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About Space Tales

Space Tales is a single player tactical management game with a science fiction theme. It was developed by Saigon Dragon Studios and was released on March 13, 2026. It received positive reviews from players.

A Galaxy Consumed by Ancient Terror Set in a retro-futuristic universe where humanity's colonial expansion has awakened cosmic entities beyond comprehension, Space Tales thrusts players into a web of conspiracy spanning the galaxy. As Xander, the prodigious son of a legendary commander of the IPE, you'll embark on an epic journey to uncover the sinister truth behind mankind's manipulation by ancie…

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Games Like Space Tales

Looking for games like Space Tales? Here are top tactical management recommendations with a science fiction focus, selected from player-similarity data — start with Age of Darkness Final Stand, From Glory To Goo or Darfall.

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Reviews

88%Audience ScoreBased on 25 reviews
atmosphere3 positive mentions

  • Fun and engaging gameplay with a unique mix of retro-futuristic sci-fi aesthetics and quirky storytelling.
  • Strong singleplayer campaign with a good progression system and a variety of units and upgrades offering depth and challenge.
  • Well-designed UI and controls that are accessible even on weaker PCs, complemented by a charming, nostalgic 1950s-60s sci-fi vibe and a unique atmosphere.
  • Repetitive and annoying sound design, including limited music variety and overly repetitive voice lines, leading many players to disable music.
  • Balance issues and sudden difficulty spikes in later missions, along with the lack of quality-of-life features such as key bindings, camera rotation, and advanced control customization.
  • Basic and somewhat uninspired story and unit designs for some players, alongside technical issues like large HUD elements and limited video resolution options.
  • story

    21 mentions Positive Neutral Negative
    14% positive mentions, 72% neutral mentions, 14% negative mentions

    The story offers a retro sci-fi vibe with a decent amount of content and a unique comic-book aesthetic, though it is considered somewhat dry and predictable. While it adds personality to the game and complements the gameplay, the narrative isn’t particularly deep or innovative. Overall, the story is serviceable but not a standout element.

    • “The game definitely has a personality, inspired by 1950's 'outer space' sci-fi movies, a strong comic-book aesthetic, and an attention to story and lore that's uncommon for this genre.”
    • “About 5ish hours or so of story content here so far.”
    • “I think with more in the story, as well as fleshing out a bit more of the enemies, this will be serviceable to enjoy every so often.”
    • “The story is a bit dry, but it is not by any means terrible.”
    • “Unfortunately, the game is not well designed, the story is the La Croix version of Starcraft, units are pretty basic and boring, the base building and economy is basic.”
    • “But I think the story is a bit predictable.”
  • gameplay

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The gameplay is engaging and offers a satisfying RTS experience with a well-designed UI and rewarding progression tied to map exploration. It balances challenge and accessibility, requiring strategic micro and macro skills for harder difficulties while remaining approachable for casual players. Despite mixed feelings about the art style and repetitive music, the gameplay itself is praised as fun and deeper than it initially appears.

    • “The gameplay progression depends on your exploration of the maps, motivating you to go back and replay the map for unlocking more of the tech tree.”
    • “You will have to micro, macro, and have mechanical skills to beat the hardest difficulties, which is what a lot of RTS players are looking for.”
    • “The game so far is fun, the gameplay is fun, I like the UI they created for unit groups, abilities, and their upgrades.”
    • “If the track was, for example, 8 minutes long, after 40 minutes of gameplay you'd have already heard it 5 times in a row.”
    • “The same music track won't change until some 5 hours of gameplay.”
    • “Gameplay looks cheesy at first glance but it is actually harder than it looks.”
  • music

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The music in the game is divisive: while its unique 1920s sci-fi retro style is praised, many players find the soundtrack repetitive and lacking variety, often looping the same track for extended periods, leading some to mute the music entirely.

    • “This game oozes so much personality. I love the 1920s era sci-fi retro aesthetics, unique sci-fi soundtrack, cheesy writing from the peak RTS era of the late 1990s to early 2000s, and goofy unit art design that make this stand out from other RTS games.”
    • “And the soundtrack is great.”
    • “Grew up listening to Swedish solidarity songs about Vietnam.”
    • “The worst part about the game so far is the sound overall, the character voice lines are so repetitive and annoying, the music is always the same on loop and it is annoying.”
    • “The biggest problem with the game is the music variety: for one campaign episode (one planet), there seems to be only one music track on repeat.”
    • “The same music track won't change until some 5 hours of gameplay.”
  • graphics

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The graphics feature a distinctive retro-futuristic and 1950s sci-fi aesthetic with a strong comic-book style and low-poly character design reminiscent of classic RTS games. While many appreciate the unique art style and personality, some users dislike it and note limited graphics customization options. Overall, the visuals contribute to the game's charm but may not appeal to everyone.

    • “It's more chill, quirky, and fun, with a fantastic retro-futuristic sci-fi aesthetic.”
    • “The game definitely has a personality, inspired by the 1950s 'outer space' sci-fi movies, a strong comic-book aesthetic, and an attention to story and lore that's uncommon for this genre.”
    • “Very very early access but I love the art style of the pictures; the low poly gives 90s/Starcraft 1 to Warcraft 3 custom map/Warcraft 3 Starcraft remake style characters.”
    • “I dislike the game art style, but I think the gameplay is worth it.”
    • “The game definitely has a personality, inspired by the 1950's 'outer space' sci-fi movies, a strong comic-book aesthetic, and an attention to story and lore that's uncommon for this genre.”
    • “Very, very early access, but I love the art style of the pictures; the low poly gives 90s/StarCraft 1 to Warcraft 3 custom map and Warcraft 3 StarCraft remake style characters.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    Users praise the game for its distinctive sci-fi atmosphere, successfully combining a vibrant, colorful universe with a dark, unsettling mood to create an immersive experience.

    • “The game manages to blend a colorful universe with a dreadful atmosphere at the same time.”
    • “Kudos to the team for reproducing such an atmosphere.”
    • “Very nice sci-fi atmosphere RTS.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience is negatively impacted by the outdated 1080p resolution, intrusive HUD occupying much of the screen, and lack of camera rotation, which together create discomfort for players.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game runs smoothly on the Steam Deck, especially with lossless scaling enabled, maintaining a consistent 90 FPS for a buttery-smooth experience. Optimization appears solid for handheld play.

    • “I'm playing on Steam Deck, and the performance is great. Using Lossless Scaling makes it even smoother, and I'm getting a solid 90 FPS that feels like butter.”
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Play Times

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Space Tales is a tactical management game with science fiction theme. Common tags for Space Tales include indie, colony sim, aliens, war, early access and others.

Space Tales is available on PC and Windows.

On average players spend around 5 hours playing Space Tales.

Space Tales was released on March 13, 2026.

Space Tales was developed by Saigon Dragon Studios.

Space Tales has received positive reviews from players. Most players liked Space Tales for its atmosphere but disliked it for its story.

Space Tales is a single player game.

Similar games include Age of Darkness Final Stand, From Glory To Goo, Darfall, Cataclismo, Thronefall and others.