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"Judgment: Apocalypse Survival Simulation" is a post-apocalyptic strategy game where players build and manage a colony in a world overrun by supernatural beings. Gather resources, research technology, and train survivors to defend against demonic invasions in this challenging survival simulation. The game features strategic base building, survival management, and thrilling battles against otherworldly foes.

Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
Judgment: Apocalypse Survival Simulation screenshot
+2

81%
Audience ScoreBased on 2,323 reviews
story76 positive mentions
grinding156 negative mentions

  • Engaging gameplay with a mix of base building, resource management, and tactical combat.
  • Unique setting with a demon apocalypse theme, providing a refreshing alternative to typical zombie survival games.
  • Extensive tech tree and character customization, allowing for diverse strategies and playstyles.
  • Combat mechanics can feel clunky and unbalanced, leading to frustrating encounters.
  • Repetitive gameplay loop, especially in the mid to late game, can lead to boredom.
  • UI and inventory management could use improvement for better user experience.
  • story
    474 mentions Positive Neutral Negative

    The game's story starts strong but quickly becomes repetitive, with players often feeling bogged down by monotonous scavenging missions and a lack of engaging side quests. While the main narrative offers a decent framework set in a unique apocalyptic scenario, many reviewers noted that it lacks depth and variety, leading to a sense of tedium as missions feel overly similar. Despite these criticisms, some players appreciated the potential for character development and the overall atmosphere, suggesting that with further updates, the story could evolve into a more compelling experience.

    • “The story was amazingly more detailed compared to the usual story that's in any sort of management sim, and it is nice to have stuff spawn on the map for the sake of making the player have to investigate what's out in the open world.”
    • “What I love most is that it is a survival game with a well thought out and developed story behind it.”
    • “The story is a mystery about why demons have appeared and are terrorizing the human race.”
    • “The storyline is very very basic, and not all that interesting to be honest.”
    • “The game has one main quest and no side quests.”
    • “Both times I attempted the story mode I reached a point where it became an unbelievably tedious and boring drag and I stopped playing.”
  • gameplay
    430 mentions Positive Neutral Negative

    Gameplay in this title is a mix of base-building, resource management, and combat, drawing comparisons to games like RimWorld and XCOM. While some players appreciate the depth and unique mechanics, many criticize the repetitive nature, clunky controls, and lack of strategic options in combat. Overall, the game offers a solid foundation but requires further refinement and balancing to enhance the player experience.

    • “Gameplay is solid and I like the feeling of 'levelling up' - something this game provides in spades.”
    • “The gameplay loop, the music, the sound design, the animation, the wonderful artwork all well thought out and implemented with TLC.”
    • “This game definitely went under the radar, especially considering how refreshing and relaxing the gameplay is!”
    • “Just a bad town defense game with a scavenge mechanic on top.”
    • “The mechanics to control your survivors also get extremely clunky as you progress, which means you spend most of your time trying to micromanage your troops instead of actually having them fight.”
    • “I got several hours into it and the gameplay loop is unvaried and boring.”
  • graphics
    334 mentions Positive Neutral Negative

    The graphics of the game are generally described as simplistic and occasionally dated, with a mix of hand-drawn and cartoony styles that some players find charming while others consider them unappealing. Despite the low graphical fidelity, many reviewers emphasize that the gameplay and atmosphere compensate for the visuals, making the game enjoyable overall. While some appreciate the unique art style, others criticize it for being inconsistent and lacking detail, suggesting that the graphics may not meet the expectations of players accustomed to higher-end visuals.

    • “The graphics are simplistic, but the dark aesthetic helps set the mood of a world overrun by creatures from hell.”
    • “I really like the art style and the base feels more organic than some other games in this genre.”
    • “The graphics are quite nice to look at.”
    • “The graphics leave a lot to be desired.”
    • “Very novel concept, but the graphics just turned me off.”
    • “The graphics are ugly and the controls a little janky, but the dev team is incredibly active and listens to their community.”
  • grinding
    160 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and repetitive, particularly in the mid to late game. While some enjoy the grind as a means of progression and find it fun, others feel it detracts from the overall experience, making combat and resource gathering feel like a chore. Overall, the game is seen as having a solid foundation but suffers from an over-reliance on grinding that can lead to frustration and boredom.

    • “Hardly anything was tedious or grindy; it would be nice to have one survivor just cut and plant trees one at a time.”
    • “However, there is too much progression-blocking grinding and the combat isn't engaging at all and always felt like a chore.”
    • “The mid-game and end-game get very very grindy.”
    • “It is tedious, repetitive and badly balanced, which gets worse the more you progress.”
  • music
    88 mentions Positive Neutral Negative

    The music in the game is generally well-received, praised for its ability to set the mood and enhance the atmosphere, particularly during gameplay. However, many players note that the soundtrack is limited and repetitive, leading to a desire for more variety. While some find the music enjoyable and fitting for the genre, others feel it can become tiresome over time, especially during combat sequences.

    • “The gameplay loop, the music, the sound design, the animation, the wonderful artwork are all well thought out and implemented with TLC.”
    • “The music is perfectly blended with the atmosphere of the game, especially when you go scavenging or doing stealth missions.”
    • “I have been waiting for this game to launch after seeing it was in beta; I love survival and base-building games and have been wanting something that scratches that itch. This game does that nicely, and I love the game's visuals and music.”
    • “The music isn't great, but it gets the job done and sets the mood appropriately.”
    • “Although you may get tired of hearing the same combat music and loot screen music after a while.”
    • “I'll just go on and say that the music is terrible, not in my taste anyways.”
  • replayability
    44 mentions Positive Neutral Negative

    The game boasts high replayability, largely due to its customizable settings, randomly generated maps, and diverse play styles that encourage players to create unique experiences. Many users highlight the engaging survival mechanics and the ability to explore different strategies, ensuring that even after completing the story, players will find ample reasons to return. Overall, the replay value is considered excellent, making it a compelling choice for fans of sandbox and simulation games.

    • “The replay value is amazing; there's so much map to explore, the story is good, and the game is challenging.”
    • “This game has a ton of replay value since the map seeds are randomly generated, and there's a lot of different play styles you can go for.”
    • “Replayability is a major factor that made me enjoy this game; you create your own story, whether you choose to be a farming community or a tough colony that survives by looting and scavenging resources.”
    • “It has no replayability because of this.”
    • “If you like the replayability of games like RimWorld, this should be good for you - many of the systems seem quite similar (in a good way) yet different enough to warrant playing it.”
    • “I'll update about its replayability later.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and gritty depiction of a post-apocalyptic world filled with danger and demons, enhanced by atmospheric graphics and music. While some players note that the sound design could be improved, the overall ambiance effectively captures the tension and excitement of survival gameplay. Despite some criticisms regarding its flash game feel, the atmosphere remains a standout feature that draws players into its dark, engaging narrative.

    • “The game has a great atmosphere and really fun and enjoyable gameplay.”
    • “The music perfectly blends in with the atmosphere of the game, especially when you go scavenging or doing stealth missions.”
    • “"Judgment" conveys the atmosphere of a demonic apocalypse in an interesting style: cities are burning, bodies and blood are everywhere, and you are looting strange things.”
    • “But it's also pretty different from RimWorld - especially with the creepy music, art style, and general atmosphere.”
    • “Sound is quite 'okay', but I think the atmosphere could improve even more if there were more and better sound effects and soundtrack (though if given the choice, I would always prefer sound effects over music).”
    • “I have not played the sandbox version of the game, but it will suck you into the 4X atmosphere.”
  • stability
    28 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many users reporting frequent glitches, freezes, and bugs, particularly when managing larger groups of survivors or transitioning between views. While some players have experienced minimal issues and praise the game's playability despite being in early access, others find it unfinished and lacking polish. Overall, the game shows promise but requires significant improvements to its stability and bug management.

    • “Plus, it's been bug-free for me; I've never had an issue.”
    • “This game is by no means a finished product; it's still in early access, and if you go into it with the intention of finding a product that is complete and bug-free, you are going to be disappointed without a doubt.”
    • “Unfinished, a bit buggy, not really well thought out and not overly exciting.”
    • “I really like this game, but it constantly freezes up on me.”
    • “The game is still in development, and some aspects are still a little buggy or missing, or not implemented yet.”
  • optimization
    22 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with players reporting significant performance issues such as stuttering and lag, particularly during extended play sessions and on certain campaign maps. While some users appreciate the strategic depth offered by optimization mechanics, others find that once strategies are established, the gameplay can feel shallow and passive. Overall, there is a consensus that further optimizations are needed to enhance performance and reduce lag.

    • “This allows for optimizations with different weapons and different combinations.”
    • “Its scope is limited enough that the learning curve is not too steep, but has enough strategic elements that optimization will take a lot of time and experimentation.”
    • “Other than that, the game runs smoothly and I have yet to have a crash.”
    • “Optimization - this could just be because I played for 9 hours straight. The game got a bit laggy; 9 hours isn't very long, but I noticed I was getting jitters every 3-4 minutes, and it was especially laggy as I discovered more stuff on the map. I checked my system first, and my temps were fine. I'm not running anything else but Discord. I've got a nice aftermarket cooler on my 2600X and 5700XT GPU, as well as a new 1TB SSD, so I knew it wasn't on my end.”
    • “Terrible performance (lag, lag, lag).”
    • “Serious performance issues if too many survivors.”
  • humor
    20 mentions Positive Neutral Negative

    The game is praised for its humor and unique setting, providing a refreshing alternative to typical zombie themes. However, players find the balance frustratingly skewed, with overpowered enemies and broken trading mechanics detracting from the overall experience. Despite these issues, the game maintains a funny and relaxing atmosphere, making it enjoyable for casual play.

    • “Very funny and relaxing game, something different than the same ever recurring zombie setting.”
    • “For me it appeared as a very simplified version of RimWorld with campaign, more complex visuals, and a funny setting.”
    • “I feel as though there is a lot to add; I don't see why survivors cannot raid a garage and glean access to a simple sledgehammer. They already mine stone with picks I never made them, and a sledge really nasties up anyone's day. Take that sucker to a demon's face and you're laughing, possibly maniacally.”
  • emotional
    14 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, becoming invested in the characters and feeling genuine sorrow when they face loss. The developers' dedication to improving the game adds a heartwarming layer, though some players wish for a deeper exploration of the survivors' emotional experiences. Overall, the game elicits a range of emotions, from the thrill of victory to the heartbreak of defeat.

    • “You will become emotionally invested in them and be upset when they die unless you plan to do saving often.”
    • “Seeing how much love and care was put into improving the game for full release is heartwarming.”
    • “Each battle is nerve-wracking, each victory is sweet, each loss is heartbreaking.”
  • character development
    12 mentions Positive Neutral Negative

    Character development in the game is generally well-received, with players appreciating the depth and specialization options available. However, some reviewers suggest that the game could enhance this aspect by incorporating more RPG elements and non-stat-based development. Overall, the character development is seen as a strong feature, complementing the game's base building and exploration mechanics.

    • “Character development, base building and research, a huge map to explore, so far decent story line.”
    • “The game would benefit greatly from more RPG elements and non-stat based character development.”
    • “Character development and equipment upgrades.”
    • “Kind of like a simplified RimWorld except much more focused in direction and style, and offering many interesting mechanics that RimWorld doesn't have (like character development and specialization, etc).”
  • monetization
    6 mentions Positive Neutral Negative

    The game's monetization model is praised for its simplicity, allowing players to pay once for full access to all content, which many find refreshing. Additionally, the developers are viewed positively for their wholesome approach, even promoting other games without commercial ties. However, there are concerns about the disparity between the game's graphics and its promotional materials.

    • “I mean, come on, the advertisement on the store page has better graphics than in-game.”
    • “The developers seem like a wholesome bunch, even advertising for other (similar) games they like but have no commercial relationships to.”
    • “I really love the monetization of this game: pay once - everything is unlocked.”

Buy Judgment: Apocalypse Survival Simulation

27h Median play time
35h Average play time
16-55h Spent by most gamers
*Based on 42 analyzed playthroughs

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