- August 3, 2014
- Cubed Productions LLC
- 5h median play time
Minimum
Minimum's style is surprisingly engaging, but the imbalanced combat will have you swinging swords or flinging s-words.
Platforms
About
"Minimum is a sci-fi shooter with multiplayer mode, featuring spectacular visuals and mechanics, customizable weapons, and a blueprint crafting system for armor sets. However, it suffers from being poorly optimized, has plenty of bugs, and requires lots of grinding. Despite its flaws, the game offers a unique art style, robust crafting system, and a solid core game mode."





- The game has a unique and fun gameplay style that combines elements of third-person shooters and MOBA mechanics.
- The graphics are minimalistic yet appealing, allowing for smooth performance even on lower-end systems.
- The weapon and armor progression system adds depth to the gameplay, making it rewarding to collect resources and upgrade.
- The game has been abandoned by developers, leading to a lack of updates and a dwindling player base.
- There are significant balance issues, particularly with melee weapons being overpowered compared to ranged options.
- Players often experience connection issues, lag, and bugs that detract from the overall gaming experience.
- gameplay304 mentions Positive Neutral Negative
The gameplay of Minimum is generally praised for its fun, fast-paced mechanics and unique blend of third-person shooter and MOBA elements, offering a variety of weapons and armor customization. While many players appreciate the solid core mechanics and engaging combat, some express concerns about balance issues, outdated UI, and a lack of content updates, which can lead to repetitive experiences. Overall, the game is seen as having great potential, especially if the developers continue to refine and expand its features.
“Gameplay was fun, fair, and simple; the design of the game as a whole stood out from others, and it was one of the few games that never had a pay-to-win element.”
“The gameplay mechanics are fantastic, and the art style is a breath of fresh air.”
“Minimum is a fast-paced, strategic twitch shooter with solid, simplistic gameplay and so much more to come.”
“The game is really outdated; melee weapons and taser guns still seem to rule the gameplay, and the UI hasn't changed from its original clunky state.”
“Even if you can stand all the aforementioned problems, the gameplay really isn't that good.”
“The gameplay feels like it works against itself at times – gameplay doesn’t always reinforce the goals of each mode, for instance – and thus can lead to frustrating behavior for an otherwise team-based game.”
Minimum Review
Levelling up, building weapons, and crafting armour can give each user a unique experience tailored to their play style. All of the game mechanics blend perfectly in the addictive Titan Mode, and promised updates will only further propel its hooking premise. Sadly, unfinished portions of the game hamper the experience with "Coming Soon" featured in too many sections. If the developers can stay committed, they might just have a stellar hit on their hands. Minimum has taken an awkward route to reach "full" release, but it's still not all there. However, what is available forms a solid blueprint for great things to come.
70%Minimum Review (PC)
Minimum is not going to revolutionize multiplayer shooter design anytime soon, but it manages to offer a unique enough experience, with enough gameplay variety to warrant attention from third-person shooters enthusiasts that want to experience something slightly different. Unfortunately, it has many issues that detract from the whole experience, including some shoddy weapon balance and the fact that you can sort of pay to win instead of grinding for some of the more powerful items. I haven't encountered anything purchasable that gives you an advantage you could not otherwise get, so it's not that bad, and it's only frustrating until you get some more armor pieces and weapons of your own. Also, it takes some time to get used to, so at first you'll be going against seemingly overpowered opponents and end up pretty frustrated, especially when your bullets seem to be doing no damage, and you'll be wondering why you can't get a gun that's good at killing people from the get-go. The main problem that the game has is getting in online matches, seeing someone that kills you in one hit, and not being able to use the same gun they did. This is what makes the game lose a lot of points, as in titles such as Quake 3, the playing field was pretty level, everyone could get everything, and you never wondered why you had to shoot that much in order to take an opponent down and where all the guns that actually killed people were. Although the developers are still tweaking the game, the steep learning curve and initial frustration at not being able to kill opponents in a timely manner, while at the same time seeing someone simply one-shot you are still things that need to be taken care of for the long-term health of Minimum.
75%Minimum Review
Minimum's style is surprisingly engaging, but the imbalanced combat will have you swinging swords or flinging s-words.
65%