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Sheltered

Sheltered depicts the grim, unpleasant side of the post-apocalypse to great effect for its limited resources. That doesn’t stop the game from getting frustratingly repetitive though as there’s simply not enough variety in the game’s opening hours.
Sheltered Game Cover
68%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:grinding, stability
77% User Score Based on 2,867 reviews
Critic Score 60%Based on 11 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Sheltered Game Cover

About Sheltered

Sheltered is a single player open world role playing game with horror and post-apocalyptic themes. It was developed by Team 17 Digital Ltd and was released on March 15, 2016. It received neutral reviews from critics and mostly positive reviews from players.

Survive a post-apocalyptic world with indie smash-hit, Sheltered. Now on mobile!

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Games Like Sheltered

Looking for games like Sheltered? Here are top open world role playing recommendations with a horror and post-apocalyptic focus, selected from player-similarity data — start with Sheltered 2, Zafehouse: Diaries or Dead State: Reanimated.

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Reviews

77%Audience ScoreBased on 2,867 reviews
gameplay108 positive mentions
grinding125 negative mentions

  • Challenging and rewarding gameplay that requires strategic planning and resource management.
  • Engaging survival base-building experience with unique pixel art style.
  • Multiple game modes and scenarios add variety and replayability.
  • Tedious and repetitive micromanagement, including constant repairing and attending to survivors’ needs.
  • Randomness and RNG heavily affect early survival, leading to frustrating or unwinnable situations.
  • Clunky user interface and controls that can hinder gameplay and cause annoyance.
  • gameplay

    465 mentions Positive Neutral Negative
    23% positive mentions, 67% neutral mentions, 10% negative mentions

    The gameplay of the game is a blend of survival management, base building, exploration, and combat with RPG elements, offering an initially engaging but ultimately repetitive and slow-paced experience. While some players appreciate the challenging and addictive mechanics, narrative depth, and customization options, many criticize clunky controls, poor balance, uninformed mechanics, tedious micromanagement, and a lack of meaningful progression or variety that cause gameplay to grow stale and frustrating over time. Overall, it appeals mainly to fans of hardcore survival sims willing to tolerate its flaws, but the game often feels unfinished or unpolished, limiting its long-term enjoyment and replayability.

    • “The gameplay comes in four different formats: base building, exploring, combat, and NPC interactions.”
    • “The central gameplay loop is pretty addictive - exploring to find items, which lets you craft items which allows you to explore further, which brings about better items... and so on, all with the aim of keeping your family alive and safe in their shelter.”
    • “The gameplay revolves around maintaining and upgrading your shelter to ensure the safety and well-being of your family members.”
    • “The tech tree is completely absurd; it shows mechanics and leaves you access to techs you can't even sustain or use before you pray to RNG, like traps for meat at tier 1 but can't store any piece of meat before tier 3.”
    • “The devs spent too much time on style and graphics (which look great and I loved), but failed to build a good game beneath that cover - too shallow, too many mechanics that don't make sense, too much unnecessary multitasking.”
    • “The mechanics and controls are simple enough to figure out, while the internal mechanics of what and when resources respawn, when it will rain, and when you'll be attacked remain a mystery which can be very hard to pull off in a satisfying way; yet they did it and I enjoy it every time I play.”
  • story

    263 mentions Positive Neutral Negative
    13% positive mentions, 80% neutral mentions, 7% negative mentions

    The story in this game is largely emergent and player-driven, focusing on survival and family management rather than a scripted narrative, leading to emotional investment through gameplay rather than traditional storytelling. While some appreciate the personal and strategic depth, many find the lack of a clear, compelling plot, limited quest variety, and minimal character development leave the story feeling sparse and repetitive. Additional story modes and quests add some freshness but overall the storyline is considered minimal and underdeveloped, mainly serving as a backdrop to the survival mechanics.

    • “What makes Sheltered stand out is its compelling mix of base-building, resource scavenging, and emotional storytelling, which combine to create an experience that’s both strategic and deeply personal.”
    • “Personally, when I lose someone, the feeling sure is horrible, but I also love it because it makes me feel invested in the story, which means the game is doing its job.”
    • “I can honestly say each time I boot up this game I enjoy a new story about a ragtag family attempting to hold onto the last scrap of hope.”
    • “There is no story, the interface is a hell.”
    • “While there are quests you can encounter and finish, doing so is rarely worth it and more of a chore than anything else.”
    • “There's next to no story in this game and you really don't care if your characters are killed or whatever.”
  • graphics

    250 mentions Positive Neutral Negative
    28% positive mentions, 63% neutral mentions, 9% negative mentions

    The game features retro, pixelated graphics that evoke a gritty, post-apocalyptic atmosphere, which many players find charming and fitting for the theme. While some praise the unique art style and smooth animations, others criticize the visuals as overly simplistic, outdated, or lacking detail. Overall, the graphics are seen as functional and stylistically consistent, though not a major selling point, with enjoyment often stemming more from gameplay than visual fidelity.

    • “Visually, Sheltered employs a colorful but gritty pixel art style that balances bleakness with a touch of charm.”
    • “The graphical style was stunning and the randomly generated locations were hauntingly atmospheric, really immersing me in the post-apocalyptic world.”
    • “I loved the retro styled pixelated graphics of Sheltered and often found myself impressed by how well the minimalist graphics were able to convey the gritty emotions of a post apocalyptic world.”
    • “Pixel graphics are so awful that objects are barely recognizable.”
    • “The combat is worse than one of the thousands of awful generic RPG Maker games with generic lazy pixel art that has jaggies and no outlines.”
    • “Lots of good reviews on this game, mine however is as thus: the worst 2D very bad survival graphics game I have ever played in my life.”
  • grinding

    126 mentions Positive Neutral Negative
    0% positive mentions, 1% neutral mentions, 99% negative mentions

    The game is heavily grindy and involves tedious micromanagement, especially early on, with frequent manual tasks like repairing, feeding, and managing characters’ basic needs becoming a repetitive chore. While some players enjoy the slow-paced, resource-focused survival and find satisfaction in steady progression, many find the constant clicking, lack of automation, and monotonous routines reduce fun and lead to boredom after prolonged play. Overall, grinding is a core, but often frustrating, aspect that may appeal mostly to fans of grind-heavy, methodical survival games.

    • “The game mechanics are really basic and grindy.”
    • “Most of the pets are too much of a resource sink on harder difficulties to ever be useful, and the game lacks a true ending or reason to keep grinding (there is something to work toward, but it feels lackluster).”
    • “Overall, despite it working well for this type of game, the management becomes far too repetitive and tedious without any real way of automating certain tasks, such as repairing equipment, cleaning the shelter, or eating meat instead of canned goods.”
  • replayability

    71 mentions Positive Neutral Negative
    34% positive mentions, 56% neutral mentions, 10% negative mentions

    The game offers a moderate to high replayability with different scenarios, game modes, and random map generation providing variety. However, many players find it becomes repetitive and stale after extended play, especially once core survival needs are met. Replay value is enhanced by updates and mod support, but limited customization and shallow mechanics reduce long-term engagement for some.

    • “The game provides a number of difficulties and scenarios, and has tremendous replay value.”
    • “The scenarios give this game replayability, trying to beat your previous time/score and taking everything you learnt in survival mode and having to adapt it to fit into the parameters of what you need to get done and within the time limit.”
    • “Once the basics have been learned, there is lots of replayability here, especially with the new scenarios with the recent updates.”
    • “Becomes repetitive, no replay value.”
    • “The main issue is that it's so repetitive; there is almost zero replay value, and once your shelter becomes fairly self-sustainable and you build nice things, there is basically nothing left to do in the game.”
    • “Short story: the game wraps a few basic mechanics into a mildly satisfying gameplay loop with very little replayability or variety and interest to it.”
  • music

    55 mentions Positive Neutral Negative
    36% positive mentions, 59% neutral mentions, 5% negative mentions

    The music in the game is widely praised for its atmospheric, soothing yet ominous tone that perfectly complements the post-apocalyptic setting and overall mood. The soundtrack features minimalistic and emotional melodies that enhance the sense of isolation and tension, with some reviewers calling it unique, top-notch, and a major highlight of the experience. While a few mention repetitiveness or lack of in-game music settings, the consensus is that the music significantly enriches the game's ambiance and immersion.

    • “Sound design complements the mood with minimalistic, sometimes eerie background music and subtle audio cues that enhance the sense of isolation and tension.”
    • “[Music] - from a melancholic, yet soothing melody, to an active bassy combat tune, the game nails it in the music department, as it benefits both the theme and the mood of the game.”
    • “The music is amazing; all the sounds that permeate throughout gameplay are perfect and don’t get old.”
    • “The combat is worse than one of the thousands of awful generic RPG Maker games (you get to fight token generic raider, rogue army guy, survivor, wolf, or bear and nothing else ever, by mashing attack or disarm with no variation in your strategy ever). The music is just bad ambiance, and the art style is just generic lazy pixel art with jaggies and no outlines.”
    • “However, the music (either battle or jukebox) is like a 12-second loop that gets pretty annoying fast.”
    • “The atmospheric sound and music are passable, though some of the incessant pet effects can be grating.”
  • atmosphere

    45 mentions Positive Neutral Negative
    58% positive mentions, 35% neutral mentions, 7% negative mentions

    The game's atmosphere is widely praised for its immersive, post-apocalyptic tone, enhanced by haunting visuals, pixel art style, and fitting ambient music that effectively conveys desolation and desperation. While some find the oppressive mechanics and occasional bugs detract from the mood, most agree the atmosphere creates a compelling and memorable survival experience distinct from typical apocalyptic settings.

    • “The graphical style was stunning and the randomly generated locations were hauntingly atmospheric, really immersing me in the post-apocalyptic world.”
    • “It really nails the atmosphere of desperation as people try to establish themselves in a desperate world.”
    • “The biggest strength is the atmosphere and the very subtle sense of humor - for example, you can send out your daughter with a shotgun and have her kill innocent people for loot.”
    • “Can't eat meat until you have a freezer and a stove (can't make a simple fire to cook), have to fix the bed/bucket/etc. every three times you use it, can't go on expedition on hazmat suit (have to wear only a certain disposable mask), dialogues and atmosphere don't express the drama of a post-apocalyptic situation.”
    • “Really destroys the atmosphere and a shortage of storage space is the wrong move to create a feeling of pressure.”
    • “This post apocalyptic take on the sims is system heavy but the oppressing atmosphere is worsened by the oppressive mechanics that go with it.”
  • emotional

    40 mentions Positive Neutral Negative
    98% positive mentions, 2% neutral mentions, 0% negative mentions

    Sheltered offers a mix of strategic base-building and emergent emotional storytelling, creating moments of genuine emotional impact through player-driven family dynamics and survival choices. While some players found it deeply engaging and touching, others felt it fell short of the profound emotional depth seen in comparable games like This War of Mine. Overall, the emotional experience is subjective, with memorable heartbreaking moments balanced by a sometimes mechanical tone.

    • “What makes Sheltered stand out is its compelling mix of base-building, resource scavenging, and emotional storytelling, which combine to create an experience that’s both strategic and deeply personal.”
    • “This layer of emotional depth adds a rich narrative dimension to the otherwise mechanical tasks of resource management, making every decision feel significant.”
    • “In conclusion, Sheltered offers a deeply engaging survival experience that combines thoughtful base management with a touching portrayal of family dynamics in a brutal world.”
  • stability

    39 mentions Positive Neutral Negative
    3% positive mentions, 0% neutral mentions, 97% negative mentions

    The game is widely regarded as buggy and unstable, with frequent glitches causing freezes, lost progress, and frustrating gameplay interruptions, especially during raids and certain mechanics like inventory management. Despite ongoing updates improving stability somewhat, many players still encounter major issues and unfinished features, making the experience inconsistent but occasionally enjoyable for those tolerant of its flaws.

    • “Game is super fun but beware that raids are hella buggy and can even break your game.”
    • “But when someone raids my shelter the game always freezes after I win.”
    • “Only buy this if you are OK with interrupted gameplay and losing progress and characters to bugs and glitches.”
  • humor

    24 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The humor in the game is characterized by a dark, subtle, and sometimes twisted sense of wit, blending serious survival themes with amusing and unexpected moments. Players appreciate the hilarious interactions and scenarios that arise, such as sending characters on absurd missions, which adds charm and levity to the complex gameplay. Overall, the humor enhances the game's atmosphere, making challenging situations both entertaining and memorable.

    • “The biggest strength is the atmosphere and the very subtle sense of humor - I mean e.g. you can send out your daughter with a shotgun and make her kill innocent people for loot.”
    • “You think this will be a simple game with a mix of SimCity and The Sims... but when you hit day 36 and both the father and daughter die to food poisoning while you're trying to upgrade the workbench and have way too many people living in the shelter, you realize 'wow this game is hilarious, serious, complex, hard, and simple... all at the same time!'”
    • “I really like the pixelated art, the gameplay is surprisingly complex and varied, and there are some tense and hilarious moments throughout the game.”
  • optimization

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The game is well-optimized, running smoothly even on low-end devices without bugs or crashes. While graphics are simple, performance remains stable, and customizable settings help tailor the experience. Overall, the optimization is impressive for an early access title, providing a seamless and enjoyable gameplay experience.

    • “No bugs, crashes, or performance issues.”
    • “Runs smooth and well optimized.”
    • “The game runs smoothly on my low end laptop in full HD, so that's definitely a plus.”
    • “The stats have no effect on the performance of the expedition at all, and the kit takes up a precious equipment slot.”
    • “Very fine optimization for an early access, and it's totally worthy of $15; strongly recommended for survivors of post-apocalyptic games (PS: it still has a lot of potential, just needs more time to develop).”
    • “I attribute Sheltered's early access performance to its simplistic design but complex mechanics.”
  • monetization

    8 mentions Positive Neutral Negative
    38% positive mentions, 12% neutral mentions, 50% negative mentions

    Users view Sheltered 2's monetization negatively, labeling it a cash grab with little developer support, unlike its predecessor and Fallout Shelter which feature microtransactions. However, some appreciate that Sheltered 2 has no microtransactions or ads, making it a straightforward management sim despite its unresolved issues.

    • “This is a good shelter simulator that, in my opinion, is a lot better than Fallout Shelter which suffers from microtransactions.”
    • “It's what you wanted Fallout Shelter to be, and without microtransactions.”
    • “If you have an addictive personality maybe skip it, but it's not like it has microtransactions so it should be reasonably safe.”
    • “Sheltered 2 is a cash grab, unlike the first game where they put good work into.”
    • “Devs have officially abandoned Sheltered 2, the sloppy, poorly made cash grab sequel.”
    • “With how little effort went into making this game interesting, balancing, bug squashing, and all other problems, this game feels like nothing more than a cash grab.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    Character development in the game is minimal to nonexistent, with little to no story or background provided. While it offers an engaging character design interface and gameplay elements like crafting, those seeking deep character growth or narrative will likely be disappointed. The focus is more on gameplay mechanics than on character progression.

    • “It involves a lot of thinking ahead, and has one of the most interesting character design screens.”
    • “Sorry to say this but, I don't recommend this game for anybody who likes slower-paced games and character development styled gameplay.”
    • “You've got crafting, you've got character development, you can create a big beautiful underground base and thrive.”
    • “Very addicting game, but it's not the kind of game that you would expect to get a nice story. Actually, it has little to no background and there is obviously no character development whatsoever. If you are into games for the story, don't get this one. If you are into it for the gameplay, then I would recommend it!”
    • “I don't recommend this game for anybody who likes slower-paced games and character development styled gameplay.”
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Play Times

25h Median play time
37h Average play time
10-42h Spent by most gamers
*Based on 55 analyzed playthroughs
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Frequently Asked Questions

Sheltered is a open world role playing game with horror and post-apocalyptic themes. Common tags for Sheltered include indie, trading, 2d, pixel graphics, crafting and others.

Sheltered is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

On average players spend around 37 hours playing Sheltered.

Sheltered was released on March 15, 2016.

Sheltered was developed by Team 17 Digital Ltd.

Sheltered has received mostly positive reviews from players. Most players liked Sheltered for its gameplay but disliked it for its grinding.

Sheltered is a single player game.

Similar games include Sheltered 2, Zafehouse: Diaries, Dead State: Reanimated, Infectonator: Survivors, 60 Seconds! and others.