- December 31, 2023
- Thunderoak Interactive
- 17h median play time
Godsworn
Platforms
About
"Godsworn" is a fantasy real-time strategy game set during the Northern Crusades, where players can control divine heroes with unique abilities and armies of mortals and mythical creatures to prove their worth to lead. The game features single-player, multiplayer, co-op, and PvP modes, with an intriguing story and great gameplay, accompanied by good graphics and phenomenal music. Gather worshippers, crush enemies, and protect the realm from the encroaching knight order.
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- Godsworn combines elements of classic RTS games like Warcraft 3 and Age of Mythology, providing a nostalgic experience for fans of the genre.
- The game features a unique setting based on Baltic mythology, with engaging lore and visually appealing art style.
- Despite being developed by a small team, the game is polished for early access, with smooth gameplay and a fun co-op campaign.
- The AI companions in the campaign can be frustratingly unhelpful, often leading to poor strategic decisions and hindering gameplay.
- Currently, the game lacks content, with only a few campaign missions and limited factions, making it feel somewhat bare-bones.
- There are several quality of life issues, such as the inability to save mid-mission and a clunky user interface that can detract from the overall experience.
story
258 mentions Positive Neutral NegativeThe game's story, rooted in Baltic mythology, is engaging and well-acted, with each of the five currently available campaign missions offering unique challenges and a sense of progression. Players appreciate the blend of classic RTS gameplay with a narrative that evokes strong Warcraft III vibes, though many express a desire for more missions and improved pacing to enhance emotional connections. While the campaign is currently short, the promise of additional content and cooperative gameplay keeps players invested and eager for future updates.
“The developers try to deliver a cohesive, well-acted story based on Baltic mythology and pagan religion.”
“Turning every mission and match into something akin to a visual story, taken from the pages of folk-tale and fairy tale books.”
“The story so far has got me ever more invested in it as I progressed through the campaign; it's definitely landed that hook on me.”
“The campaign difficulty has no curve; it has a small straight line and then runs straight into a spiked wall, and we haven't even seen a third of the total missions, so I don't even want to imagine what fresh hell is coming later.”
“The allied AI is glue-eating levels of stupid and will just suicide all its units in random locations, will not defend on defend missions, will get distracted destroying unimportant buildings and just in general be basically entirely useless.”
“The tutorial missions are very boring, which isn't going to be helpful in bringing new players in.”