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TrenchesWIP Game Cover

About

TrenchesWIP is a multiplayer action game. It was developed by Big OOF Games PTY LTD and was released on August 17, 2019. It received mostly positive reviews from players.

TrenchesWIP - an ongoing prototype hoping to bring multiplayer world war style sandbox conflict to the front lines. Fight in armor or on foot. Construct fortifications, production lines, and massive guns. Reign shells on your adversaries as you supply your allies at the front with the resources they need to win.

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74%
Audience ScoreBased on 1,132 reviews
gameplay29 positive mentions
stability62 negative mentions

  • Innovative building and trench defense mechanics offer strategic depth and customization.
  • Immersive weaponry and graphics for a free and early access game.
  • Active and supportive developer community providing regular updates during development phase.
  • Game is highly buggy with issues like falling through maps, broken AI, and inconsistent animations.
  • Poor optimization causes high CPU/GPU usage and frequent crashes on many systems.
  • Lack of active player base and multiplayer servers lead to a dead or near-empty online experience.
  • gameplay
    91 mentions Positive Neutral Negative

    The gameplay offers a unique and fun building mechanic that sets it apart, but it is currently hindered by numerous bugs, repetitive solo modes, and subpar AI, leading to frustration and crashes. While the core mechanics show strong potential and some players find it immersive and enjoyable, the overall experience feels unfinished and requires significant refinement and optimization. With continued updates addressing glitches, AI improvements, and gameplay polishing, this game could become a standout.

    • “I love the trench and tunnel building mechanics.”
    • “This game in its current state is a wonderful mess of cool and unique gameplay mechanics.”
    • “Keep in mind it's a work in progress and still very early in development, so there are some bugs and glitches etc., but where the game lacks in graphics and fancy 3D assets, it makes up for it with fun gameplay.”
    • “The idea behind the game is interesting, but the gameplay feels slow and repetitive.”
    • “Theirs a lot of issues with it as well, for example: there are two exit buttons, the bandwidth is terrible, the game is very laggy especially playing with friends, the crouching and aiming system is very glitchy and finicky, also the shooting mechanics need to be fixed especially when playing multiplayer, the grenade throwing is just horrible, half of the things that are in the game glitch you through the ground and most of them don't even work, gun damage is terrible, the hitboxes are broken (I shot a person with a shotgun point blank range and it didn't hit them at all), also when me and my friends were trying to play together we could barely join each other and kept glitching a lot when we tried joining the game.”
    • “The wave game mode is just a generic shooter gameplay with getting killed by own artillery and crappy controls and animations (I know this is still early access). It becomes worse because you cannot really take cover and your own AI is always 10 km behind your line.”
  • graphics
    70 mentions Positive Neutral Negative

    The game's graphics receive mixed reviews, with some praising the immersive, detailed visuals at high settings that enhance the war atmosphere, while others criticize issues like low-quality textures, poor character and map design, excessive motion blur, and optimization problems causing lag even on powerful GPUs. Many acknowledge the graphics show promise but remain rough and unpolished due to the game being an early work in progress. Overall, the visuals are seen as decent for its stage, but requiring further refinement and options for better performance.

    • “I played with all graphics on epic and the epic graphics really do make you feel like you're in the trenches actually in the war in the 1900's.”
    • “The game's visuals are fantastic, the atmosphere is spot on, and the game can definitely hit the ball out of the park at becoming a very enjoyable game to play.”
    • “They've made some great progress since the beginning of development, the assets and graphics have seen some major upgrades and it's really starting to shape up to be a great game.”
    • “Graphics suck ass, and there's no one in the multiplayer. If it wasn't free, I wouldn't waste my money on it. 0/10”
    • “The graphics are worse than Day of Defeat, but magically overwork my GPU (RTX 3080).”
    • “Everything is blurry, like motion blur was set to max, even after trying to turn down the graphics.”
  • stability
    62 mentions Positive Neutral Negative

    The game is heavily affected by bugs, glitches, crashes, and performance issues, leading to instability and frustrating gameplay experiences. However, players acknowledge its current unfinished state as an early access title and appreciate its fun mechanics and potential, hoping for future improvements and bug fixes. Overall, the game's instability hampers enjoyment but does not fully detract from its promise.

    • “Warning - this game is a buggy, unfinished mess, but I want to see it do well.”
    • “I have only got to play it once because the next day after I got it and still at the moment this game freezes my computer and then after a while my computer will totally crash.”
    • “Things just don't work and it's a buggy mess; I would wait until they make a full release.”
  • optimization
    20 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, causing frequent stuttering and poor performance even on high-end PCs, which impacts gameplay smoothness. While the core experience shows promise, it requires substantial technical improvements to run well on a wider range of hardware.

    • “With a little optimization, this game could be great.”
    • “I really hope this game becomes a full, optimized release, because I would love to see its progression.”
    • “Performance-wise, the current state of the game needs more optimization to support computers with older hardware.”
    • “It's just way too rough and unoptimized.”
    • “Performance runs like garbage too, i7 9700 and GTX 1080, can't even run the game at a stable 60 fps when settings are maxed.”
    • “Poorly optimized, meaning you can expect lots of stuttering.”
  • humor
    9 mentions Positive Neutral Negative

    The game's humor is largely derived from its quirky AI behavior and unexpected, often absurd moments, which many players find genuinely funny and entertaining. Its simplistic, meme-like design contributes to its charm, though some users note the need for better tutorials to fully appreciate the comedic elements. Overall, the humor adds a fun and lighthearted layer to the experience despite some gameplay flaws.

    • “The AI is very strange; they just walk past each other or walk up to the enemies, throw grenades, and walk away like nothing happened, which made me laugh.”
    • “I had a blast laughing at how bad this game is.”
    • “This game is like having the YouTube algorithm recommend you a random video at 1:00 am, and it's the most hilarious stuff ever.”
  • story
    6 mentions Positive Neutral Negative

    The story is minimal or almost nonexistent, leading to a lack of engagement and making missions feel tedious and repetitive.

    • “The missions can get tedious, and it’s hard to stay engaged for long.”
    • “No story.”
    • “Story: It's just World War I, what do you expect?”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is noted as repetitive and potentially tedious, requiring significant time investment or a "second life" to progress. However, the ability to gather resources like wood for vehicles adds a strategic layer, allowing players to engage in less action-intensive activities while still contributing to advancement.

    • “The missions can get tedious, and it’s hard to stay engaged for long.”
    • “You'll need a second life for grinding.”
    • “I thought the use of resources for cars, planes etc. was a cool idea, but it makes the game feel a bit more grindy in the sense that you don't have to be constantly in the action; you can wander off the map limit to farm some trees and possibly get ambushed.”
  • monetization
    4 mentions Positive Neutral Negative

    Users have mixed opinions on monetization: while ads feature smooth animations and add some realism, their frequency and impact on gameplay, such as causing FPS drops when using certain weapons, can be frustrating. Some suggest refining ad timing and game mechanics for better balance and immersion.

    • “I don't think the ads should be instant, and the gun cockback should be slowed down a little.”
    • “Going ads with a sniper causes bottomed-out FPS.”
    • “This reminds me of Battlefield if EA didn't have in-game purchases and microtransactions.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive and impactful qualities, enhanced by fantastic visuals and evocative elements that deeply influence the player's mindset. Despite some bugs, the compelling ambiance significantly enriches the overall experience.

    • “The game's visuals are fantastic, the atmosphere is spot on, and the game can definitely hit the ball out of the park at becoming a very enjoyable game to play.”
    • “Trenches changes the mindset of a player no matter who you are or where you are; despite the current bugs, the experience is immensely helped by the atmosphere and elements like death and suffering.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express a deep sense of loneliness and disappointment, feeling emotionally impacted by the abandoned state of the game and its neglected community despite its potential for greatness.

    • “It's genuinely heartbreaking that the developers abandoned this game and its entire community after making something so close to being truly great.”
  • replayability
    1 mentions Positive Neutral Negative

    Users highlight the game’s strong replayability, noting that it significantly enhances their overall experience.

    • “It adds so much cool replayability.”
  • character development
    1 mentions Positive Neutral Negative

    Users criticize the character development, particularly highlighting poor character design as a significant drawback.

  • music
    1 mentions Positive Neutral Negative

    Users suggest that the music could benefit from adding chill background tracks or creative ambient sounds, such as distant mortar explosions, to enhance the atmosphere.

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8h Median play time
6h Average play time
3-9h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

TrenchesWIP is a action game.

TrenchesWIP is available on PC and Windows.

On average players spend around 6 hours playing TrenchesWIP.

TrenchesWIP was released on August 17, 2019.

TrenchesWIP was developed by Big OOF Games PTY LTD.

TrenchesWIP has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

TrenchesWIP is a multiplayer game.

Similar games include Operation: Harsh Doorstop, Nine to Five, Cereal Soup, Minimum, Warbox and others.