QuestRun Game Cover
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QuestRun is a challenging, fast-paced J-RPG-inspired tactical game with rogue-like elements, offering deep engagement and quick battles. Progress through themed dungeons with your choice of heroes, and face untimely, premature deaths while applying new strategies and trying different heroes and perils. This game is perfect for RPG lovers looking for action without extensive dialogues and story text.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

31%
Audience ScoreBased on 128 reviews
graphics6 positive mentions
story8 negative mentions
  • The art style and graphics are appealing, drawing players in with their charm.
  • The game offers a simple yet engaging gameplay experience, making it a decent time-waster.
  • Some players found enjoyment in the challenge and strategy involved in managing randomized heroes and items.
  • The game heavily relies on RNG, leading to frustrating experiences where player skill feels irrelevant.
  • There is a lack of meaningful progression, as character upgrades are temporary and do not carry over between levels.
  • The automated combat system is tedious, offering minimal player control and making battles feel dull and repetitive.
  • story50 mentions

    The game's story is largely absent, with players noting a lack of dialogue and a minimal narrative framework, leaving them to navigate missions without context. While the side quests offer some strategic depth, the overall experience is described as tedious and grind-heavy, with many players struggling to progress due to high difficulty and poorly defined objectives. Those seeking a rich storyline will likely be disappointed, as the game primarily focuses on combat mechanics rather than narrative development.

    • “Obviously you can't expect it to be some huge in-depth title, but the side missions take some real thought to beat, and learning a few strategies for beating the dungeons adds to it.”
    • “This is not like a usual RPG; I expect there to be a story in it.”
    • “Download size about 89MB; you play a hero with an unknown story, fighting unknown enemies from unknown races.”
    • “There is practically no storyline, so don't expect one.”
    • “There is no story.”
    • “There's no story to speak of (that I've found yet anyway, granted I've only done 3 missions).”
  • graphics24 mentions

    The graphics of the game are widely praised for their cute and cartoony art style, with many reviewers noting that the visuals are one of the game's strongest aspects. While some players appreciate the solid graphics and find them appealing, others feel that the overall gameplay does not match the quality of the visuals. Overall, the art style is seen as a highlight, making the game visually engaging despite criticisms of other elements.

    • “I loved the art style of this game.”
    • “The art style is pleasing, and it's easy to pick up in a short time.”
    • “The graphics are cute/cartoony.”
    • “For $1, it's okay, but not more. The graphics look nice, but the gameplay is the worst I've ever seen.”
    • “Don't let the cutesy graphics and mobile-esque UI fool you.”
    • “Once you get familiar with the quest run, you can't stop playing - unless the art style bothers you.”
  • gameplay24 mentions

    The gameplay is criticized for being repetitive and heavily reliant on RNG, leading to a tedious experience with minimal player interaction and strategic planning. While some mechanics are deemed fun, the overall execution is seen as lacking depth and creativity, making it feel more like a beta build without RPG elements. Players express frustration over the slow-paced battles and insufficient tutorial guidance, resulting in a gameplay experience that many find unsatisfactory.

    • “The mechanics are fun, but it’s a tiresome game if you have little to no patience.”
    • “All gameplay can be described in just a few sentences - you choose your team when you play the main quest, or you play with a team that was given to you in a side quest.”
    • “All game is built on simple mechanics, but it works perfectly.”
    • “Basically your ability to win relies on RNG, which is just time-consuming and makes for very boring, repetitive gameplay until you actually find yourself winning.”
    • “It doesn't translate well on a computer at all because gameplay consists of switching spots occasionally with your three characters and waiting for them to ever so slowly kill the thing in their way (it's so bad that even the 3x speed battles take minutes), only to do the same thing again.”
    • “There is minimal interaction and little to no planning involved for gameplay.”
  • music10 mentions

    The music in the game receives mixed reviews, with some praising its quality while others criticize it for being repetitive and poorly suited to the game's atmosphere. Many users express frustration over the lack of volume adjustment options and the constant looping of tracks, leading to a generally negative perception of the soundtrack despite some acknowledging its decent execution. Overall, the music is seen as a weak point in an otherwise visually appealing game.

    • “The music is also very well done.”
    • “The music isn't too bad.”
    • “The music is not terrible, but not great either.”
    • “The music is boring and repetitive, and I kind of want to strangle whoever made that design choice.”
    • “The lack of a settings and options is frustrating enough; at the very least, allow the user to adjust the volume. The soundtrack used is plain terrible and does not suit the game at all.”
    • “The music is also very well done, and the initial game concept is good, but that's where this game's better qualities end.”
  • replayability4 mentions

    The game offers moderate replayability, particularly for players looking to tackle missed challenges after completing the campaign. The Quest run mode enhances this aspect significantly, providing a strategic experience that encourages multiple playthroughs despite the game's overall brevity.

    • “It is relatively short in comparison to others, there is some replayability if you did not manage to beat a challenge or two but did beat the campaign.”
    • “It is relatively short in comparison to others; there is some replayability if you did not manage to beat a challenge or two but did beat the campaign.”
    • “Quest run has a ton of strategy and replayability in a very small package.”
  • monetization4 mentions

    The monetization aspect of the game has been criticized for misleading advertisements, particularly regarding the game's difficulty level, which has left players feeling misinformed about what to expect.

    • “Misleading advertisements.”
    • “I wish this game did a better job of advertising its difficulty level.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be excessively tedious, primarily due to the automated combat system and high difficulty level, which makes progressing beyond the tutorial missions frustratingly challenging.

    • “The automated combat system is incredibly tedious; the difficulty is hard, very hard. After many attempts, I cannot finish even one mission after the tutorial missions.”
    • “The automated combat system is incredibly tedious; the difficulty is hard, very hard. After many attempts, I cannot finish even one mission after the tutorial missions.”
  • humor2 mentions

    The humor in the game is perceived as condescending, leading players to feel mocked rather than entertained, which detracts from the overall enjoyment.

  • stability2 mentions

    Users report significant stability issues, with frequent freezing detracting from the gameplay experience. The overall sentiment is overwhelmingly negative, with some labeling it the "worst game ever" due to these persistent problems.

    • “Worst game ever; not only is the auto attack boring, but it also freezes all the time!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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