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Space Tales is a single player tactical management game with a science fiction theme. It was developed by Saigon Dragon Studios and was released on March 13, 2026. It received very positive reviews from players.

Space Tales is a story-driven sci-fi real-time strategy game where humanity’s expansion into the stars has awakened threats far beyond its control. You play as Xander Falcon, a young commander thrown into the role of hero after his father’s death. Under the banner of the I.P.E., humanity’s Inter-Planetary Expansion army, you will build colonies on hostile alien worlds, command retro-futuristic fo…

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94%Audience ScoreBased on 17 reviews
atmosphere3 positive mentions
story3 negative mentions

  • Strong personality with a unique 1950s sci-fi, comic-book aesthetic and rich story/lore uncommon for the genre.
  • Engaging survival RTS gameplay with snappy, arcade-like controls and a motivating tech tree progression through map exploration.
  • Appealing art style and sound design that evoke nostalgia for classic RTS games while offering challenging and enjoyable gameplay for both casual and hardcore players.
  • Limited music variety leading to repetitive soundtrack experience, sometimes forcing players to mute the music.
  • User interface issues including overly large HUD elements, lack of camera rotation, and QoL features like unit pathing and UI scaling needing improvement.
  • Early access roughness with some technical shortcomings like resolution support, control polish, and missing keybind configurations impacting overall comfort and polish.
  • story

    7 mentions Positive Neutral Negative

    The story features a strong comic-book aesthetic inspired by 1950s sci-fi, with notable attention to lore uncommon for the genre. It offers around five hours of content, though some find the plot predictable and suggest further development of enemies and story depth would enhance the experience. Overall, the narrative adds enjoyable personality and complements the gameplay well.

    • “The game definitely has a personality, inspired by 1950's 'outer space' sci-fi movies, with a strong comic-book aesthetic and an attention to story and lore that's uncommon for this genre.”
    • “The arts and sounds are great, the gameplay and the story are fun.”
    • “But I think the story is a bit predictable.”
    • “I think with more in the story, as well as fleshing out a bit more of the enemies, this will be serviceable to enjoy every so often.”
    • “About 5ish hours or so of story content here so far.”
  • gameplay

    7 mentions Positive Neutral Negative

    The gameplay offers a balanced challenge with a mix of micro and macro mechanics appealing to RTS enthusiasts, while normal mode remains accessible for casual players. Progression is driven by map exploration and replayability, though repetitive music can detract from the experience. Overall, the gameplay is engaging and more complex than it initially appears.

    • “The gameplay progression depends on your exploration of the maps, motivating you to go back and replay the map for unlocking more of the tech tree.”
    • “You will have to micro, macro, and have mechanical skills to beat the hardest difficulties, which is what a lot of RTS players are looking for.”
    • “But if you're looking for just casual gameplay, playing on normal will make you feel welcome to the genre.”
    • “If the track was, for example, 8 minutes long, after 40 minutes of gameplay you'd have already heard it 5 times in a row.”
    • “The same music track won't change until some 5 hours of gameplay.”
    • “Gameplay looks cheesy at first glance but it is actually harder than it looks.”
  • music

    6 mentions Positive Neutral Negative

    The music in the game is praised for its unique 1920s retro sci-fi style and overall great soundtrack, which complements the game's personality. However, many users find the variety lacking, as the same track repeats for extended periods, leading some to mute the music.

    • “This game oozes so much personality; I love the 1920s era sci-fi retro aesthetics, unique sci-fi soundtrack, cheesy writing from the peak RTS era of the late 1990s to early 2000s, and goofy unit art design that make this stand out from other RTS games.”
    • “And the soundtrack is great.”
    • “The biggest problem with the game is the music variety: for one campaign episode (one planet), there seems to be only one music track on repeat.”
    • “The same music track won't change until some 5 hours of gameplay.”
    • “I ended up muting the music, which is a pity.”
  • atmosphere

    3 mentions Positive Neutral Negative

    The game effectively combines a vibrant, colorful universe with a haunting, dreadful atmosphere, creating a unique and immersive experience that players appreciate.

    • “The game manages to blend a colorful universe with a dreadful atmosphere at the same time.”
    • “Kudos to the team for reproducing such an atmosphere.”
    • “Nice atmosphere.”
  • graphics

    2 mentions Positive Neutral Negative

    The game features a distinctive 1950s sci-fi inspired comic-book art style with a strong personality and attention to story and lore. Its low-poly graphics evoke a nostalgic blend of 90s and early 2000s custom map aesthetics. Despite being in very early access, the visual design is well appreciated.

    • “The game definitely has a personality, inspired by the 1950s 'outer space' sci-fi movies, with a strong comic-book aesthetic and an attention to story and lore that's uncommon for this genre.”
    • “Very early access, but I love the art style of the graphics. The low poly style gives it a 90s StarCraft and Warcraft 3 custom map remake vibe.”
  • emotional

    1 mentions Positive Neutral Negative

    Users feel that the emotional experience is hindered by technical issues like low resolution, an oversized HUD occupying much of the screen, and lack of camera rotation, which collectively contribute to discomfort during gameplay.

  • optimization

    1 mentions Positive Neutral Negative

    The game is well-optimized for the Steam Deck, achieving a stable 90 FPS and smooth performance, especially when using lossless scaling. Overall, it runs smoothly and efficiently on this handheld device.

    • “I'm playing on Steam Deck, and the performance is impressive. Using lossless scaling, it runs way smoother, with a rock-solid 90 FPS that feels as smooth as butter.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Space Tales is a tactical management game with science fiction theme.

Space Tales is available on PC, Mac OS and Windows.

On average players spend around 5 hours playing Space Tales.

Space Tales was released on March 13, 2026.

Space Tales was developed by Saigon Dragon Studios.

Space Tales has received very positive reviews from players. Most players liked Space Tales for its atmosphere but disliked it for its story.

Space Tales is a single player game.

Similar games include The Scouring, IDUN, Age of Darkness Final Stand, Cataclismo, From Glory To Goo and others.