- November 18, 2024
- feneq
- 9h median play time
Rogue Command
Platforms
About
"Rogue Command" is a classic RTS game with a roguelike twist, where you build your base and control your units while facing the challenge of creating a new build every time. After each battle, you choose new blueprint cards to add to your arsenal, including unit factories, defensive turrets, and super weapons. The game allows you to slow down time to 10% during hectic situations, and you can unlock new ways to shape the game to your preferred playstyle.











- The game successfully combines RTS and roguelike elements, providing a fresh and addictive gameplay experience with plenty of variety in units and upgrades.
- The time-slow mechanic allows for easier micro-management, making it accessible for both new and experienced players.
- The game features a high replayability factor, as each run offers different unit combinations and challenges, keeping the gameplay engaging.
- The AI can be inconsistent, with pathfinding issues and units sometimes failing to follow commands properly, which can detract from the overall experience.
- Some players have reported performance issues, particularly during larger battles, which can lead to frustrating gameplay moments.
- The game currently lacks additional game modes and a more robust tutorial, which may leave new players feeling overwhelmed or confused.
gameplay
46 mentions Positive Neutral NegativeThe gameplay of the game is a blend of classic RTS mechanics reminiscent of titles like Command & Conquer and Starcraft, combined with roguelike elements that enhance replayability and keep each run unique. Players appreciate the satisfying gameplay loop of completing missions, earning upgrades, and facing increasing challenges, although some criticize the lack of depth and optimization. Overall, the game is praised for its solid mechanics and addictive nature, making it a compelling choice for fans of single-player RTS experiences.
“Cool game, really satisfies my desire for a gameplay loop like: play a mission, get some upgrades, gotta do another mission to try out my upgrades. Oh wait, I've been doing this for 8 hours straight.”
“The game delivers exactly what it promised - a mashup of classical Starcraft-style RTS with some roguelike mechanics to keep the game fresh.”
“This game has solid RTS mechanics, but the roguelike mechanics make it fresh and really addictive!”
“Trash game in terms of optimization, gameplay loop, RNG, and the basis of balance between macro and micro.”
“It's incredibly soulless, boring, generic, and the mechanics don't really click.”
“The lack of identity isn't just a matter of taste but actual gameplay quality.”