- July 22, 2024
- Digital Sun
- 16h median play time
Cataclismo
Cataclismo needs a little more time in the oven to really polish up its systems, but it has great bones and Early Access will probably do it a ton of favors.
Platforms
About
"Cataclismo" is a single-player fantasy strategy game with a sensational plot and atmospheric gameplay, featuring delightful visuals and music. As the leader of humanity's last survivors, players must build and defend fortresses against waves of Horrors, managing resources and coordinating units in their defense. Despite some grinding and bugs, the game offers high replayability across various biomes for an engaging and challenging experience.
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- The RTS and tower defense elements mesh extremely well together, providing a unique and engaging gameplay experience.
- The building mechanics are intuitive and allow for a high degree of creativity, making it fun to design and customize defenses.
- The art style and atmosphere are captivating, enhancing the overall immersion in the game.
- The campaign is relatively short and may feel lacking in content, leaving players wanting more.
- There are some performance issues, particularly in endless mode, where frame rates can drop significantly during intense moments.
- The unit cap and resource management can feel restrictive, limiting strategic options and making gameplay feel repetitive.
story
498 mentions Positive Neutral NegativeThe story of "Cataclismo" has received mixed but generally positive feedback from players, with many praising its engaging narrative and unique art style. While the campaign is currently short and some missions feel like tutorials, the intriguing world-building and character development keep players invested. However, some reviewers noted that certain mission types detract from the overall experience, and there is a desire for more content and depth as the game continues to evolve in early access.
“The story and concept for the game are novel, and work very well with the main game mechanics.”
“The game features a great story and it makes the different levels feel like they have a purpose rather than being random enemies who come at your base for no reason.”
“The storyline is original and kept my attention, which means a lot as I usually get bored of hearing the same old unimaginative storylines.”
“The only downside to me is the story (not very interesting is all) and non-city builder missions of the campaign that's far less compelling than the core gameplay and building mechanics.”
“I found the campaign story mind-numbing and boring.”
“The 'story' they put in between the missions isn't interesting enough.”