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Judgment: Apocalypse Survival Simulation Game Cover

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Judgment: Apocalypse Survival Simulation is a single player role playing game with a horror theme. It was developed by Suncrash and was released on May 3, 2018. It received neutral reviews from critics and positive reviews from players.

"Judgment: Apocalypse Survival Simulation" is a post-apocalyptic strategy game where players build and manage a colony in a world overrun by supernatural beings. Gather resources, research technology, and train survivors to defend against demonic invasions in this challenging survival simulation. The game features strategic base building, survival management, and thrilling battles against otherworldly foes.

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81%
Audience ScoreBased on 1,184 reviews
story38 positive mentions
grinding79 negative mentions

  • Engaging gameplay with a mix of base building, resource management, and tactical combat.
  • Unique setting with a demon apocalypse theme, providing a refreshing alternative to typical zombie survival games.
  • Responsive developers who actively engage with the community and implement feedback.
  • Combat mechanics can be clunky and lack depth, leading to frustration during battles.
  • The game can become repetitive and grindy, especially in the mid to late game.
  • UI and inventory management could use improvement for a more streamlined experience.
  • story
    240 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players praising its intriguing plot twists and unique apocalyptic setting, while others find it repetitive and lacking depth. Many reviews highlight the engaging main quest and character development, but criticize the monotonous nature of scavenging missions and the limited variety in mission types. Overall, while the narrative framework is appreciated, there is a consensus that it could benefit from more content and diversity to enhance player engagement.

    • “Dude, I'd give you two thumbs up for that mind-blowing plot twist if it were possible.”
    • “What I love most is that it is a survival game with a well thought out and developed story behind it.”
    • “The story is a mystery about why demons have appeared and are terrorizing the human race.”
    • “The storyline was pretty boring.”
    • “The storyline is very very basic, and not all that interesting to be honest.”
    • “Both times I attempted the story mode I reached a point where it became an unbelievably tedious and boring drag and I stopped playing.”
  • gameplay
    216 mentions Positive Neutral Negative

    The gameplay of the game is a mix of base-building, resource management, and combat, drawing comparisons to titles like RimWorld and XCOM. While it offers a variety of mechanics and a unique apocalyptic setting, many players find the gameplay repetitive and lacking depth, with clunky controls and poorly implemented mechanics that hinder strategic play. Overall, the game has potential but requires further refinement to enhance player engagement and satisfaction.

    • “Fun alternative game modes and a workshop with some helpful rebalancing stuff if you ever want to start experimenting with goofy mechanics.”
    • “The gameplay loop, the music, the sound design, the animation, the wonderful artwork all well thought out and implemented with TLC.”
    • “Great game, great graphics, good gameplay, great difficulty, combat plays nice and smooth, has village building.”
    • “Just a bad town defense game with a scavenge mechanic on top.”
    • “The movement is very slow and clunky, the animations are odd, the art style is ugly, the gameplay is mindbogglingly boring, the combat is just 'who hits harder,' with no strategy.”
    • “Gameplay is an okay 5/10 (about the same as Roblox, but with a point and click).”
  • graphics
    167 mentions Positive Neutral Negative

    The graphics of the game are generally described as simplistic and occasionally dated, with many reviewers noting a distinct indie aesthetic that may not appeal to everyone. While some appreciate the unique art style and atmospheric design, others criticize the visuals as lacking polish and detail, suggesting that they detract from the overall experience. Despite the mixed opinions on graphics, many players find that the engaging gameplay compensates for any visual shortcomings.

    • “The graphics are simplistic, but the dark aesthetic helps set the mood of a world overrun by creatures from hell.”
    • “I really like the art style and the base feels more organic than some other games in this genre.”
    • “The graphics are quite nice to look at.”
    • “The graphics leave a lot to be desired.”
    • “The graphics are ugly and the controls are a little janky, but the dev team is incredibly active and listens to their community.”
    • “The graphics and art style are pretty bad in my opinion, but the gameplay is really great.”
  • grinding
    81 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and repetitive, particularly in resource gathering and character leveling. While some appreciate the depth and mechanics involved in managing tasks and progression, others feel that the grind detracts from overall enjoyment, making gameplay feel like a chore rather than a rewarding experience. Despite these criticisms, a subset of players still find the grind enjoyable, suggesting that it may appeal to those who appreciate long-term investment in gameplay.

    • “While they are gone, they are not farming, experimenting, etc. Your team is limited in size to four, then five (after gated research), then six (with more gated research).”
    • “Hardly anything was tedious or grindy; it would be nice to have one survivor just cut and plant trees one at a time.”
    • “Unfortunately, the game falls into the trap most games do, which is trying to artificially inflate the run-time by featuring too much grinding.”
    • “The amount of time it takes to research things to craft takes a long time, and exploring the map feels boring and tedious.”
    • “It is tedious, repetitive, and badly balanced, which gets worse the more you progress.”
  • music
    44 mentions Positive Neutral Negative

    The music in the game is generally well-received, praised for its ability to set the mood and enhance the atmosphere, particularly during gameplay. However, many players note that the soundtrack is limited and becomes repetitive quickly, with some expressing a desire for more variety. While some find the music enjoyable and fitting for the genre, others feel it could be improved, particularly in terms of sound effects and additional tracks.

    • “The music is a rare mixture of good and mood-setting, although there may be the occasional player who will want to mute the music and play the theme song to Raiders of the Living Dead.”
    • “The gameplay loop, the music, the sound design, the animation, the wonderful artwork are all well thought out and implemented with TLC.”
    • “The music is perfectly blended with the atmosphere of the game, especially when you go scavenging or doing stealth missions.”
    • “The music isn't great, but it gets the job done and sets the mood appropriately.”
    • “Although you may get tired of hearing the same combat music and loot screen music after a while.”
    • “I'll just go on and say that the music is terrible, not in my taste anyways.”
  • replayability
    22 mentions Positive Neutral Negative

    The game offers high replayability due to its customizable settings, randomly generated maps, and diverse play styles, allowing players to create unique experiences with each playthrough. Many users highlight the engaging survival mechanics and the ability to explore different strategies, ensuring that the game remains enjoyable even after completing the main story. Overall, the replay value is considered excellent, making it a compelling choice for fans of sandbox and simulation genres.

    • “The replay value is amazing; there's so much map to explore, the story is good, and the game is challenging.”
    • “Replayability is a major factor that made me enjoy this game; you create your own story, whether you choose to be a farming community or a tough colony that survives by looting and scavenging resources.”
    • “This game has a ton of replay value since the map seeds are randomly generated, and there's a lot of different play styles you can go for.”
    • “If you like the replayability of games like RimWorld, this should be good for you—many of the systems seem quite similar (in a good way) yet different enough to warrant playing it.”
    • “It has no replayability because of this.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and gritty depiction of a post-apocalyptic world, enhanced by creepy music and atmospheric graphics. Players appreciate the constant sense of danger and the effective integration of sound design, although some feel that improvements could be made in sound effects. Overall, the combination of art style, music, and thematic elements creates a compelling and engaging environment that draws players into the experience.

    • “Wonderful atmospheric demon-killing base building game.”
    • “The music perfectly blends in with the atmosphere of the game, especially when you go scavenging or doing stealth missions.”
    • “But it's also pretty different from RimWorld - especially with the creepy music, art style, and general atmosphere.”
    • “Sound is quite 'okay', but I think the atmosphere could improve even more with more and better sound effects and soundtrack (though if given the choice, I would always prefer sound effects over music).”
    • “I have not played the sandbox version of the game, but it will suck you into the 4X atmosphere.”
  • stability
    14 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many users reporting occasional glitches, freezes, and bugs, particularly when managing larger groups of survivors or transitioning between views. While some players have experienced significant issues, others have noted that the game is surprisingly playable for an early access title, with minimal major bugs. Overall, it appears that while the game is still in development and has its flaws, it is not overwhelmingly unstable.

    • “Plus, it's been bug-free for me; I've never had an issue.”
    • “The game runs smoothly without any crashes or major bugs.”
    • “I've experienced consistent performance, making my gameplay enjoyable.”
    • “Unfinished, a bit buggy, not really well thought out and not overly exciting.”
    • “With 35 survivors (post campaign), the game glitches/freezes from CPU usage.”
    • “I really like this game, but it constantly freezes up on me.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is criticized for significant performance issues, particularly stuttering and lag when managing larger groups of characters or during extensive gameplay sessions. While some players find that strategic optimizations can streamline gameplay, the overall experience is marred by frequent performance drops, especially in demanding scenarios. Despite these challenges, the game maintains a stable performance without crashes under less intensive conditions.

    • “This allows for optimizations with different weapons and different combinations.”
    • “Its scope is limited enough that the learning curve is not too steep, but has enough strategic elements that optimization will take a lot of time and experimentation.”
    • “Time management is key, although once you figure out the optimizations you don't often need to adapt your strategy, so it can feel a little shallow.”
    • “Has some performance issues; starts to struggle more and more as you get more people doing more stuff in the background.”
    • “Optimization - this could just be because I played for 9 hours straight; the game got a bit laggy. I noticed I was getting jitters every 3/4 minutes, especially laggy as I discovered more stuff on the map. I checked my system first, and my temps were fine. I'm not running anything else but Discord, and I've got a nice aftermarket cooler on my 2600x and 5700xt GPU as well as a new 1 TB SSD, so I knew it wasn't on my end.”
    • “Terrible performance (lag lag lag)”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is described as both entertaining and absurd, providing a refreshing break from typical zombie themes with its quirky setting and comedic elements. However, players also note that the game's balance issues, particularly with overpowered enemies and broken trading mechanics, detract from the overall enjoyment, leading to frustration rather than laughter. Despite these flaws, the game's atmosphere and humorous misnomers contribute to a unique and amusing experience.

    • “Very funny and relaxing game, something different than the same ever-recurring zombie setting.”
    • “For me, it appeared as a very simplified version of RimWorld with a campaign, more complex visuals, and a funny setting.”
    • “On forgiving mode, it's still quite hard, but funny. The maps repeat themselves way too much, and the AI of your people kind of sucks when it comes to battle.”
  • emotional
    7 mentions Positive Neutral Negative

    Players find the emotional aspect of the game compelling, as they become invested in the characters and feel a genuine sense of loss when they die. The developers' dedication to improving the game and fostering a supportive community adds to the emotional experience, though some players wish for deeper emotional narratives for the survivors. Overall, the game elicits a range of emotions, from the thrill of victory to the heartbreak of loss.

    • “You will become emotionally invested in them and be upset when they die unless you plan to save often.”
    • “Seeing how much love and care was put into improving the game for full release is heartwarming.”
    • “Each battle is nerve-wracking, each victory is sweet, each loss is heartbreaking.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is generally well-received, with players appreciating the depth and specialization options available. However, some reviewers suggest that the experience could be enhanced with additional RPG elements and non-stat-based progression. Overall, the character development is seen as a strong aspect, complementing the game's exploration and base-building features.

    • “Character development, base building, and research, a huge map to explore, so far decent story line.”
    • “The game would benefit greatly from more RPG elements and non-stat based character development.”
    • “Character development and equipment upgrades.”
    • “Kind of like a simplified RimWorld except much more focused in direction and style, and offering many interesting mechanics that RimWorld doesn't have (like character development and specialization, etc).”
  • monetization
    3 mentions Positive Neutral Negative

    The game's monetization model is well-received, with players appreciating the one-time payment that unlocks all content, contrasting with the often misleading advertisements that feature better graphics than the actual game. Additionally, the developers are viewed positively for promoting other games without commercial ties, enhancing their wholesome image.

    • “I really love the monetization of this game: pay once - everything is unlocked.”
    • “I mean come on, the advertisement on the store page has better graphics than in the game.”
    • “The monetization model is frustrating; it feels like everything is locked behind a paywall.”
    • “The game is fun, but the constant push for in-game purchases really detracts from the experience.”
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27h Median play time
35h Average play time
16-55h Spent by most gamers
*Based on 21 analyzed playthroughs
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Judgment: Apocalypse Survival Simulation is a role playing game with horror theme.

Judgment: Apocalypse Survival Simulation is available on PC and Windows.

On average players spend around 35 hours playing Judgment: Apocalypse Survival Simulation.

Judgment: Apocalypse Survival Simulation was released on May 3, 2018.

Judgment: Apocalypse Survival Simulation was developed by Suncrash.

Judgment: Apocalypse Survival Simulation has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Judgment: Apocalypse Survival Simulation is a single player game.

Similar games include Dead State: Reanimated, Dead Age, Dead Age 2, Surviving the Aftermath, Into the Dead: Our Darkest Days and others.