • “-lack of customization when leveling; most units have one or two performance stats and then sprinkle in HP and stamina as needed by fight duration.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers highlight the vibrant and whimsical art style, noting that the exaggerated character designs contribute to a rich variety in character development that enhances the overall fantasy experience.

    • “The art style is cartoony and colorful, with exaggerated character designs and whimsical animations that fit the fantasy setting well.”
    • “There is plenty of variety in character designs.”
    • “Character development is a key aspect of the game.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I found the character arcs predictable and uninspired, leaving me wanting more complexity.”
    • “The lack of meaningful choices in character development made my decisions feel irrelevant.”
  • emotional
    3 mentions Positive Neutral Negative

    Players express a deep emotional connection to frequently used characters, feeling a sense of disappointment and sadness when they must part with them despite the investment of time and effort. This emotional bond enhances the overall experience, making the game's moments feel heartwarming yet bittersweet.

    • “Made me feel silly for investing so much into them.”
    • “Remember that frequently used characters have a stronger emotional bond to the player, and it's disappointing that I have to sell them even though efforts have been put into them.”
    • “So there you have it – my heartwarming escapade through this game.”
  • monetization
    3 mentions Positive Neutral Negative

    The game is praised for its lack of scummy microtransactions and ads, distinguishing it from typical mobile games. Players appreciate its focus on gameplay rather than monetization, viewing it as a labor of love rather than a cash grab. Overall, the monetization approach is seen as positive and player-friendly.

    • “It's like a mobile game without all the scummy microtransactions and item shops.”
    • “The game is similar to an auto battler mobile game like Clash Royale; however, unlike a mobile game, there are no microtransactions, excessive waiting, or ads.”
    • “Fun game, early stages of development, but seems like a labor of love and not a cash grab; I would buy it again.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a relaxed and easy-going vibe, enhanced by engaging graphics and immersive gameplay. Players appreciate the integration of leveling, stats, and items, which contribute to a rich environment complemented by small storylines that add depth to the overall experience.

    • “The atmosphere is immersive, drawing you into the game's world with its stunning graphics and engaging gameplay.”
    • “The game combines leveling, stats, and items with an easy-going atmosphere and intriguing small storylines.”
    • “The overall ambiance of the game creates a captivating experience that enhances every moment of gameplay.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
    • “Despite the gameplay mechanics, the overall atmosphere fails to create any sense of tension or excitement.”
    • “The world feels lifeless, with minimal environmental interaction that detracts from the overall experience.”
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9h Median play time
18h Average play time
5-20h Spent by most gamers
*Based on 37 analyzed playthroughs
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Frequently Asked Questions

Gladiator Guild Manager is a tactical role playing game with fantasy theme.

Gladiator Guild Manager is available on PC, Mac OS and Windows.

On average players spend around 18 hours playing Gladiator Guild Manager.

Gladiator Guild Manager was released on June 22, 2024.

Gladiator Guild Manager was developed by Entertainment Forge.

Gladiator Guild Manager has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Gladiator Guild Manager is a single player game.

Similar games include Gladiator Guild Manager: Prologue, Astronarch, Legend of Keepers, Gordian Quest, Despot's Game: Dystopian Battle Simulator and others.