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Godsworn Game Cover

About

"Godsworn" is a fantasy real-time strategy game set during the Northern Crusades, where players can control divine heroes with unique abilities and armies of mortals and mythical creatures to prove their worth to lead. The game features single-player, multiplayer, co-op, and PvP modes, with an intriguing story and great gameplay, accompanied by good graphics and phenomenal music. Gather worshippers, crush enemies, and protect the realm from the encroaching knight order.

Godsworn screenshot
Godsworn screenshot
Godsworn screenshot
Godsworn screenshot
Godsworn screenshot
Godsworn screenshot
Godsworn screenshot
Godsworn screenshot
Godsworn screenshot
Godsworn screenshot

93%
Audience ScoreBased on 858 reviews
story58 positive mentions
grinding10 negative mentions

  • Godsworn combines elements of classic RTS games like Warcraft 3 and Age of Mythology, providing a nostalgic experience for fans of the genre.
  • The game features a unique setting based on Baltic mythology, with engaging lore and visually appealing art style.
  • Despite being developed by a small team, the game is polished for early access, with smooth gameplay and a fun co-op campaign.
  • The AI companions in the campaign can be frustratingly unhelpful, often leading to poor strategic decisions and hindering gameplay.
  • Currently, the game lacks content, with only a few campaign missions and limited factions, making it feel somewhat bare-bones.
  • There are several quality of life issues, such as the inability to save mid-mission and a clunky user interface that can detract from the overall experience.
  • story
    258 mentions Positive Neutral Negative

    The game's story, rooted in Baltic mythology, is engaging and well-acted, with each of the five currently available campaign missions offering unique challenges and a sense of progression. Players appreciate the blend of classic RTS gameplay with a narrative that evokes strong Warcraft III vibes, though many express a desire for more missions and improved pacing to enhance emotional connections. While the campaign is currently short, the promise of additional content and cooperative gameplay keeps players invested and eager for future updates.

    • “The developers try to deliver a cohesive, well-acted story based on Baltic mythology and pagan religion.”
    • “Turning every mission and match into something akin to a visual story, taken from the pages of folk-tale and fairy tale books.”
    • “The story so far has got me ever more invested in it as I progressed through the campaign; it's definitely landed that hook on me.”
    • “The campaign difficulty has no curve; it has a small straight line and then runs straight into a spiked wall, and we haven't even seen a third of the total missions, so I don't even want to imagine what fresh hell is coming later.”
    • “The allied AI is glue-eating levels of stupid and will just suicide all its units in random locations, will not defend on defend missions, will get distracted destroying unimportant buildings and just in general be basically entirely useless.”
    • “The tutorial missions are very boring, which isn't going to be helpful in bringing new players in.”
  • gameplay
    190 mentions Positive Neutral Negative

    The gameplay of "Godsworn" is generally well-received, with many players appreciating its classic RTS mechanics reminiscent of titles like Warcraft 3 and Age of Mythology, combined with unique faction abilities and engaging story elements. While the game shows promise with its smooth mechanics and strategic depth, some players have noted issues with AI behavior, balance, and a lack of content in its early access state. Overall, it offers a fun and nostalgic experience for RTS fans, though further polish and additional content are anticipated.

    • “Each faction feels like they do something unique, enough to alter your gameplay and your approach.”
    • “The gameplay is so smooth and engaging that you’ll forget you’re playing an early access game.”
    • “With its solid foundation, diverse factions, classic gameplay, and a touch of nostalgia, Godsworn delivers an experience that AAA studios can only dream of.”
    • “It's one thing to be challenging, it's another thing to hit you with mechanics you literally can't do anything about unless you have foreknowledge about them.”
    • “The gameplay is kind of janky; there is virtually no content being limited to two factions and four heroes, and the AI is very dumb for a non-insignificant price point.”
    • “Gameplay got kinda stale after only two matches.”
  • graphics
    138 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the unique Slavic folklore-inspired art style and vibrant visuals that evoke a strong sense of atmosphere reminiscent of classic RTS games like Warcraft 3. While some players find the graphics stunning and detailed, others feel they lack depth and variety, describing them as basic or bland. Overall, the game's artistic direction is appreciated, but there are calls for improvements in graphical fidelity and more diverse aesthetics as it continues to develop.

    • “The art style is vibrant and detailed, making every scene a feast for the eyes.”
    • “The attention to detail in representing Baltic mythos is commendable, with each deity and creature brought to life with stunning visuals and authentic lore-inspired abilities.”
    • “It's a fantastic game characterized by one of the best, most detailed art styles I've seen in a modern RTS.”
    • “Graphics felt weird, although I got used to them in an hour or so, but that might be an issue for some new players who would probably refund in their case.”
    • “The ai sucks, the graphics are meh, and the gameplay is meh.”
    • “I'm all for stylized graphics, but this is just bland.”
  • music
    52 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its enchanting and immersive quality, often described as fitting perfectly with the game's folklore-inspired setting. Reviewers highlight the soundtrack as a standout feature, enhancing the overall atmosphere and gameplay experience, while also noting competent voice acting and sound design. Despite some critiques regarding other aspects of the game, the music consistently emerges as a strong point, contributing to a captivating fantasy ambiance.

    • “Let's just say the soundtrack is so enchanting, you might start believing you're in a fantasy world.”
    • “The visual style and music are great and go well with the mythos portrayed here.”
    • “Amazing work on the theme, music, and gameplay!”
    • “If some time was taken away from the art or music, both of which are admittedly neat, to make it so I didn't need to baby my trained warriors, that'd be swell, game!”
    • “Musics”
    • “The music is competent, the drawings of Nordic deities are absolutely beautiful.”
  • optimization
    34 mentions Positive Neutral Negative

    Overall, the optimization of the game is a mixed bag, with some players experiencing solid performance on high settings and others noting issues, particularly during multiplayer sessions or large battles. While many commend the game's ability to run well on lower-end hardware and appreciate the steady frame rates during extensive gameplay, there are reports of stuttering and performance dips, especially towards the end of missions. As the game is still in early access, players are hopeful that these performance issues will be addressed in future updates.

    • “After 37 hours of gameplay, I haven't had a single crash or performance dip.”
    • “The FPS remained steady on ultra-high graphics, offering a high-grade optimization bundle.”
    • “For those who don't want to micromanage resource buildings to optimize gathering, this game makes suboptimal building placement not as punishing, allowing you to really focus on what's fun in RTS.”
    • “Performance - keep in mind that Godsworn is in a state of early access and will not be without its own bag of bugs.”
    • “Update: I have now played the final mission, the game suffers some major performance issues by the end of the mission.”
    • “We started experiencing some stuttering a bit when we massed some armies, but we just turned down the setting to medium mostly.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in "Godsworn" is a standout feature, with players enjoying clever puns and amusing situations throughout the game. The quirky nature of the RTS campaign, along with humorous elements like Latvian names and a "potato" selection in the menu, adds to its charm and keeps players entertained. Overall, the game successfully blends humor with its narrative, making it an engaging experience.

    • “You'll find yourself chuckling at the clever puns and humorous situations that pop up throughout your journey.”
    • “It's a quirky RTS game, with a campaign that kept me laughing.”
    • “The 'potato' selection in the graph menu made me laugh.”
  • emotional
    10 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, reminiscing about their childhood experiences with classic RTS titles like Age of Empires and Warcraft 3. The nostalgia is palpable, with many feeling that the game serves as a heartfelt homage to the genre, though some suggest that mission pacing could be improved to enhance emotional engagement further. Overall, the game evokes a sense of warmth and fond memories, making it a promising addition to the RTS landscape.

    • “Overall, a lot of promise and it is incredibly heartwarming to see a new game in this genre so long abandoned.”
    • “Seriously, made me feel like a kid again playing Warcraft 3 for the first time.”
    • “Godsworn isn't just a game; it's a heartfelt homage to the RTS classics that shaped my love for gaming.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the endless spawning of worshippers that complicates taking down enemy shrines. While the game incorporates strategic economic decisions, the overall experience can feel bogged down by slowdowns and the repetitive nature of resource management and unit selection, detracting from the enjoyment of classic RTS elements.

    • “That endless spawning of worshippers makes it very tedious to take down an enemy shrine.”
    • “Selecting units and buildings became very tedious due to the slowdown.”
    • “You're still making economic decisions, but it reduces the tedious attention-splitting of manually queuing workers.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while it runs well on high-end systems, users report issues with stiff animations, unclear objectives, and various bugs affecting gameplay, particularly in combat. These problems are attributed to its early access status, suggesting that improvements are needed.

    • “It looks and runs great on my rig: AMD 7800X3D.”
    • “The game is not clear on what you should be doing; many of the required actions are buggy.”
    • “Combat feels okay, but it is a bit buggy right now due to early access.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability, particularly due to its polished campaign that can be enjoyed in co-op mode. The inclusion of two factions on each map adds an interesting twist, enhancing the replay value of the levels.

    • “The campaign so far is very fun and polished with great replay value, especially given it can be played co-op.”
    • “Having two factions on each map is an interesting twist that gives the levels extra replay value.”
    • “The campaign so far is very fun and polished with great replay value, especially given it can be played co-op.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users highlighting its great setting and immersive music that enhance the overall experience.

    • “Great setting, atmosphere, and music.”
  • character development
    2 mentions Positive Neutral Negative

    Reviews indicate that the main male character's design is perceived as excessive, suggesting that it may detract from the overall character development experience.

Buy Godsworn

17h Median play time
25h Average play time
5-54h Spent by most gamers
*Based on 10 analyzed playthroughs

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