- March 18, 2021
- Gentlymad Studios
- 13h median play time
Endzone: A World Apart
Endzone: A World Apart shows a much more conventional post-apocalyptic world than Frostpunk, and is also a much more conventional game.
Platforms
About
"Endzone: A World Apart" is a post-apocalyptic survival city-builder game set 150 years after a global ecological disaster. As a leader, you must build a settlement on the hostile surface, manage resources and infrastructure, and ensure the survival of your elevated population in a harsh, radioactive environment with dynamic weather and radiation simulated environments.
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- Engaging gameplay with a good mix of resource management and city building.
- Beautiful graphics and a well-crafted post-apocalyptic atmosphere.
- Extensive tutorial that effectively teaches game mechanics.
- Overly complex micromanagement can become tedious and frustrating.
- Lack of variety in buildings and scenarios leads to repetitive gameplay.
- AI pathfinding issues can hinder resource collection and overall efficiency.
gameplay
704 mentions Positive Neutral NegativeThe gameplay of "Endzone - A World Apart" has received mixed reviews, with many players noting its similarities to "Banished" while introducing new mechanics like radiation and resource management. While some appreciate the depth and challenge of managing a post-apocalyptic settlement, others criticize the repetitive nature of gameplay and poorly implemented mechanics, particularly regarding raider interactions and resource scarcity. Overall, the game offers a complex experience that can be engaging but may also lead to frustration due to its steep learning curve and occasional lack of balance.
“Endzone - A World Apart offers a refreshing take on the post-apocalyptic city-building genre with its unique setting and straightforward gameplay.”
“The gameplay is engaging and challenging, but not so difficult that a new player can't quickly learn.”
“There is plenty to research, there is a defense mechanic for you to survive enemy raiders, there is an exploration mechanic where you plan expeditions to points of interest, and you are always encouraged to provide your colonists with a wide variety of food, making you diversify your production.”
“I've gone through almost every building and mechanic in the game and it's shallower than any city builder I've played.”
“I really tried to like this game, but the gameplay design is repetitive and thus boring.”
“The game mechanics are broken and I would appreciate an apology from the developers.”
Endzone: A World Apart Review
Endzone: A World Apart is a carbon copy of Banished, both for better and for worse.
50%Endzone: A World Apart review — Radioactive dirt farming
Endzone: A World Apart shows a much more conventional post-apocalyptic world than Frostpunk, and is also a much more conventional game.
60%Endzone: A World Part Review
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