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About

Darfall is a single player role playing game. It was developed by SquareNite and was released on May 8, 2025. It received mostly positive reviews from players.

Darfall is a strategy survival city-builder with RPG elements. You lead your hero with a band of warriors to defend your settlement, explore the corrupted land and craft new items. Expand your settlement and defeat the darkness coming from everywhere.

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78%
Audience ScoreBased on 293 reviews
story23 positive mentions
grinding11 negative mentions

  • Brings a strong sense of nostalgia to anyone who played a lot of Warcraft III custom maps, especially survival base-building maps with RPG elements.
  • The five different heroes available for survival maps are well balanced, and the inventory management and item system are far superior to any other survival RTS on Steam.
  • The game becomes incredibly enjoyable once you get used to how it is meant to be played, focusing on resource management and hero building.
  • The military unit cap is way too small, leading to limitations in army size and variety, which detracts from the overall experience.
  • The campaign feels rushed and short, leaving players wanting more content and depth in the story.
  • There are significant issues with unit pathfinding and AI behavior, leading to frustrating gameplay moments.
  • story
    124 mentions Positive Neutral Negative

    The story in the game has received mixed reviews, with many players finding it enjoyable yet feeling that it is rushed and lacks depth. While some appreciate the classic swords and magic narrative and the engaging lore, others criticize its brevity and similarities to established franchises like Warcraft, suggesting a need for more mission variety and character choices. Overall, players express a desire for a longer campaign and more diverse storytelling elements to enhance the experience.

    • “The story in Darfall is quite simple and meant to introduce us to the gameplay structure and mechanics.”
    • “An engaging story and interesting graphics complement this rich world.”
    • “The campaign story was fun and well written.”
    • “The campaign isn't very interesting, with a mediocre story.”
    • “The story was a bit short and disappointing though.”
    • “The campaign was way too short and the story feels like someone copy-pasted the human campaign from Warcraft 3 and made a few minor tweaks.”
  • gameplay
    60 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players appreciating its nostalgic elements reminiscent of classic RTS games like Warcraft 3, while others criticize its mechanics for being overly limiting and poorly executed. The energy system is seen as restrictive, and issues such as pathfinding, micromanagement, and lack of automation detract from the overall experience. Despite these flaws, some players enjoy the core gameplay loop and the blend of base-building and survival mechanics, indicating potential for improvement with future updates.

    • “The game scratched an itch I didn't know I had for older RTS gameplay similar to when Warcraft 3 first launched.”
    • “I really enjoyed the core gameplay loop — the art style is nice, the mechanics are solid, and the campaign progression feels rewarding.”
    • “Old-school addictive gameplay, it's very easy to lose yourself in planning the production chain, while exploring, while developing your hero, while defending against undead hordes.”
    • “The mechanic of AI re-targeting seems to be inconsistent, and it's very likely the AI will literally chase you infinitely across the map and refuse to change targets.”
    • “There’s a lack of army-building or defense systems, which makes the gameplay feel shallow.”
    • “Gameplay is very heavy on micromanagement, yet you cannot add units to existing groups, there are no building hotkeys, and no way to adjust formations - all units form a line by default and that's it.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the clean and simple art style reminiscent of classic titles like Warcraft 3, while others criticize them as dated and lacking depth. Although the visuals are described as solid and fitting for the game's mechanics, many feel they fall short of modern expectations, with specific issues noted in nighttime graphics and color depth. Overall, while the graphics may not be groundbreaking, they are considered adequate for the gameplay experience.

    • “The graphics are solid, not trying to be hyper-realistic, which plays into the strength of this game.”
    • “An engaging story and interesting graphics complement this rich world.”
    • “Very cool concept and the art style is nice.”
    • “Graphically, I understand it's going for a particular style, but it's not one for me; the game isn't very pretty to look at, though I believe they might change that a little from some of their dev blogs.”
    • “The survival mode seems random enough that good choke points are rare and feel good when you find them, however nighttime graphics are weak - the dark areas are not proper black and don’t blend in well as it's like a washed-out haze; it could have looked so much nicer but someone decided they like less color depth.”
    • “It has an interesting idea, but clunky resource management, unresponsive controls, and very dated graphics leave this feeling like a creative battle.”
  • grinding
    11 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be overly tedious, with repetitive tasks such as restarting heroes from level 1 and farming passive points requiring multiple runs of the same maps. The complex economy management and intricate production chains contribute to a sense of frustration, particularly for newcomers, making the overall experience feel laborious despite the game's positive elements.

    • “Restarting with heroes from level 1 each time again feels tedious.”
    • “For passive points farming, you'll probably run the first maps 5-6 times for enough perk books to be able to do chaosborn difficulty.”
    • “The production chain features lots of intermediate products which per se is fine, but producing what you need is a bit tedious.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability due to customizable heroes and varied playstyles, which add depth to the experience. However, some players feel that the lack of progression between runs diminishes replay value, especially in survival modes where certain heroes are unbalanced. Additional factions and campaigns could further enhance replayability.

    • “Otherwise, highly enjoyable title with vast replayability!”
    • “Honestly, the game is fun, the campaign is also quite detailed and long; overall, the game has a lot of playtime and replayability.”
    • “The complete lack of progression between runs kills the replayability, and after two or three survival games, you’ve seen everything.”
    • “Being able to create your own hero and choose your playstyle would add depth and replay value — especially since some of the preset heroes in survival are borderline useless compared to others that are clearly overpowered.”
    • “Hopefully more playable factions are added.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it initially forgettable but growing to appreciate it over time. While the soundtrack is described as thematically appropriate and excellent by some, others feel it lacks memorability. Overall, the audio quality is considered good, contributing positively to the game's atmosphere.

    • “The music is great and thematically correct.”
    • “Excellent score; the music is awesome actually.”
    • “Soundtrack is cool.”
    • “Music 6/10”
    • “In the first two hours, I heard the music of WC3; I still think about it when I think of Darfall.”
    • “The sound, music, and atmosphere are fine.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its beauty and immersive quality, encouraging players to engage in extended gameplay through enjoyable building and exploration. The sound and music complement the overall ambiance, enhancing the experience.

    • “The world has a nice atmosphere; progression feels good, and it’s easy to get lost in 'just one more day' of building and exploring.”
    • “And it has a beautiful atmosphere.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with clever writing and a whimsical fantasy tone that resonates with players. However, some aspects, like the absurdity of the inventory system and the challenge of certain objectives, are noted as both frustrating and amusing. Overall, the humor adds a unique charm, despite some gameplay quirks.

    • “The graphics are nowhere near what is nowadays expected, but the humor, writing, and fantasy are most definitely there.”
    • “The bonus objective of killing the demon portals before the last day is also hilariously impossible.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs that cause heroes and military units to get stuck on roads, mission completions disappearing, and various crashes and freezes. While it offers enjoyable gameplay, these technical problems detract from the overall experience.

    • “Heroes and military units are often buggy on roads; they frequently get stuck and don't know the pathways.”
    • “Bugs, bugs, bugs. I've had over an hour-long mission completion just vanish. I've experienced missions getting stuck, crashes, freezes, and black screens.”
    • “It's a fun RTS game, but it's a little buggy and rough around the edges, and obviously, the graphics are nothing special.”
  • character development
    3 mentions Positive Neutral Negative

    The game features significant character development, with players noting a deep and engaging evolution of characters throughout the storyline.

    • “The character development is incredibly rich and engaging.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic.”
    • “The depth of character development adds layers to the narrative, making every choice feel impactful.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, users feel that while the game has potential with the addition of an endless mode and some control optimizations, it still requires significant performance improvements and quality of life updates to reach its full potential.

    • “With the addition of endless mode and some control optimization, the base game will be very good.”
    • “It does need performance and quality of life updates.”
    • “It definitely needs performance and quality of life updates.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering.”
    • “I often experience long loading times and crashes, indicating poor optimization.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be heartwarming and uplifting, highlighting its wholesome nature and enjoyable experience.

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20h Median play time
21h Average play time
4-40h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Darfall is a role playing game.

Darfall is available on PC, Mac OS and Windows.

On average players spend around 21 hours playing Darfall.

Darfall was released on May 8, 2025.

Darfall was developed by SquareNite.

Darfall has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Darfall is a single player game.

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