- August 4, 2022
- Matheus Reis
- 6h median play time
Vanaris Tactics
Platforms
About
"Vanaris Tactics" is a turn-based strategy game with RPG elements, set in a richly detailed fantasy world. Assemble a team of heroes, each with unique abilities and personalities, and guide them through battles against formidable foes. With a focus on strategic combat and character progression, "Vanaris Tactics" offers a challenging and immersive experience for fans of tactical RPGs.











- Engaging story that explores the refugee experience, providing a poignant narrative.
- Solid tactical gameplay that requires strategic thinking and planning, reminiscent of classic tactical RPGs.
- Charming art style and character animations that evoke nostalgia for fans of the genre.
- The game is very short, with completion times averaging around 3 to 8 hours, leaving players wanting more.
- Lacks essential quality of life features such as quicksave, battle restart options, and the ability to skip cutscenes.
- Gameplay can feel simplistic and repetitive, with limited character customization and basic mechanics that may not satisfy seasoned tactical RPG fans.
story
61 mentions Positive Neutral NegativeThe story of the game is generally viewed as decent but lacking depth, with many players feeling it is too short and vague, leaving critical character developments underexplored. While some appreciate the unique themes and the focus on character relationships, others criticize the narrative for being confusing and poorly executed, with missing scenes that could have enhanced the overall experience. Overall, the game offers a simple storyline that may appeal to fans of tactical gameplay, but those seeking a rich and immersive narrative may find it lacking.
“The story is centered around the characters, and the writing is kind of wonky at times.”
“I like the themes of the story and seeing how a family was affected by the events of the story; the setting and world are actually very interesting.”
“Vanaris Tactics is a turn-based strategy game where you lead an oppressed people due to discrimination of different beliefs and try to escape the island. The very idea of the story is something you'd see in a few older games, but it gets stranger as you delve deeper into the story.”
“We don't get much in the way of characterization or backstory, so once a critical character is introduced in the final battle, it just doesn't hit as hard as it should.”
“The story feels like a prologue for a much bigger game, and there's not much to it.”
“The beginning feels unclear because the player is just thrown into the game’s story without an explanation of what’s going on.”