- August 31, 2022
- Redstone Interactive
- 6h median play time
Beyond The Wire
Platforms
About
Beyond the Wire is a large-scale multiplayer first-person shooter set in the Western Front of the Great War. With up to 100 players in a battle, coordination and communication are key as you fight alongside your squad in intense, tactical combat. Utilize period-appropriate firearms and close-quarters melee combat to overcome the enemy and survive the brutality of the front lines.











- The game offers a unique and immersive WW1 experience with great graphics and sound design.
- Gameplay mechanics are engaging, promoting teamwork and strategy among players.
- The addition of bots has made the game more playable, allowing for some action even when player counts are low.
- The player base is extremely low, making it difficult to find populated servers.
- The game suffers from optimization issues, leading to poor performance on various systems.
- Many players report bugs and crashes, affecting the overall gameplay experience.
- gameplay544 mentions Positive Neutral Negative
The gameplay of "Beyond the Wire" has received mixed reviews, with many players appreciating its immersive WWI atmosphere and solid mechanics reminiscent of titles like "Squad" and "Hell Let Loose." However, criticisms highlight issues such as clunky controls, repetitive gameplay, and a lack of content, compounded by a sparse player base that limits the overall experience. While the game shows potential with its unique mechanics and intense combat, it requires further optimization and community engagement to fully realize its promise.
“The gameplay is intense and atmospheric with satisfying bolt action gunplay and a surprisingly fun and robust melee system.”
“Beyond the Wire features a lot of gameplay and mechanics that keep the player on its toes, all with incredible graphics in mind.”
“This game has great concepts and gameplay but is way too expensive for what it is which is why now there is a very small player base of around like 30-50 players for a game with matches that need at least 75.”
“Gameplay was clunky, too repetitive due to the lack of content, and unoptimized which led to some questionable decisions being made.”
“The game has almost no player base, virtually redundant match mechanics, awfully optimized, and no sense of accomplishment.”
“The gameplay loop isn't like Post Scriptum nor Squad.”