QuestRun
- April 18, 2014
- Cuve Games
QuestRun is a challenging, fast-paced J-RPG-inspired tactical game with rogue-like elements, offering deep engagement and quick battles. Progress through themed dungeons with your choice of heroes, and face untimely, premature deaths while applying new strategies and trying different heroes and perils. This game is perfect for RPG lovers looking for action without extensive dialogues and story text.
Reviews
- The art style and graphics are appealing, drawing players in with their charm.
- The game offers a unique concept with some fun mechanics, providing a casual experience for players.
- There is potential for strategy in character positioning and item management during battles.
- The game heavily relies on RNG, making it frustrating and often unfair, as player choices feel insignificant.
- There is a lack of meaningful progression, as characters do not retain levels or upgrades between runs.
- The automated combat system is tedious and lacks depth, leading to a boring gameplay experience.
- story25 mentions
- 12 % positive mentions
- 72 % neutral mentions
- 16 % negative mentions
The game's story is largely absent, with players noting a lack of narrative depth and character development. Missions feel random and disconnected, offering minimal context or engagement, which detracts from the overall experience. While some enjoy the gameplay mechanics, those seeking a rich storyline will likely be disappointed.
“Obviously you can't expect it to be some huge in-depth title, but the side missions take some real thought to beat, and learning a few strategies for beating the dungeons adds to it.”
“Overall for the price, I'd fully recommend the game if you're looking for something to play while doing something else, but if you're looking for a storyline or something to fulfill you, then I wouldn't.”
“Download size about 89MB, you play a hero with an unknown story, fighting unknown enemies from unknown races.”
“No dialogue, no storyline, just tosses you in to figure it out.”
“There is practically no storyline, so don't expect one.”
“There is no story.”
- graphics12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The graphics of the game are generally praised for their cute and appealing art style, with many reviewers highlighting the visuals as a strong point. While some players appreciate the solid graphics and find them engaging, others note that the gameplay does not match the quality of the visuals. Overall, the graphics are described as charming and suitable for casual play, though they may not compensate for gameplay shortcomings.
“I loved the art style of this game.”
“The art style is pleasing, and it's easy to pick up in a short time.”
“The graphics are cute/cartoony.”
“For $1, it's okay, but not more. The graphics look nice, but the gameplay is the worst I've ever seen.”
“Don't let the cutesy graphics and mobile-esque UI fool you.”
“Once you get familiar with the quest run, you can't stop playing - unless the art style bothers you.”
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is criticized for being repetitive and heavily reliant on RNG, leading to a tedious experience with minimal player interaction and strategic planning. While some mechanics are deemed fun, the overall execution is seen as lacking depth and creativity, resulting in a frustrating and time-consuming experience. The game may appeal to those seeking a low-cost option, but many reviewers suggest it falls short of expectations.
“The mechanics are fun, but it’s a tiresome game if you have little to no patience.”
“All game is built on simple mechanics, but it works perfectly.”
“All gameplay can be described in just a few sentences - you choose your team, when you play the main quest, or you play with a team that was given to you in a side quest.”
“Basically your ability to win relies on RNG, which is just time-consuming and makes for very boring, repetitive gameplay until you actually find yourself winning.”
“It doesn't translate well on a computer at all because gameplay consists of switching spots occasionally with your three characters and waiting for them to ever so slowly kill the thing in their way (it's so bad that even the 3x speed battles take minutes), only to do the same thing again.”
“There is minimal interaction and little to no planning involved for gameplay.”
- music5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The music in the game receives mixed reviews, with some praising its quality while others criticize it for being repetitive and poorly suited to the game's atmosphere. Many users express frustration over the lack of volume adjustment options, and overall, the soundtrack is described as mediocre, failing to enhance the gaming experience.
“The music is also very well done, and the initial game concept is good.”
“The visuals are pretty solid and the music isn't too bad.”
“The music is not terrible, but not great either.”
“The music is boring and repetitive, and I kind of want to strangle whoever made that design choice.”
“The lack of a settings and options is frustrating enough; at the very least, allow the user to adjust the volume. The soundtrack used is plain terrible and does not suit the game at all.”
“The music is well done, but that's where this game's better qualities end.”
- replayability2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game offers moderate replayability, particularly for players looking to tackle missed challenges after completing the campaign. Additionally, the quest run feature provides a strategic experience that enhances replay value within a compact format.
“It is relatively short in comparison to others, but there is some replayability if you didn't manage to beat a challenge or two after completing the campaign.”
“Quest runs offer a ton of strategy and replayability in a very compact format.”
“It is relatively short in comparison to others; there is some replayability if you did not manage to beat a challenge or two but did beat the campaign.”
“Quest run has a ton of strategy and replayability in a very small package.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users express frustration with misleading advertisements regarding the game's difficulty level, indicating a desire for more transparency in how the game is marketed.
“Misleading advertisements.”
“I wish this game did a better job of advertising its difficulty level.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the challenging difficulty of missions that often require numerous attempts to complete, even after the initial tutorial.
“The automated combat system is incredibly tedious; the difficulty is very hard. After many attempts, I cannot finish even one mission after the tutorial missions.”
“Grinding feels like a never-ending chore, and it takes away from the enjoyment of the game.”
“The repetitive nature of grinding makes it feel more like a job than a fun gaming experience.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as potentially off-putting, with some players feeling that it undermines their efforts, leading to a sense of being mocked rather than entertained.
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant stability issues, with frequent freezing reported by users, which detracts from the overall experience.
“Worst game ever; not only is the auto attack boring, but it also freezes all the time!”
“The game crashes frequently, making it nearly unplayable.”
“I can't enjoy the gameplay because it constantly lags and disconnects.”